To the negative reviews that harshly judge the fact it's a walking simulator, here's what being a Pathologic fan taught me: some games don't have to be good on a technical level to be a valuable experience. Yes bugs are annoying, but they're manageable. Yes it's not the most optimised but I've played Pathologic 2 Marble Nest with a max of 9 fps before and I still enjoyed it. Some games aren't meant for people who value gameplay over story and that's alright, just refund it or don't buy it in the first place if you value gameplay more. It's not everyone's type of game, but it is mine. And it might end up being yours too. That being said, do wait for a sale. I personally wouldn't pay that base price for any game.
We Happy Few
- Release Date:
- Aug 10, 2018
- Metacritic:
- 62
- Developer:
- Compulsion Games
- Publisher:
- Gearbox Publishing
- Platforms:
- Windows
Game Tags
About This Game
New DLC Available

About the Game
We Happy Few is the tale of a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial in the city of Wellington Wells. In this alternative 1960s England, conformity is key. You’ll have to fight or blend in with the drug-addled inhabitants, most of whom don’t take kindly to people who won’t abide by their not-so-normal rules.Discover the retrofuturistic city’s dark history as you play through the intertwined narratives of three quietly rebellious citizens of Wellington Wells, each with their own strengths and weaknesses, as they face their pasts, prepare for the future, and engage in activities that aren’t exactly status quo in the artificially enthused society.
Retrofuturistic 1960s England
Set in retrofuturistic 1960s England, you will find a city ravaged by war and rebuilt by delusionally happy people. Everything appears joyful in Wellington Wells, including its roads, its people, and its omnipresent television personality: Uncle Jack! But, it’s actually a world on the brink of collapse. Come unveil its dark history, and discover how and why its residents came to be so beguilingly happy.
Three Interwoven Narratives
Play as three flawed characters who explore their own connections to the events surrounding the rebuilding of Wellington Wells. They each have a unique storyline in which they interpret and react to the events around them in different ways. As you hide, conform, or fight back as each of them, you will encounter dark humour, a spot of hope, and even some redemption along the way.
A Dystopia of Your Very Own
In We Happy Few, no two playthroughs are alike. While the citizens of Wellington Wells will always want to ensure that you’ve taken your Joy, the procedurally generated world will ensure that your experience with We Happy Few is different and unique. Wellington Wells is never quite like you remember it.
Take Your Joy…or Don’t. The Choice is Yours
Customize your We Happy Few experience:
• Choose from a range of difficulties for new and experienced players alike,
• Masochistic? Try permadeath!,
• Collect recipes, scavenge items, and craft dozens of weapons, tools, and devices,
• Creep, crush, or conform your way through puzzles and encounters, and
• Fight with the crazy weapons you can craft, or fight with your bare hands and don’t kill anyone!
Screenshots
User Reviews
Great story and quests, but laggy and makes my laptop hot af! I would still recommend this game to anyone interested in dystopian/historical games or exploring new areas.
act 1 can be a bit boring at times, act 2 is also, a bit lack luster, act 3 is an improvement and is short enough that the problems it does have aren't anything to worry about. the DLC's are worth the money, i recommend Lightbearer. nightwatch mode is fun in arcade. the music and story is memorable, its just the gameplay thats a bit mid.
This is one of the verry few games that have managed to immerse me into it's world , as a person that abused drugs till a switch flipped and can no longer do so I feel understood by this game it presents a real problem with drugs and the after effect of doing too much, the music is amazing the way it makes you feel like you are a part of the world not the center piece of it something about the garden district atmosphere music is just too soothing don't go into we happy few expecting a dopamine rush this game is to be taken slowly I've had breaks between chapters so I don't burn out and the game keeps giving content has good replayability and is verry enjoyable now in terms of bugs the game make sure to save frequently and don't push the game too far.
UK Simulator played it when it 1st released and en "joy" ed... haa.. no? Ok, I'll see myself out.
i love this game the art is amazing and is very fun do play i played the story 4 times
Amazing game, Spend 30 hours trying to find a guy named ryan andrews for the achievement.
Intriguing design can't carry the poor writing, deeply tedious gameplay, and ultimately hollow plot
I've loved We Happy Few since it came out. It one of those games that's always in the back of my head and now I've gotten an obsession over it <3 I genuinely love this game to its core. The characters the story the plot, everything down to its design, the incredible DLC's and silly little features. I truly do love and adore We Happy Few. I'm very happy i was able to experience this again and was finally able to play the DLC's! despite all the time thats gone by since it's came out, I still believe it holds up well.
A great premise, that's severely held down by strange design choices, sloppy code (we'll get to that), and broken promises. TL;DR: A fractured narrative and a grindy survival slog through repetitive environments, stuttering animations, and cartoonish sound loops while constant crashes, stutters, and broken quests kill any replay value. Post-launch DLC merely recycled old bugs and tacked on filler content, cementing this Joy-addled fiasco as a 4 (at best)/10 disaster to avoid. The technical performance of this game is appalling. Even on NASA rigs, frame rates nosedived and stutters crashed the immersion harder than a Joy overdose. Patches arrived promising salvation, but spawned two new bugs each. These guys may as well have been playing "whack-a-mole" with their code. I experienced my frames drop from around 60 to single digits, the UI would freeze and force me to quit and restart, and critical objectives would just disappear. The art direction was interesting, but to say it was...
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: 64 bit, Windows 7 and above
- Processor: Triple-core Intel or AMD, 2.0 GHz or faster
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce 460 GTX or AMD Radeon 5870 HD series or higher Mobile: NVIDIA GeForce GTX 580M or higher.
- DirectX: Version 11
- Storage: 6 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS *: 64 bit, Windows 7 and above
- Processor: Quad-core Intel or AMD, 2.5 GHz or faster
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce 660 GTX or AMD Radeon 7870 HD series or higher
- DirectX: Version 11
- Storage: 6 GB available space
FAQ
How much does We Happy Few cost?
We Happy Few costs $59.99.
What are the system requirements for We Happy Few?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: 64 bit, Windows 7 and above Processor: Triple-core Intel or AMD, 2.0 GHz or faster Memory: 8 GB RAM Graphics: NVIDIA GeForce 460 GTX or AMD Radeon 5870 HD series or higher Mobile: NVIDIA GeForce GTX 580M or higher. DirectX: Version 11 Storage: 6 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS *: 64 bit, Windows 7 and above Processor: Quad-core Intel or AMD, 2.5 GHz or faster Memory: 8 GB RAM Graphics: NVIDIA GeForce 660 GTX or AMD Radeon 7870 HD series or higher DirectX: Version 11 Storage: 6 GB available space
What platforms is We Happy Few available on?
We Happy Few is available on Windows PC.
Is We Happy Few worth buying?
We Happy Few has 74% positive reviews from 34 players. Metacritic score: 62/100.
When was We Happy Few released?
We Happy Few was released on Aug 10, 2018.
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