For an inexpensive indie game, Cubesis can bring entertainment to those who enjoy puzzle and god sim games. 6/10 The tutorial slowly takes you through all the gameplay, movement and building options. Your goals may vary, but to acheive them you must balance resources of population, food, coin and stone. Additionally, there are two gods, one who controls the sea level and one who controls the global temperature. So these factors must also be balanced or used to solve the "puzzle" of the map. Controls are simple, mostly using the mouse. LMB is used to select and move your inhabits, as well as building, and you are able to create a string of commands including building and digging. Left-clicking a town that has over 1.0 population will create an inhabitant. Each building or digging action uses up your unit. RMB ends your turn. Cubesis has interface and map elements similar to Populous and Gnomoria. The graphic style is enjoyable to me, but may not impress most. I did have trouble tryi...
Cubesis
- Release Date:
- Aug 22, 2014
- Developer:
- Wonderful Tree Studio
- Publisher:
- Wastelands Interactive
- Platforms:
- Windows
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About This Game
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About the Game
Have you ever wanted to change the weather? In Cubesis you can completely change the climate from tropical to icy. As the leader of the Cubies, you have to please your people, which means you will have to change the world wisely because it works as a fragile clockwork, and because it is guarded by two gods: Ikjuch and Likael who can be cruel and generous at the same time. Only you will decide if they will help you, or destroy you. Come and lead your people through a challenging journey: charming and yet unknown world awaits you!Cubesis is a turn-based strategy game with puzzle elements, centered around the fragile balance of the Cubeworld. You have to solve strategy-like puzzles and the way to their solution is beset by many obstacles: for example the sea. To overcome such obstacles, you need to figure out what pleases the gods Ikjuch and Likael.
Key features
- Fragile balance
Balance constitute the core mechanic of the game. Let´s put it simply: everything has its cost and nothing is ultimately good, which means anything can be ultimately good in certain circumstances. - Puzzle elements
Unlike other strategy titles this one aims to give player a bit more thoughtful gameplay, which is accomplished by goals (cross the sea, collect treasure chest, build a city in the lake, etc.) that player needs to fulfill in order to win the level. These goals usually need player to decide the strategy that will lead him to success many steps ahead. - Editable terrain
In Cubesis every tile of land can be modified and even destroyed: you can dig through the world! Beside that you will create dams, rivers and canals. - God Game
You will meet two gods (Ikjuch and Likael) who created Cubeworld. They represent the law of nature of the Cubeworld: sea level and global temperature. They can help you if you know what you want: drought and flood can be both good. - Two campaigns
You will meet up to thirty four enjoyable and challenging levels that are ordered based on their difficulty. You will start with tutorial, go through easy campaign and end up with Likael´s Revenge campaign.
Screenshots
User Reviews
Take a look at Cubesis http://youtu.be/n53CBokI7mk
(I played this game for dozens of hours on Desura) One of the most original and charming games I discovered in 2014. Just make sure to keep your expectations in check. Its a slower paced "puzzle" game with a god sim theme, requiring some micromanagement and is not a sim/RTS game. I found this game to be incredibly charming and the developer pulled of the theme as a puzzle game incredibly well. The individual levels are incredibly diverse and can be quite long, so this isnt a game, where you'll finish a level within 5 minutes, but its totally worth digging into. Lower the sea levels to create new paths and create your own Cubie micropopulation! Love this game.
A civ/puzzle game that could really use a slightly friendlier interface (too hard to see / click on tiny cubes sometimes, even with zoom features). If you enjoy micromanaging civ-building without combat, and I do, it's entertaining.
This might actually be a pretty good game but the graphics, font and interface make it very hard to get into it. No matter which resolution you choose, the text is always blurry, making it hard to read. The grapics are tiny, and while you can zoom in this only makes them pixely. The game uses the right mouse button as end-of-turn button. In the vast majority of UIs the right button means "more info" or "open submenu". Made me lose quite a few turns to mis-clicks. I'll give the game another try later, once I'm over my buyer's remorse.
First Try on Cubesis The video is here: http://youtu.be/2XqvOkQuBZY Cubesis is a turnbased strategy game. You try to balance your ressources in order to complete objectives. When all objectives are completed you have won the mission. From this perspective the game is quite good, because you need to keep track of your ressources and react accordingly. Otherwise the game is going to punish you hard for that. So in the case of gamplay the game is quite challenging and fun at times. Audiowise it has to be said that the music is fairly nice. But when it comes to the soundeffects... The Cubies(the small people) have really repetitive sound cues, the effects of floods, heat or cold and breaking of buildings is inherently louder than the other sounds of the game. When it comes to the graphics the game leaves a lot be desired. The animations are clunky and don't work most of the time. The game has a zoom function, but all you get to see is a lot of pixels. Even on 1080p the text is not ple...
In theory, Cubesis is a game about controlling the lives of little dudes by using godly powers of weather and terraforming. In practice, it is a lot of guess work. The explanations given in the tutorial, though summarized to a precise ratio, do not work that way in practice. Keeping churches/flowers in match with citizens can slow the gradual rise or fall of waters/temperatures, but never strike a balance. Having one more/less building can have catastrophic effects. A few dozen turns in, you will hit a difficulty curve that does not have anything to do with what the tutorial taught you. Anyone who has played the old "Sim Earth" game and experienced global warming or ice ages due to the placement of one volcano or the destruction of a single CO2 vent, will immediately understand the temperamental and self-destructive nature of this game. Any detailed explanations in the tutorial or the game world are lost in poor translation. It is my understanding that English is not the dev's ...
Not far into the game, but I'll say this: it's extreme micromanagement. There's really no way to stop the fields from drying up, so one must add fields pretty much every other turn. I like the having to please the gods, creating balance and all that, but it can be frustrating. I'm used to city builders -- when I create it, it *stays there*. Not so with Cubesis. If you like micromanagement, I recommend this game. Otherwise look elsewhere.
FOR GOD GAME FANS ONLY! I cannot stress this enough. Though I am recommending this game, I want there to be a huge caveat. You need to really love god games to enjoy Cubesis. The mechanics are pretty interesting, balancing either having a world that's too hot or too cold with a world that's too wet or too dry, giving you situations like a flooded, iced over, or barren world, but the amount of time and micro needed for the game will probably turn off casual players. Each scenario can take 30 minutes to an hour and there are a good 10-20 of them. I...found myself kinda not wanting to play them after I got the basic mechanics down because of how much you have to manage. Also, the controls are quite clunky, which makes managing them hard. Graphics, I think, have a nice old school charm, not unlike Populous. It's what got me to buy the game and though I don't really want to keep playing it, I think it's still pretty good. Just, remember...for god game fans only.
Some of these reviews are just plain silly, specifically where his only complaint is it has a tutorial that you have to do before you can play compaign. I'll tell you right now being a few misions into the campaign, you won't undersand the details of this game had you been able to skip the tutorial. I would desribe this game as a stategy/puzzle game where you're to come up with the best plan to manage your resources and please(or displease) the gods to successfully complete an objective for each campaign mission. I briefly explain each: *Resources - Your resources basically come down to the people, grain, gold, and stone. You want to usually build a city first because these will keep your population respawning. You use your population to gain your grain and stone. This is really the KEY thing you need to understand to really understand this game, your people are a RESOURCE and sacrifice themselves for other resources. So if you need stone, you have a person dig down into stone,...
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System Requirements
Minimum
- OS *: Microsoft Windows XP, Vista, 7, 8
- Processor: Intel Atom 1.66 GHz
- Memory: 512 MB MB RAM
- Storage: 47 MB available space
FAQ
How much does Cubesis cost?
Cubesis costs $0.99.
What are the system requirements for Cubesis?
Minimum: Minimum: OS *: Microsoft Windows XP, Vista, 7, 8 Processor: Intel Atom 1.66 GHz Memory: 512 MB MB RAM Storage: 47 MB available space
What platforms is Cubesis available on?
Cubesis is available on Windows PC.
Is Cubesis worth buying?
Cubesis has 54% positive reviews from 28 players.
When was Cubesis released?
Cubesis was released on Aug 22, 2014.
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