After researching for weeks for a game I think I would really like I get to this. I played for an hour and requested a refund. The tutorial island is terrible, the 'helpful' messages get in the way of your view, all inventories are unintuitive, what is clickable on the screen is impossible to tell without mousing over it. The very first quest had improper info. Talk to the quest giver then open a door elsewhere. Get to the door, says talk to the quest giver. Go to quest giver, says open the door. Have to Google to find out there was a key in a box that I didn't click on. No need to talk to quest giver. This is the opening tutorial. If these mistakes are here, who knows what else is wrong. On the opening island there is only 1 enemy. So far the game seemed to be trying to explain how things work, but no tutorial for fighting. So I figure out how to draw my weapon and begin fighting...which involves holding down left click on the enemy. Seems fine, just like Diablo. Figu...
Wave of Darkness
- Release Date:
- Nov 5, 2015
- Developer:
- Dreamatrix
- Publisher:
- Dreamatrix
- Platforms:
- Windows
Game Tags
About This Game
Wave of Darkness is not your average casual action RPG. It is tailored for fans of hardcore old-school RPG titles, offering massive dark and gritty fantasy world which will challenge you at every step. The world of Narr is corrupted by the Dark Magic, and you will have to do your best to free land from this malicious deviance.
While most RPG titles offer very limited area for you to explore, restricting it by invisible walls, or simply with various design solutions, Wave of Darkness enables you to wander everywhere, and whenever you wish to do so. Of course, you can follow the strict path of the plot, and complete quests until you finish the game, or you can explore every bit and corner of Narr, meet various NPCs, complete side quests for them, and fight dangerous monsters. WOD offers 70+ hours of gameplay.
So you decided to start the game by creating a sword wielding character, but after a while you realize swords aren't really your thing. Wave of Darkness enables you to combine and experiment different character classes, which means you can have a powerful melee/ranged or ranged/magic character, even if you made a mistake by choosing a character class that doesn't fit your RPG affinities, without the need to start the game all over again. WoD enables you to combine, explore and experiment with character classes however you want, without limitations. But it's still recommended to keep in mind the basics of RPG, so try to create solid and meaningful characters because the game will definitely challenge you.
Screenshots
User Reviews
Wave of Darkness was something I wasn't expecting. I love all types of RPG games and Wave of Darkness is another one to add to the list.To me it came across of Diablo 2 mix with Sacred 2. For an early access title, there is plenty of game contents to keep you going for hours. At the time of writing this, I only put in almost 5 hours but had no major game crashes or game breaking bugs to warrant any reason to stop playing the game. With my GTX 960 I can run the game on max with some minor frame drop every now and then. The combat can be a bit chunky but overall not to bad. The spell creating in great. After you created your spell, each time you cast it, it levels as well. There not to much in the way of skills as I can see yet but you do get attribute points in both character leveling and skills leaving. There are fast travel way points with in most locations. There are some areas in the game that look like it can be easily swim across but don't temp this, as your character can't s...
Quality is missing in every dimension: control, animation of the main character, graphics quality, and basic quest chains. On the tutorial island I encountered a bug where the game failed to flag that you'd spoken to the NPC quest-giver (the captain) and kept a door locked; no keys, no recovery, and talking to the NPC again just told you to hurry. Promising concept, but very poor execution. Very disappointed in my purchase. An absolute waste of money.
Early Access rpg that had a tutorial quest bugged right at the start. Refunded.
If you like classic RPGS with a little freshness thrown in then you will love this game. DO NOT be scared away from reviews of their older game "Legends of Dawn". They have learned from the past and created a wondefull hidden gem that everyone needs to play. I am happy that I took a chance and purchased Wave Of Darkness and so will you.
First of all: MaxLvl 17?! Also: - Graphics from 2003 - Battleanimation from way before 2003 My grandma is long gone but i guess they reincarnated her to make the maps. (They suck) Refund plz! Btw: Get Grimdawn
hope u guys are still working on this i paid for your game and no updates since november last year
I have 5 hours in the game and just finished the tutorial island plus the next area after that. I'm loving this game! It reminds me a lot of Gothic (my favorite game) or Risen. Don't expect cutting edge graphics or animations. The focus of the game is on story and exploration. The world is packed with stuff to interact with and to find and using your map is essential. Yes, you can make bookmarks on the map. The voice acting is great. Combat is OK; don't expect Grim Dawn style action combat. You don't actively block or dodge; combat is stat dependent. It can be a bit confusing getting started, just like Gothic was, but if you explore, everything is explained pretty well. I also recommed watching the 3 tutorial vids and reading the manual. Quests unlock areas of the game, so if you can't do somethng or somethng is blocked/locked, there's a reason. You can go do something else and things will work themselves out. There's minimal "hand-holding" in the game, ala Gothic. Quest givers do...
I want to like this game. I do. But it dies in a lot of aspects. Its basically the same game weve all played, but does it worse in a lot of ways. Youd probably enjoy your time more if you just up and bought Skyrim or Diablo or something. "Can be explored in any way and whenever you want" Funny then what are these hedgehog walls (which any functional being would have no issue climbing over or around) doing here? They arent any better than the invisible walls the game page says this game doesnt have. Oh yeah, and the cunning lack of invisible walls by using deadly deep water instead. "Allows you to combine and experiment with different character classes" Yeah, maybe when you get a fair distance into the game. But you might as well just resign yourself to Melee for the time being, because you dont have a choice when you start up the game, only difference is that melee specced stats are more useful at the start than magery specced ones. Thats just the start of the blatant flaws this g...
EDIT: I've changed my review due to the quickness of response I get from the Dev's when asking for help. (This help was received after posting on the forums requesting it, not because of my negative review as some people think) I think this is justified for 2 reasons: One, because the help players get on the forums is MOSTLY personal dev to player emails. Not a lot of dev's take time like this to help people out. Secondly, I think a few of the comments here may be correct, as the game does not have a positive review as a whole. Which isn't fair. From what I've seen, it deserves one. Another EDIT: I've finally fixed my issue. I'm not sure if it has to do with having two monitors of different screen region, but the game wasn't launching in 1920x1080 - though not being the correct region I still feel shouldn't crash the game and make it unplayable. I was able to fix this issue by changing resolution at launch to 1920 1080 in the config file. I'm really enjoying the game so far.
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System Requirements
Minimum
- OS *: WinXP 64-bit / Win Vista 64-bit / Win7 64-bit / Win 8 64-bit
- Processor: Intel Core 2 Duo 2.2 Ghz or AMD Athlon 64 X2 5000+
- Memory: 2 GB RAM
- Graphics: 512 Mb RAM, supporting Pixel Shader 3.0 (Nvidia GeForce 8800 or ATI Radeon HD3850)
- DirectX: Version 9.0c
- Storage: 7 GB available space
Recommended
- OS *: WinXP 64-bit / Win Vista 64-bit / Win7 64-bit / Win 8 64-bit
- Processor: Intel Core 2 Quad or AMD Phenom X4
- Memory: 4 GB RAM
- Graphics: 1 Gb RAM, supporting Pixel Shader 3.0 (Nvidia GeForce GTX260 or ATI Radeon HD4850)
- DirectX: Version 9.0c
- Storage: 7 GB available space
FAQ
How much does Wave of Darkness cost?
Wave of Darkness costs $29.99.
What are the system requirements for Wave of Darkness?
Minimum: Minimum: OS *: WinXP 64-bit / Win Vista 64-bit / Win7 64-bit / Win 8 64-bit Processor: Intel Core 2 Duo 2.2 Ghz or AMD Athlon 64 X2 5000+ Memory: 2 GB RAM Graphics: 512 Mb RAM, supporting Pixel Shader 3.0 (Nvidia GeForce 8800 or ATI Radeon HD3850) DirectX: Version 9.0c Storage: 7 GB available space Recommended: Recommended: OS *: WinXP 64-bit / Win Vista 64-bit / Win7 64-bit / Win 8 64-bit Processor: Intel Core 2 Quad or AMD Phenom X4 Memory: 4 GB RAM Graphics: 1 Gb RAM, supporting Pixel Shader 3.0 (Nvidia GeForce GTX260 or ATI Radeon HD4850) DirectX: Version 9.0c Storage: 7 GB available space
What platforms is Wave of Darkness available on?
Wave of Darkness is available on Windows PC.
Is Wave of Darkness worth buying?
Wave of Darkness has 38% positive reviews from 39 players.
When was Wave of Darkness released?
Wave of Darkness was released on Nov 5, 2015.
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