Direct Hit: Missile War game banner

Direct Hit: Missile War

$9.99
Release Date:
Platforms:
Windows
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About This Game

In the distant future, the coming of a technological Golden-age brings reality to humanity’s dream of reaching out to other planets. Corporate exploration probes swarm the depths of space, seeking out resource-rich worlds to colonize and exploit. But even in the vastness of space, and true to human nature, disputes over colonization rights soon emerge. Great corporate war-fleets gather, ready to defend their claims. The Earth Federation, humanity’s central government, devises a contest called “Missile War” to prevent a descent into total war. In “Missile War” two rival corporations establish a base on the contested planet’s surface, harvest its resources, and engage in an isolated missile duel. Trade of harvested minerals is permitted, but interference by other corporations is not. The winner, the last corporation standing, is given full rights to the colony, and is taxed by the Earth Federation. Everybody wins; or do they?

Direct Hit: Missile War offers a deep strategic experience to those weary of the never ending stream of Command and Conquer clones that dominate the real-time strategy market. While tipping its hat to console classics such as Megalomania, Direct Hit brings many fresh ideas to the table, in particular: separate player maps, and the replacement of classic RTS units by customizable missiles. Set in a Golden-age of planetary colonization, players must battle for mining rights to resource-rich planets by competing in explosive duels called Missile Wars. To win a missile war, players have to build, scan for and mine resources, trade, research, and of course, design the means of their enemies’ destruction: missiles!

Features:

The game is a mix of genres:
- Unique strategy gameplay system
- Classic RTS

- 7 stages (14 missions)
- 5 tech levels (over 60 technologies)
- Over 30 types of missile parts.

Screenshots

User Reviews

Mostly Negative
19 user reviews
32%
Positive
2 hrs at review
Not Recommended

Very disappointing, even at the price as it's so close to being at least decent but the UI quirks and design decisions really add up to something subpar. And the premise looks so good at first: a combination of the SNES game Metal Marines with the missile and mining focus of Fragile Allegiance, two great tastes that should go great together but just falls short of those expectations. Like Metal Marines, you play on your own little square of the world and your opponent settles on another, and you attack each other by launching surgical strikes, and like Fragile Allegiance, you make most of your cash and weapons through the refining of minerals. It's not quite as in-depth as either, but on paper it at least seems like it SHOULD be an interesting streamlining of those two games. But it isn't. In Fragile Allegiance, complicated though it was, at least had more interesting decisions: resources were limited and prone to boom and bust cycles when sold on the open or black market, so you rea...

12 helpful
5 hrs at review
Recommended

Interesting, kinda fun, rough around the edges, and with some instances of charmingly broken english that made me think of playing old import games from when I was a young kid. Apparently the devs are newish - which makes me feel like this is absolutely a game worth buying to see what they do next. (Hopefully hire a translator and get some GUI assistance in!) Basically? This game is the boardgame 'Battleship' with a little city builder mixed in. Hurl missiles at the enemy's map while defending your own side, while building factories and mines to produce more missiles. Not the most amazing game out there, but certainly a different one, and totally worth the cheap and cheerful price. (PS: Similar in concept to Metal Marines, but a very different feel.)

8 helpful
1 hrs at review
Not Recommended

Just trying to maniplate the terrain is IMPOSSIBLE! - Struggle, Struggle, Struggle - You need FLAT terrain to run electrical and supply lines - however, there isn't enough FLAT terrain anywhere! - so you're given a tool to try and do something with the terrian (represented in little triangular shapes that really don't show up or down slope) - you click the tool, nothing! click it again, still nothing!.. Click it again and BOOM!.. there's a boom and what looks like a cloud of 'Hey something happened"... only NOTHING much did happen! Trust me.. Opening terrain looks NOTHING like the video - there's barely enough flat area to plant your first building!.. let alone try and connect anything to it... SAVE your money!...

3 helpful
21 hrs at review
Recommended

While this game is conceptually sound, and can be fun and interesting to play, I would note the following: Some of the gameplay at higher levels becomes rote, and repetitivly in "How much can I spam anti-missile launchers while spamming missile components. Further, some of the later game sessions can take anywhere from 45 minutes to 2 hours. This is however, rendered devastatingly into a massive failure by the games current intensive inclination towards crashing when complex actions occur, as well as the comically bugged save load feature. If you want to reach higher levels in this game, be prepared to waste two hours of your life, or 45 minutes of your life if the game neither A) Crashes/hangs on Saving or B) Crashes/hangs on loading. If you do play it, I would recommend you avoid clicking too fast on the missile launchers (The game crash which I finally gave up on at level 6), and in general concentrating on AMLs. Also, DO NOT ATTACK BATTERIES. It would appear that event handling...

3 helpful
1 hrs at review
Not Recommended

What can I say but rubbish, if you want to waste time and money buy this game it is that bad. It has poor user controls, poor instructions / none, poor music nearly drove me nuts, 20 years behind modern games. What would make it work better, Instructions Better music User controls Spent more time developing this game Research Graphics A better story line

2 helpful
38 min at review
Not Recommended

Exciting enough for Facebook :) 2/10

2 helpful 2 funny
2 hrs at review
Not Recommended

I like the concept of each player trying to build up their base on their own map and only shooting missiles at each other, but it's not very well executed. You spend all your time micromanaging problems like having enough storage space. The interface is clumsy too. It ends up being more frustrating than fun.

2 helpful
8 hrs at review
Recommended

Direct Hit: Missile War is one of the Best Si-Fi RTS Game. If you are looking for a good Si-Fi RTS game and want to see somthing diffrent from other RTS...then Direct Hit: Missile War is best one. Future Tech Buildings and diffrent Missile Technology feel us diffrent experience. We can Play campaing with two diffrent Opponent if we wan to play with Easy difficulty then we may go for easy opponent and if we want to play Hard then go for a another opponent with High or Medium Difficulty at the starting. OR we may go for easy at starting to get unlocked some Advanced Missile Tech then you may go for High or Medium Difficult opponent.--- so the Stratagy is depend on you. Over all.... I setsfy with this game. I also shared some screen shot of this game for Public on my steam.

1 helpful
6 hrs at review
Not Recommended

The game's pace of the AI is a real problem. Any development on future content / updates are abandoned. Overall found the game lacking in fulfilment.

1 helpful
1 hrs at review
Not Recommended

Bugged, crush in game - confirmed. = Unplayable...

1 helpful 2 funny

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System Requirements

Minimum

Minimum:
  • OS *: Windows XP SP3, 7, 8
  • Processor: 2 GHz
  • Memory: 2 GB RAM
  • Graphics: GeForce 6600 or higher
  • DirectX: Version 9.0
  • Storage: 200 MB available space
  • Sound Card: DirectX compatible
  • Additional Notes: Keyboard and Mouse

Recommended

Recommended:
  • OS *: Windows XP SP3, 7, 8
  • Processor: 3Ghz
  • Memory: 3 GB RAM
  • Graphics: GeForce 6600 or higher
  • DirectX: Version 9.0
  • Storage: 200 MB available space
  • Sound Card: DirectX compatible
  • Additional Notes: Keyboard and Mouse

FAQ

How much does Direct Hit: Missile War cost?

Direct Hit: Missile War costs $9.99.

What are the system requirements for Direct Hit: Missile War?

Minimum: Minimum: OS *: Windows XP SP3, 7, 8 Processor: 2 GHz Memory: 2 GB RAM Graphics: GeForce 6600 or higher DirectX: Version 9.0 Storage: 200 MB available space Sound Card: DirectX compatible Additional Notes: Keyboard and Mouse Recommended: Recommended: OS *: Windows XP SP3, 7, 8 Processor: 3Ghz Memory: 3 GB RAM Graphics: GeForce 6600 or higher DirectX: Version 9.0 Storage: 200 MB available space Sound Card: DirectX compatible Additional Notes: Keyboard and Mouse

What platforms is Direct Hit: Missile War available on?

Direct Hit: Missile War is available on Windows PC.

Is Direct Hit: Missile War worth buying?

Direct Hit: Missile War has 32% positive reviews from 19 players.

When was Direct Hit: Missile War released?

Direct Hit: Missile War was released on Aug 7, 2014.

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