I guess this is what happens when graphic designers decide they can make a game without much input from those pesky software engineers? Let's pretend for a second that the very first thing I did with this game was select "New Game" and start playing. I [i]didn't[/i] and we'll come back to that, but let's pretend I did. The very first thing I'm treated with is an unskippable cinematic (I use the term loosely) about something I have neither the patience nor emotional investment in to bother commiting to memory. The cinematic looks like something a particularly talented teenager, or maybe a professional designer who has really under the pump and just flat out didn't care, might create. It goes for so long that I had time to reflect on it's nature, and post to Twitter about how games can do many things that film cannot, but creating animated shorts of dubious quality is not one of them. This is not hyperbole, [i]this is something that actually happened.[/i] And the unskippable cinem...
Exodus
- Release Date:
- Jul 11, 2014
- Developer:
- Galhmac Game Studio
- Publisher:
- Multi-Form
- Platforms:
- Windows
Game Tags
About This Game
You can choose between a male character, Zoulux, or his girlfriend, Ly'sax, depending on your favorite alien (or gender).
The choosen character will get out of his capsule, in a wild and a somewhat hostile environment.
Soon enough, a leader of Exodus will contact you from his capsule, asking you to help Exodus' inhabitants.
And you'll be on your way.
Main Features
-Metroidvania mechanics : Platformer control ( jump, crouch, sneaking, attack, etc... ), and in our case a big part for exploration.
-Unique visual style.
-Skills evolution with skill-trees, using evolution points ( Vital energy in the game ) that can be found in the environment or by killing monsters.
-Collected evolution points are lost on death ( but they can be recovered if you can reach them without dying again ), but activated mechanism are not reseted on death.
Game Content
-2 playable characters (Zoulux and LySax)
-Full 2D color, HD native resolution
-4 saving slots
-More than 550 screens to discover
-Multi-path Hubs connected each other
-14 monsters and 4 Bosses (+1 Secret Boss !)
-15 skills with their respective upgrades
-Fully functionnal Sub-menu System
-Metroid like graphical World Map and Save Point Teleportation (for fast travel in the vast world of Exodus)
-30 Avent Pages to discover more about the background (written by Yohan Robson)
-Sfx and Musics by Yann Van Der Cruyssen aka Morusque (28 tracks)
Background
In Exodus, you follow a part of the story of an alien civilisation who were forced to leave their native planet due to an abusive exploitation of its natural resources. They travelled many years in their flying city Exodus, looking for a new home.
They finally discovered a suitable planet, but some time later, and as things never goes as excepted, they had involuntarily triggered a cataclysm.
As Exodus was unable to fly, their tried as a last hope to put the whole people into a stasis state. Many years has passed since this, and the city remains quiet. But one day, a stasis capsule unhooks from its support and falls on the planet...
About the Devs
We are a little frenchie indie game studio, Galhmac Game Studio. The core team is composed of 3 guys with their own specialities :
-Graphist / Designer
-Real time 3D Animations
-Programmer
Story by Johan Robson ( KGB Conspiracy, Atlantis ).
Follow us on Facebook :
And visite our official web site :
Screenshots
User Reviews
*** Edit *** I decided I wasn't going to let the game beat me and got past the part I ragequit on earlier. It took 26 more tries (yes, I counted). Since then it has crashed multiple times. Two times it reverted to a save that was 30-45 minutes old. I'm going to leave the review as a thumbs up because it is a fun game, but you may want to wait for a patch unless you are ok with this. *** End Edit *** This is not a full review, and I have to qualify it by saying that I have quit playing 4-5 hours in to it and probably won't play it any more. Things I liked: * Nice graphics. * Lots of skills. * Huge area to explore. * Controls are good, if maybe a bit floaty. Things I didn't like: * The save points are sometimes too far apart. * A couple of "cheap" tactics, like things falling on your head out of the darkness that you can't see to avoid. Why I quit: (** mild spoiler **) Moving+rotating platforms inside of a laser maze. There is a section where you ride moving platforms thro...
The game would be good if it worked reliably. Unfortunately, while it started off well, as I got closer to the end of the game it started crashing repeatedly, and the dev has shown no presence on the forums so I suspect these bugs are unlikely to be fixed
I want you to read this before just assuming it's me praising the game. It's not something I would tell most people to buy, but there is a certain type of person who is going to be all over this. The closest comparison I can make for this game is the Valley Without Wind series, but it's not nearly as deep (or interesting, if you ask me). This game is about ten times jankier, though. I shit you not, this game really feels like it was made by aliens, or some rudimentary AI with Game Maker or a similar creation toolset. The default controls include, and I am not kidding, Q to go left, D to go right, X to jump, and S to crouch. The text was clearly written in French and probably machine-translated for the English release. Massive amounts of the art assets don't match, with some being bright and pixellated, others being more subdued, and others still being 3D or a pastel style or... it's jarring, and makes it incredibly hard to tell what's a threat and what's environment until you've blund...
This is a beautiful game with a brilliant concept. I didn't really expect a platformer to encourage exploring, but this one does. It has you collecting energy points which you can spend in aquiring new skills/moves, you can then go back in the game to previously visited areas and re-explore them using new skills which has you reaching new areas with rewards of pages or new "energy points". Oh yea, Pages are just small bits of texts you can collect to learn about the world and stuff... pretty cool game highly recommended! P.S the sound track is very relaxing :) Sorry about any typos or whatever, I am very tired and I haven't slept in ages.
Can't start a new game. Game crashes at the first loading screen. Followed the suggestions on the post about crashing and still can't play this games. What a waste of money. You have to sit through to stupid intro story each time you try to which is a waste of time. DONT BY THIS GAME Also no controller support on a metroidvania game is horrible.
so, the default control scheme is ridiculous, and aparently rebinding it to a normal WASD layout was enough to crash the game... not off to a good start.
Exodus is a fine platformer. You explore an unknown world, gathering different kinds of powerups. Some instantly grant you new abilities (these are rare) while others act like experience and are used to unlock your skill trees. There is also nice variety of game play. In the first three zones, you move from exploration, to dodging traps to navigating in the dark. There was never a moment of boredom. So you know what to expect: Exodus is not a very forgiving game. It is not the enemies that are dangerous but the environmental hazards. You loose any unspent experience upon death. This experience waits at the location of your death, but if you die a second time before collecting it then it is lost permanently. Some users experience the game crashing upon launch. It is recommended that you download the demo first. I initially had trouble with this but the issue resolved itself after I updated windows.
it wont even get past the loading screen when i start up a new game, this is just a waste of money
There's decent challenges in this game, the music fits every area, it looks nice and.. well.. teleport. I got teleport halfway through the game, which means teleporting to anywhere on the screen if there isn't geometry between you and your destination. Didn't use much else for conveyance after that. It took quite a while before I put energy into any skill tree that would make me a better fighter, but enemies can be skipped mostly and do not yield as much energy as exploration. Early bosses are doable without combat skills and the fights themselves are pretty interesting. Some felt like a bullet hell at times, or just hell. I cheated against that secret boss by teleporting back to a checkpoint. It took a long time. Trying legitimately I never got past its second phase. In the very final area, if I went from the bottom east to the bottom west the background would suddenly become black and my character and enemies would be flickering and if I kept walking I would fall through the floor ...
Page 1 of 2
System Requirements
Minimum
- OS: Xp
- Processor: Core 2 Duo 2GHz
- Memory: 2 GB RAM
- Graphics: Compatible OpenGL
- DirectX: Version 9.0c
- Storage: 3 GB available space
- Sound Card: Compatible OpenAL
- Additional Notes: The game do not support Gamepad natively
Recommended
- OS: Seven
- Processor: Core i5 2.5GHz
- Memory: 4 GB RAM
- Graphics: Compatible OpenGL
- DirectX: Version 9.0c
- Storage: 3 GB available space
- Sound Card: Compatible OpenAL
- Additional Notes: The game do not support Gamepad natively
FAQ
How much does Exodus cost?
Exodus costs $0.99.
What are the system requirements for Exodus?
Minimum: Minimum: OS: Xp Processor: Core 2 Duo 2GHz Memory: 2 GB RAM Graphics: Compatible OpenGL DirectX: Version 9.0c Storage: 3 GB available space Sound Card: Compatible OpenAL Additional Notes: The game do not support Gamepad natively Recommended: Recommended: OS: Seven Processor: Core i5 2.5GHz Memory: 4 GB RAM Graphics: Compatible OpenGL DirectX: Version 9.0c Storage: 3 GB available space Sound Card: Compatible OpenAL Additional Notes: The game do not support Gamepad natively
What platforms is Exodus available on?
Exodus is available on Windows PC.
Is Exodus worth buying?
Exodus has 54% positive reviews from 26 players.
When was Exodus released?
Exodus was released on Jul 11, 2014.
Similar Games
AI-powered recommendations based on game description