Style, setting, retro art, a vicious yet compelling gameplay objective... Just looking at a screenshot of Metrocide is akin to hearing a namedrop of Grand Theft Auto 2, Syndicate Wars, Teleglitch and Gunpoint all at the same time. Unfortunately, the game isn't fun. It happens, from time to time, that a game is visually appealing and solidly coded, but that *design* is missing almost entirely. Metrocide's gameplay loop/s simply aren't entertaining. There's no combat, as such, as the fight ends upon the first shot, or its outcome is defined by it. There's no skill-based gameplay, only trial and error fact-based learning on what a given tool or weapon does and therefore when or whether to use it. There's no interesting chaos spiral or meaningful AI interaction, only a binary 'Are the police drones shooting you on sight? y/n' state. All the game asks of you is to repeat a mundane task. Successful completion of said task relies upon only two things; the patience to follow your target ve...
Metrocide
- Release Date:
- Dec 15, 2014
- Metacritic:
- 68
- Developer:
- Flat Earth Games
- Publisher:
- Flat Earth Games
- Platforms:
- Windows Mac
Game Tags
About This Game
You will have to negotiate a fierce and brutal city replete with gangs, vigilantes, cops and more, taking out the trash one contract at a time. While cop drones circle overhead, you’ll be sticking to the alleyways with a variety of weapons and plantable explosives finding new and unique ways to get away with murder most foul. But one single slip-up will cost you. There are no respawns here – when you’re dead, you’re dead. That’s it.
You play as Trench, taking out the trash one target at a time. Play through the three zones of retro-futuristic and cyberpunk-inspired MetroCity earning cash for completing kills in this brutal stealth-action game inspired by such classics as Syndicate and Grand Theft Auto.
Duck and weave through the claustrophobic streets and alleys as a living city does its best to stop you breathing - permanently.
The game came out of the Cyberpunk Game Jam in early 2014, but rather than get submitted at the end of the jam, was kept under lock and key and worked on as a full Flat Earth release.
Screenshots
User Reviews
Metrocide is a game about contract killing, and to do this you get a contract from your contact then try to kill the target while avoiding security cameras, police drones, body guards and civilians. Roaming the streets are gang members and there is a bit of early GTA vibe there, you can kill gang members in back alleys and take their wallets from the ground which is neat and satisfyingly opportunistic. Metrocide has a male and female character to select from when you begin which is nice, although given the nature of the game it is probably just represented by a couple extra pixels added for hair length. Controls are WASD for movement, RMB to draw/conceal weapon, (hold) LMB to charge and shoot starting weapon, E to interact and Mouse to aim. The city is well designed with manholes to hide bodies in placed frequently. The game is said to have a cyberpunk setting which is demonstrated albeit quite obscurely within the confines of the archaic presentation style. The contracts are ...
A simple fun indie game with an interesting gameplay loop held back by being horiffically unintuitive and unfinished despite being out of early access. If I hadn't payed $10 to buy this off steam I could quite easily have believed this was a gamejam game. At a basic level the controls are confusing as hell and too much of the gameplay is dependent on the completely arbitrary actions of the ai, who are seemingly capable of maintaining perfect aim at you while you are hidden behind a corner. There's a bit of depth to the gameplay with several options to assassinate targets but these are all gated with a stupid unlock system obviously intended to pad out the game. It's a shame because the central ideas are good and I like playing it but you shouldn't encourage developers to pull stuff like this.
I was attracted to Metrocide by the look and the fact that someone described it as "GTA1 + Syndicate". However, I'm finding Metrocide deeply unsatisfying to play.... The game isn't really as "difficult" as the creators claim on their page. There's clearly an optimal way to kill people -- do it when no one else is around -- and the main difficulty in the game is simply that of "how long can you wait before you get bored?". It's basically gameoveer to kill someone openly, as either people will fight back or they'll all run off and call police drones, so either you wait out the target going to a safe spot or take a risky shot in public and hope you get away with it. That's the only real choice available to you and there's not really anything "difficult" about this. Infact most of the game is simply spent waiting around for the target to plod their way around the map. You're meant to assassinate targets (as far as I've seen that's the only mission type), and you want to do this outside o...
Game started out nice but turned out to be yet another buggy cash grab that has been abandoned. Don't buy.
The problem with Metrocide is, I really want to like it. I like the setting, graphics, sound and have always liked top down games. I have tried now twice to get into it, with several tries to get somewhere. What is killing the game for me is the charge up starting weapon which takes about 3 sec. to shoot. I like the approach, follow ppl around, wait until they are out of sight ..., in short the whole contract killing thing. I can't get any further because always at some point the target or gang member turns around, pulls a gun and bang... I am dead, no charge up for them. Or maybe I am missing something? Have never got enough money to buy something at a vending machine. Well I read the developer blog about the game has got to be hard and all. Well in my book games should be fun and engaging above everything else. Being hard is ok, but being frustatingly unfair creates no long term motivation to try again and has quickly killed it for me. Not being able to save anytime just adds to ...
**Early access review** This is a TON of fun. Lets get that out of the way first and foremost, because there are currently some bugs and UI difficulties, but I do not regret this purchase for a single second as-is. Metrocide has a very steep learning curve because it is VERY easy to mess up a simple hit, but it is very rewarding once you learn everything you need to pay attention to in order to take out a contract hit, dump the body, and get out of the area without being seen. The challenge that you are presented with right from the get-go, and the complete lack of hand-holding are why I'm loving this game! Potential witnesses are everywhere, from security cameras to wandering pedestrians. Citizens travel along the sidewalks mostly, but they have random routines that make them stop for a smoke, turn around and linger in front of buildings, and just generally get in the way while you're stalking your target and looking for an idea spot to jump them. Noises, such as drawing your gun o...
Is it a fun time killer? Yes. Is it worth the $12.99 price they ask? No.
This is one of the best indie game titles out there. Very polish with a few bugs, but it's fine. Great job to developers for creating such a believable atmosphere for the audience to stuck into. Keep up the good work. Just a suggestion, it would be 10 times cooler if the character can actually control something like a vehicle to kill his/her target. I would look forward to that hopefully
metrocide gets challenge right: it's difficult and you die often, but failure feels compelling rather than frustrating. this is the holy grail of challenge imho
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System Requirements
Minimum
- OS *: Windows 7
- Processor: Intel Core 2 Duo 2.2Ghz+
- Memory: 512 MB RAM
- Storage: 200 MB available space
Recommended
- OS *: Windows 7 or newer
- Processor: Intel Core i5+
- Memory: 1 GB RAM
FAQ
How much does Metrocide cost?
Metrocide costs $12.99.
What are the system requirements for Metrocide?
Minimum: Minimum: OS *: Windows 7 Processor: Intel Core 2 Duo 2.2Ghz+ Memory: 512 MB RAM Storage: 200 MB available space Recommended: Recommended: OS *: Windows 7 or newer Processor: Intel Core i5+ Memory: 1 GB RAM
What platforms is Metrocide available on?
Metrocide is available on Windows PC, macOS.
Is Metrocide worth buying?
Metrocide has 58% positive reviews from 52 players. Metacritic score: 68/100.
When was Metrocide released?
Metrocide was released on Dec 15, 2014.
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