I really wanted to love Atelier Yumia but I can't. They keep dumbing down the alchemy system with each new series and I can't fool myself into liking this anymore. The characters are probably the strongest part of Yumia but it still wasn't enough to save it.There was so much I wanted to love about Yumia from building my bases to exploring but every time I go to craft an item I'm just left sad and unfulfilled. This is no longer the complex alchemy crafting system I fell in love with.
Atelier Yumia: The Alchemist of Memories & the Envisioned Land
- Release Date:
- Mar 20, 2025
- Developer:
- KOEI TECMO GAMES CO., LTD.
- Publisher:
- KOEI TECMO GAMES CO., LTD.
- Platforms:
- Windows
Game Tags
About This Game
"Digital Deluxe" Set Details

• The main game
• Atelier Yumia - Colorful Collection
Costume palette changes for Yumia, Flammi, Viktor, Isla, Rutger, Nina, and Lenja (2 for each character, 14 total), three "Puni Badge" accessories, and the recipe for Puni Badges. While equipped, Puni Badges increase the experience gained from defeating Puni-type monsters by 50% and guarantee that they will drop items.
Note:
- Please check the official "Atelier Yumia" site for details.
- Costumes are available after unlocking base building and placing a Dressing Room (the relevant characters must also have joined your party). Accessories can be checked from the container, and recipes can be checked after unlocking synthesis.
- Please be aware that other editions containing this product exist. Be careful not to make duplicate purchases.
- Please be aware that the main game is also available for purchase as a standalone product. Be careful not to make duplicate purchases.
"Ultimate Edition" Set Details

• The main game
• Atelier Yumia - Colorful Collection
• Atelier Yumia season pass
• Ultimate Edition bonus: "Black Rose Magician" Costume for Yumia
Season pass contents: 19 items including the bonus
1) Season pass purchase bonus: Atelier Yumia - Additional Hair Color Set
Five hair color changes for Yumia, Flammi, Viktor, Isla, Rutger, Nina, and Lenja (Flammi's fire color changes). There are five different colors for each character.
2-8) Unique swimsuit costumes for each of the seven party characters
9-15) Unique academy-themed costumes for each of the seven party characters.
16) Recipe and Blueprint Expansion Pack "The Art of Aladiss"
17) Additional Map 1
18) Additional Map 2
19) Gust Extra BGM Pack
Note:
- The Ultimate Edition purchase bonus and items 1-8 will be released at the same time as the main game. Items 9-19 are planned to be released by the end of October 2025.
- The name, details, and release date of each item are subject to change. Please check the official "Atelier Yumia" site for details.
- Item 16 includes recipes for combat items, accessories, and Simple Synthesis, as well as blueprints for the Building feature.
- Items 17 and 18 will add additional maps and open fields. You will have to reach certain points in the game before you are able to explore the additional maps.
- Item 19 is a BGM pack for changing the in-game BGM. It includes over 400 songs from previous Gust titles.
- Costumes and hair color changes are available after unlocking base building and placing a Dressing Room (the relevant characters must also have joined your party).
- Recipes can be checked either after unlocking synthesis or after placing a Recipe Recall Station, blueprints can be checked after unlocking base building, and the BGM pack can be checked after placing certain furniture.
- Other requirements to use each item exist.
- Please be aware that the main game is also available for purchase as a standalone product. Be careful not to make duplicate purchases.
- Separate products that include the main game and the same content exist. Excluding the Ultimate Edition bonus, items can be purchased separately through the season pass or as individual products. Be careful not to make duplicate purchases. Note that when making individual purchases, for the costumes included in items 2-8 and 9-15, Yumia and Flammi's costumes will be sold as a set but not separately.
Atelier Yumia: The Alchemist of Memories & the Envisioned Land - Demo
A demo where you can play part of the story of "Atelier Yumia: The Alchemist of Memories & the Envisioned Land."
Experience a special version of the opening act of the story!
Note: Some mechanics in the demo version differ from those found in the release version. Please update to the latest version when carrying over save data to the release version. Please check the official "Atelier Yumia" site for details.
Note: You cannot earn achievements in the demo version. In order to carry over save data from the demo version to the release version, the save data must be stored on the same system as the one you use to play the release version, and you must use the same account for both the demo and release versions.
Carrying over Steam® demo save data to the Steam® release version
The following two conditions must be met in order to carry over save data from the Steam® demo to the Steam® release version:
• There must be save data from the demo version on the system you are using.
• There must not be existing save data from the release version on the system you are using.
If the two above conditions are met, a screen will be displayed asking if you wish to carry over save data when you start up the release version. If you follow the on-screen instructions and choose to transfer, then the save data from the demo version will be imported as release version save data. (The save data file from the demo version will be copied to the save data folder for the release version.)
Note: When you load save data that was imported from the demo version, achievements related to story progress that you made in the demo version will be unlocked.
About the Game
Walk the forbidden path, no matter where it leads."Atelier Yumia" is a story about Yumia and her companions confronting memories and, despite their uncertainties, forging ahead on the path they believe in.
System:
Collect, battle, create—Experience it all on your journey with friends.
- Freely traverse the vast open field in all directions.
The continent is an unexplored land where the player can use a wide range of items and actions to forge their path forward.- Battle
Ranges and items allow for a captivating variety of actions in combat.
You will be tested on your ability to make split-second decisions during real-time combat.Fight strategically utilizing two types of attack ranges which change your skills as your switch between them.
Additionally, synthesized items will transform into weapons like swords and spears, which can be used to attack. Items can be reused any number of times, so don't hesitate to deploy them while driving away enemies that stand in your way.
- Synthesis
Weave together mana to create items.
Manipulate the mana contained within ingredients to create new items based on recipes.The items you craft will exhibit powerful effects in various situations, such as exploration and combat.
The strength of an item's power depends on the ingredients used during synthesis, so select ingredients carefully while assessing the power of their contained mana.
- Create items while out in the field and customize bases however you like!
You can use Simple Synthesis to create exploration tools for opening the path forward, as well as items that will benefit you during combat and synthesis. You can also use the Building feature to construct bases and then decorate them with furniture to your liking.Story:
The Aladissian Empire once thrived on a certain continent, having achieved remarkable development through alchemy that kept other nations at bay. However, it met its end due to a sudden and mysterious cataclysm.Time progressed, and several centuries later, alchemy has become known as a dangerous art that brings destruction, and is considered "evil" and "taboo."
Now, a lone alchemist takes her first step into this unexplored and perilous land. Her name is Yumia Liessfeldt, and after losing her mother in an accident three years ago, she came to learn that she descends from a line of alchemists, which left her with many questions.
Why was Aladiss destroyed?
Why did alchemy become taboo?
Is alchemy truly evil?
Believing that all the truths she seeks lie within the fallen continent, Yumia embarks on a journey to uncover its lost history.
Note: Images are taken from an in-development build. The final product may differ from what is shown.
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Steam® version content: Atelier Yumia - Backpack Set
An accessory set for changing the color of Yumia's backpack and Flammi's smoke.
List of Contents:
- "Flammi Backpack" Accessory for Yumia
- "Memory Backpack" Accessory for Yumia
- "Twinkling Smoke" Accessory for Flammi
- "Crackling Smoke" Accessory for Flammi
Note: This content can be accessed after unlocking base building and placing a Dressing Room.
Screenshots
User Reviews
I really wanted to like this game. Yumia has an excellent design, the setting is cool, and the tone reminds me of the Dusk trilogy. However, the alchemy has taken an absolute nosedive. The vast majority of nodes have no specific requirement, so ingredients only really matter for unlocking recipes aside from having 1-4 ingredients that you use to fill every available slot. The trait system is an add-on that's done after alchemy, so the challenge of taking a trait through various stages to get to the desired result is gone. If you want a relatively easy JRPG with an open world, this isn't bad. But fans of the series will mostly just find disappointment.
I think they've continued the trend of making worse alchemy systems. I didn't even really want to do any alchemy anymore by the end of the game and started just letting the game auto select material for anything that wasn't equipment.
It is hard for me to say no, i do enjoy the improvements they have made to the character models, the graphics, the movement of the characters, and the story itself is not horrible. I also appreciate the fact that it is a little less gooner than other entries in the atelier series while still maintaining a little bit of it at a more appropriate level. The world has multiple zones and areas to explore that are all unique, this is where i have spent 80% of my play time, finding all the hidden things and exploring... maybe 15% of the time on story/quests and 5% on alchemy which I will get to in a bit. As you can see from my play time, there is plenty to explore. That being said.... the combat is extremely simple: mash 1, 2, 3 and 4, when you break their guard go to items and use the one they are weak against. Its also switched to an action game rather than a strategy game, it was leaning that way with recent additions to the series but that was the part I DIDN'T like about them. Maxing ou...
This game called out to me to be played before everything in my backlog on release day, and I decided to finally play an Atelier game for the first time. It was the right decision. Atelier Yumia plays, looks, and sounds great, and has a story that achieves depth without being convoluted. There was a learning curve to using synthesis effectively, and after several iterations, I finally made broken gear to steamroll enemies in the last region, which was satisfying. Perfect performance at 1440p highest settings with a 6700XT and 11600K. The overall experience is refreshingly authentic, with likable, beautiful characters, crisp and fast-paced combat and exploration, and a sense of thoughtful design throughout. I highly recommend this and eagerly await the next entry.
It's not a bad game, on some aspects it's a better game than Ryza 3, sadly it failed on the most important part. To cut to the chase, the alchemy system is awful. They simplified it way too much: there’s no traits (kinda), all the ingredients are the same, and item rebuild is useless. Basically, it’s brainless, 99% of the time there’s only one thing that matters on an ingredient (the resonance) and you just always use the ingredient with the highest resonance. I played the whole Ryza trilogie never using the auto crafting feature as it was always fun to build, in Yumia, after 20 hours or so I only used the auto crafting since it was just a slog. Similarly, resource collection is way too simplified and doesn’t require the player to build different tools, plus since all the ingredients are kind of the same there’s not really an incentive to go collect different resources. Lastly, the receipts aren’t linked anymore, you don’t unlock new items by modifying existing receipts ...
This looks like something students could’ve made in Unity in a single night using free assets. Absolutely terrible.
Impossible to play. You will get stuck in a tutorial battle. You are asked to use a certain item, but you don't have it, then you are done. It claims to be open world, but the truth is you will be completely stuck if you deviate even a little bit from the main story.
The worst atelier ever
I love the Atelier Series. I've played almost every one (that's out on Steam) and Yumia is no exception. I haven't beaten the game as of writing this, but I have a good idea of how the rest of the game will go. I think this game is a good game, but a bad Atelier game. Atelier games are about exploration, interesting and fun characters, tragic bitter sweet endings, and most of all Alchemy. I found Atelier Yumia lacking in all areas but the exploration. The map and zones are beautiful and are fun to explore, but the combat gets stale quickly, just smash some buttons over and over again and dodge when needed. Alchemy items, which are supposed to be a main interest and damage dealer were lacking in impact. The characters were all pretty boring when compared to the other games' amazing side characters as well. Nothing was particularly horrible but a lot of the game felt like after thoughts and weren't implemented well. The Alchemy/harvesting in this game was also underwhelming. Found...
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows® 10, Windows® 11 64bit
- Processor: Intel Core i3 8100 以上, AMD Ryzen 3 3200G 以上
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1650 以上, AMD Radeon RX 570 以上, VRAM 4GB 以上
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 40 GB available space
- Sound Card: 48000Hz、16bit、ステレオ
- Additional Notes: ウィンドウサイズ 1280×720 30FPS グラフィック設定「LOW」 ※Windows® 11をご使用の場合、Windows® 11のシステム要件に準じます。
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows® 10, Windows® 11 64bit
- Processor: Intel Core i7 8700 以上, AMD Ryzen 5 3600 以上
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2060 以上, AMD Radeon RX 5700 XT 以上, VRAM 6GB 以上
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 40 GB available space
- Sound Card: 48000Hz、16bit、ステレオ
- Additional Notes: ウィンドウサイズ 1920×1080 60FPS グラフィック設定「NORMAL」 ※Windows® 11をご使用の場合、Windows® 11のシステム要件に準じます。
FAQ
How much does Atelier Yumia: The Alchemist of Memories & the Envisioned Land cost?
Atelier Yumia: The Alchemist of Memories & the Envisioned Land costs $69.99.
What are the system requirements for Atelier Yumia: The Alchemist of Memories & the Envisioned Land?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows® 10, Windows® 11 64bit Processor: Intel Core i3 8100 以上, AMD Ryzen 3 3200G 以上 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1650 以上, AMD Radeon RX 570 以上, VRAM 4GB 以上 DirectX: Version 12 Network: Broadband Internet connection Storage: 40 GB available space Sound Card: 48000Hz、16bit、ステレオ Additional Notes: ウィンドウサイズ 1280×720 30FPS グラフィック設定「LOW」 ※Windows® 11をご使用の場合、Windows® 11のシステム要件に準じます。 Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows® 10, Windows® 11 64bit Processor: Intel Core i7 8700 以上, AMD Ryzen 5 3600 以上 Memory: 16 GB RAM Graphics: NVIDIA GeForce RTX 2060 以上, AMD Radeon RX 5700 XT 以上, VRAM 6GB 以上 DirectX: Version 12 Network: Broadband Internet connection Storage: 40 GB available space Sound Card: 48000Hz、16bit、ステレオ Additional Notes: ウィンドウサイズ 1920×1080 60FPS グラフィック設定「NORMAL」 ※Windows® 11をご使用の場合、Windows® 11のシステム要件に準じます。
What platforms is Atelier Yumia: The Alchemist of Memories & the Envisioned Land available on?
Atelier Yumia: The Alchemist of Memories & the Envisioned Land is available on Windows PC.
Is Atelier Yumia: The Alchemist of Memories & the Envisioned Land worth buying?
Atelier Yumia: The Alchemist of Memories & the Envisioned Land has 50% positive reviews from 38 players.
When was Atelier Yumia: The Alchemist of Memories & the Envisioned Land released?
Atelier Yumia: The Alchemist of Memories & the Envisioned Land was released on Mar 20, 2025.
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