POP: Methodology Experiment One game banner

POP: Methodology Experiment One

$3.99
Release Date:
Developer:
Rob Lach
Publisher:
Rob Lach Games
Platforms:
Windows Mac
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About This Game

POP: Methodology Experiment One is an experimental game by Rob Lach which dissects the impact of reinterpreting the typical game development process and following a self-prescribed dogma to its creative conclusion. POP takes you on a visual and emotional roller-coaster, throwing at you a series of disjointed interactive vignettes of ranging purpose, visual style, and frustration.

Deluxe Edition Includes

  • Game of the Saeculum Edition DLC
  • Official Soundtrack

Game of the Saeculum Edition Includes

  • Developer Commentary where Rob Lach whispers secrets into your ear and desperately tries to fit a commentary 3x as long as the actual game
  • Game Mode Switches Including modes like 66.6 which allows you to play the game at 66.6% speed and Huetrip making everything continuously shift colors.

Methodology Experiment #1

POP:ME1 was designed music first, with the game mechanics, visual aesthetic, and overall structure derived from the creative flow of the music production process. As Rob created each song, he imagined a game that would go along with it, tapping into the emotional energy of the music he was creating, documenting his concepts, and executing the ideas with minimal iteration. What emerged is a series of interactive vignettes, disjointed, taking the player on an intimidatingly intense and equally indecipherable journey of frustration and wonder.

Screenshots

User Reviews

Mixed
58 user reviews
64%
Positive
1 hrs at review
Recommended

Pretty much a playable music video with some pretty good jokes. If you've got the money to spend and are into that then it's worth it. but if you expect a game with great gameplay and a compelling story go elsewhere.

25 helpful 1 funny
1 hrs at review
Recommended

Like a Youtube poop for the post-ironic, proto-digitcore, retrofuture-punk teen in all of us.

22 helpful 8 funny
4 hrs at review
Recommended

8-bit artsy and trippy, but is it gamey? I felt extremely unclean after my first play though due to an abundance of flashing colors strobing and exploding on screen, sorta like watching Walt Disney throw-up after a bad drug trip. It makes you seriously consider defenestration as a viable option. Does this review make sense? it shouldn't. And I think that's the stylistic point of this game (a collection of mini-esque games wrapped in a loaf of kung-fu). I think I'll go back and play it s'more. I'm recommending this for: the 8 bit crowd, the minamalist/experimental crowd, and the crowd over there eyeing me as if my days are numbered. This is not for the photosensitive crowd nor the people that shun the philosophy of dogs. You may like this, or you may opposite of like this.

19 helpful 5 funny
1 hrs at review
Recommended

I don't know how to review this game for a few reasons. 1) I don't know what I just played 2) I don't know what the hell was going on 3) I didn't know how to control anything 4) I don't know what I was supposed to do 5) I didn't know machine-gunning down innocent paddy field farmers was a bad thing to do Bloody good fun though, also updating the review to add to the "The “Whoooaaaaaaa, Dude! 2.0" Steam awards. This award is for the “Fear and Loathing in Las Vegas” of video games.

18 helpful 4 funny
3 min at review
Not Recommended

I guess this is what I get for a game with "experiment" right in the name. The talk of music and aesthetic made me hope for a melding of sight and sound akin to Audiosurf or Rythm Heaven. Instead we get some bare bones shooting galleries making some hackneyed statement on war, driving straight out of a late 90's flash game, a "puzzle" constructed exclusively out of obnoxioius flashing colors, and several sections I couldn't even control. The controls are not told to you at the begining, I could barely navigate the menu, I couldn't even exit the game! The music isn't much to speak of either, the driving and walking bits are alright, but I've heard much better in the same style elsewhere. I'm not one of those who dismiss artsy "not a games" but this is just frustrating and grating.

17 helpful 1 funny
24 min at review
Recommended

Awesome super fun title with a bunch of mini games proving that big budget doesnt equal big fun, its creativity that count. Like warioware the game flips to diff little games only with epic tunes to rock your box. This is the fine art of gaming companies spend millions to achieve, its entertaining, fun, simple, and it works! (As per the time of this posting the game does not install the audio files needed to work.) No Audio Fix: 1. Go to: steam/steamapps/common/POPME1 2. Copy OpenAL32.dll into base game dir If you need the file OpenAL32.dll get it from the Bit.Trip.Runner dir or any other game with it and just copy it in. Rating: 10/10 Value: $9.99

15 helpful
1 hrs at review
Recommended

They should replace the word random in the dictionary with POP: Methodology Experiment One.

11 helpful 4 funny
8 hrs at review
Recommended

SEIZURE WARNING. Seriously, don't play this game if you are prone to seizures. This game is basically a dose. You pay a little money to see what you get out of it and then HOLY FUCK WHAT THE HELL IS GOING ON?? In all honesty it's a totally worthwhile experience, but seriously, it's hyper abstract.

10 helpful 1 funny
45 min at review
Not Recommended

This is a paragon example of why avant garde games a) are difficult to make and b) why people think they can't be done well. It exhibits all of the traits of a faux avant garde experience -- tedious, insipid, and artlessly self aware. It enshrouds itself in the bulwark of 'experience' by giving you incoherent injections of culturally loaded symbolism and events. There's no mystery to unpack because it's just mystery qua mystery. It'd be a mystery if the designer herself knew the answers. It's one thing to be oblique but it's another to be a complete reckless void. It's a collection of minigames that aren't fun nor compelling. The worst is the desert walk, but I'm not certain if that's due to its scraps of highschool poetry or its absurdly slow pacing. A close second is the storm boat experience. There's probably more things to unlock, but why should anyone play an array of hideously designed games in order to lock more ways to test their patience and good taste? There's ...

7 helpful
1 hrs at review
Recommended

Take a Computer Programer, A grahpics modeling team, and everyone else need to develop a small game. Spike there morning coffee with LCD and you get this game 8 hours later, * warning this game may cause sizures if you are affected by flashing bright lights for a long period of time.

7 helpful 1 funny

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System Requirements

Minimum

Minimum:
  • OS *: Windows XP or Later
  • Processor: Intel Pentium 4 Equivalent
  • Memory: 512 MB RAM
  • Graphics: 256MB Graphics Memory, OpenGL 2.0 Compatible
  • Storage: 400 MB available space
  • Sound Card: Required

Recommended

Recommended:
  • OS *: Windows 7
  • Processor: Intel Core 2 Duo Equivalent
  • Memory: 4 GB RAM
  • Graphics: 512MB Graphics Memory, OpenGL 2.0 Compatible
  • Storage: 400 MB available space
  • Sound Card: Required

FAQ

How much does POP: Methodology Experiment One cost?

POP: Methodology Experiment One costs $3.99.

What are the system requirements for POP: Methodology Experiment One?

Minimum: Minimum: OS *: Windows XP or Later Processor: Intel Pentium 4 Equivalent Memory: 512 MB RAM Graphics: 256MB Graphics Memory, OpenGL 2.0 Compatible Storage: 400 MB available space Sound Card: Required Recommended: Recommended: OS *: Windows 7 Processor: Intel Core 2 Duo Equivalent Memory: 4 GB RAM Graphics: 512MB Graphics Memory, OpenGL 2.0 Compatible Storage: 400 MB available space Sound Card: Required

What platforms is POP: Methodology Experiment One available on?

POP: Methodology Experiment One is available on Windows PC, macOS.

Is POP: Methodology Experiment One worth buying?

POP: Methodology Experiment One has 64% positive reviews from 58 players.

When was POP: Methodology Experiment One released?

POP: Methodology Experiment One was released on Dec 10, 2014.

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