forced ray-tracing is ridiculous. barely looks any better than eternal but runs infinitely worse. what happened to optimizing games? also, fuck marty stratton for what he did to mick gordon
DOOM: The Dark Ages
- Release Date:
- May 14, 2025
- Developer:
- id Software
- Publisher:
- Bethesda Softworks
- Platforms:
- Windows
Game Tags
About This Game
PREMIUM EDITION

Stand and Fight with the Premium Edition, including the campaign DLC*, Digital Artbook and Soundtrack, and the Divinity Skin Pack, which includes matching skins for the DOOM Slayer, dragon and Atlan.
INCLUDES:
- Base Game
- Campaign DLC
- Digital Artbook and Soundtrack
- Divinity Skin Pack
*DLC availability to be provided at a later date.
About the Game
BECOME THE SLAYER IN A MEDIEVAL WAR AGAINST HELL
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. In this third installment of the modern DOOM series, players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
DOOM: The Dark Ages is a dark fantasy/sci-fi single-player experience that delivers the searing combat and over-the-top visuals of the incomparable DOOM franchise, powered by the latest idTech engine.
REIGN IN HELL
As the super weapon of gods and kings, shred enemies with devastating favorites like the Super Shotgun while also wielding a variety of new bone-chewing weapons, including the versatile Shield Saw. Players will stand and fight on the demon-infested battlefields in the vicious, grounded combat the original DOOM is famous for.
STAND AND FIGHT
Experience an epic story of the DOOM Slayer’s rage in this cinematic and action-packed story. Bound to serve as the super weapon of gods and kings, the DOOM Slayer fends off demon hordes as their leader seeks to destroy the Slayer and become the only one that is feared. Witness the creation of a legend as the Slayer takes on all of Hell and turns the tide of the war.
DISCOVER UNKNOWN REALMS
In his quest to crush the legions of Hell, the Slayer must take the fight to never-before-seen realms. Mystery, challenges, and rewards lurk in every shadow of ruined castles, epic battlefields, dark forests, ancient hellscapes, and worlds beyond. Armed with the viciously powerful Shield Saw, cut through a dark world of menace and secrets in id's largest and most expansive levels to date.
Screenshots
User Reviews
The end of this trilogy was marked by a very unique addition from Id. In my experience, I haven't seen a game series open to this much discussion. Ever since I began playing Doom (my first experience was Doom 2016), I can definitely say that my vision on games has changed. I became more critical when I was talking about the games I loved. To come clean, Doom Eternal was a peak experience for me in gaming, not even just in Doom as a series. I didn't relish an experience that much before in gaming. Dark Ages is a continuation of this experience. I have waited after Eternal for this game, and I had mixed expectations. Firstly, I was really curious about the lore they fleshed out in Eternal through the Codex. I must say that I wanted much more of the lore to be displayed in Dark Ages. Compared to what was told in the Codex, the story of Dark Ages left much to be desired, I believe. However, this is not to say that we won't see any more of the story of Doom. I expect to see many more in the...
I stopped playing when they made me ride the dragon. filled with gimmicks, repetitive levels, and music that is just blah. The story line is is C tier schlock for imbeciles. I'm the most casual gamer you could imagine, so take what i say with a grain of salt. Shooting demons is fun enough, but it really is not enough to hold your attention especially if you are over the age of 30. this aint it.
Ahh Doom; What the heck happened? As an original Doom fan along with its attempt at survival horror (3 was pretty good but its expansion left much to be desired) A pretty tech demo with meh story Then again its doom. who cares! Gun game with shield, parry and riposte learnin' required - this is not doom Like previous titles collect-a-thon for secrets. Half mandatory for upgrades, Compared to its 2016 and 2020 titles, a big step down as enemies respawn for sake of trying to keep a forced momentum. The boss fights are mostly intros into new basic enemies that will appear all the time in later levels minus named bosses. Like its 2020 previous title, the mechanics are fairly copy paste regarding armor vs plasma shields, just now with the block and parry mechanics you can pick a slightly different flavor of how the secondary momentum is carried rather than the perpetual flamethrower, grenade and occasional chainsaw/sword power attack. Attempts made, mixed results for payoff. Glory kil...
Long-time DOOM fan; tried really hard to like this game but I just don't. The parry system gets old real fast, map design is lackluster, the 'puzzles' are barely that, too much crummy story, tons of weapons yet somehow very little weapon variety (tons of them are basically the same damn thing with a different skin), movement and weapon switching are clunky. Then there are the dragon sections. Oh boy. These are a real chore and downright insulting to the player's intelligence. The first map with the dragon is particularly awful and nearly got me to uninstall the game, but alas I was past the refund timer and powered through. Didn't make it much further anyway. It's not AWFUL by video game standards, just by DOOM standards. Mediocre outside of that. If you do try this game, I suggest you enable auto-sprint, bump the game speed slider up to ~120%, and switch to easy mode during the dragon levels to get them over with. OH - and the soundtrack.... let's just say Mick Gordon is SO...
Overall the worst DOOM game that I've ever played: - Lazy level design: every encounter is either a large field with a few obstacles, or a mid-sized field with no obstacles. Both 2016 and eternal had epic 3D levels to fly around - Lazy enemy design: little variation in enemy attack patterns and little strategy required to address specific enemies - Incoherent combat design: minibosses have huge AOE, telegraphs make it childishly easy to parry. - Overall really disappointing graphics and art design - Music is not Mick Gordon, and you can tell This is a disappointing low point in a series we thought could never miss.
ID/Bethesda Dropped the fucking ball with the soundtrack. The gameplay is fresh, and the combat system is mostly balanced. The artificial cap on extra lives is really annoying though. The addition of extended cinematic cutscenes in my opinion bolsters the badass feeling of the Slayer, but then, you get into combat and the music is just... eh. No song is particularly memorable and even when you execute good combos they don't feel good without the music to support them. It's disappointing to see the company refusing to back down on what they've done to mick gordon and how its hurt both him and the final product.
I found this game visually unappealing and lacking in character, the parry mechanic felt forced, and I was very unhappy with the performance due to the forced ray tracing. Overall, the levels lack the charm of 2016 and Eternal. A lot of the environment is just a muddy mess. The animations are much less interesting too. I can tell that early play testers weren't using the shield as much as the designers wanted them to, because there are a ton of enemies that seem to be designed with the sole purpose of forcing you to parry as much as possible. I don't hate parry mechanics, but it just gets old when the ideal strategy always seems to parry. It feels like the only skill that actually matters is timing parries, you can get away with being terrible at aiming and still have a pretty easy time if you just spam right-click any time you see green. It's especially annoying that you get punished harder for missing a parry than pretty much any other gameplay mistake because the only dash ...
It's overall fun but it just pales in comparison to both 2016 and Eternal. it lacks so much of the gritty and technical detail that those two had in the combat and animations, both for the Slayer and for the Demons. For the upsides I will say the environments are SICK as always, the guns are pretty awesome too and the game looks great overall. But those are really the only upsides for me. I would've been fine with removing Glory Kills if they had replaced them with a GOOD melee combat system but it's pretty terrible. Melee animations look and feel clunky, they don't have the OOMPH that I would expect of a fleshed out Doom melee system, not a fan of the way the enemies ragdoll either. The few Glory kills you can do are mostly lackluster and have no real variety. Dragon gameplay is probably the single worst thing they have come up with in this franchise. At least the Mech gameplay actually has decent fundamentals and serviceable combat, even if it's worse than the normal gameplay, it ...
I’m a big fan of DOOM, but tbh this game ain’t it. First off: removing the Glory Kill is probably one of the most frustrating changes. Punching enemies in the face gives literally zero dopamine rush – it’s just a weak bonk and honestly boring. The music doesn’t hit as hard as in the old games, and I don’t like that the focus is more on melee instead of the guns. It’s just sad. I was soooo looking forward to seeing new cool Glory Kill animations and hearing some banger tracks, but instead… it’s just meeeeeeeeh.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-Bit / Windows 11 64-Bit
- Processor: AMD Zen 2 or Intel 10th Generation CPU @3.2Ghz with 8 cores / 16 threads or better (examples: AMD Ryzen 7 3700X or better, or Intel Core i7 10700K or better)
- Memory: 16 GB RAM
- Graphics: NVIDIA or AMD hardware Raytracing-capable GPU with 8GB dedicated VRAM or better (examples: NVIDIA RTX 2060 SUPER or better, AMD RX 6600 or better)
- Storage: 100 GB available space
- Additional Notes: 1080p / 60 FPS / Low Quality Settings, NVME SSD storage required
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-Bit / Windows 11 64-Bit
- Processor: AMD Zen 3 or Intel 12th Generation CPU @3.2Ghz with 8 cores / 16 threads or better (examples: AMD Ryzen 7 5700X or better, or Intel Core i7 12700K or better)
- Memory: 32 GB RAM
- Graphics: NVIDIA or AMD hardware Raytracing-capable GPU with 10GB dedicated VRAM or better (examples: NVIDIA RTX 3080 or better, AMD RX 6800 or better)
- Storage: 100 GB available space
- Additional Notes: 1440p / 60 FPS / High Quality Settings, NVME SSD storage required
FAQ
How much does DOOM: The Dark Ages cost?
DOOM: The Dark Ages costs €79.99.
What are the system requirements for DOOM: The Dark Ages?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64-Bit / Windows 11 64-Bit Processor: AMD Zen 2 or Intel 10th Generation CPU @3.2Ghz with 8 cores / 16 threads or better (examples: AMD Ryzen 7 3700X or better, or Intel Core i7 10700K or better) Memory: 16 GB RAM Graphics: NVIDIA or AMD hardware Raytracing-capable GPU with 8GB dedicated VRAM or better (examples: NVIDIA RTX 2060 SUPER or better, AMD RX 6600 or better) Storage: 100 GB available space Additional Notes: 1080p / 60 FPS / Low Quality Settings, NVME SSD storage required Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 64-Bit / Windows 11 64-Bit Processor: AMD Zen 3 or Intel 12th Generation CPU @3.2Ghz with 8 cores / 16 threads or better (examples: AMD Ryzen 7 5700X or better, or Intel Core i7 12700K or better) Memory: 32 GB RAM Graphics: NVIDIA or AMD hardware Raytracing-capable GPU with 10GB dedicated VRAM or better (examples: NVIDIA RTX 3080 or better, AMD RX 6800 or better) Storage: 100 GB available space Additional Notes: 1440p / 60 FPS / High Quality Settings, NVME SSD storage required
What platforms is DOOM: The Dark Ages available on?
DOOM: The Dark Ages is available on Windows PC.
Is DOOM: The Dark Ages worth buying?
DOOM: The Dark Ages has 59% positive reviews from 100 players.
When was DOOM: The Dark Ages released?
DOOM: The Dark Ages was released on May 14, 2025.
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