Edit: The second patch fixed multiplayer, the only major isusue i had so far. The devs are actually trying to improve the game (I mentionned some quirks about the in game shop and they were fixed) and are actively playing with the community and listening to what it has to say, i can only hope the playerbase expands now. As an avid CCG player, I feel Draconian Wars brings a refreshing twist to the card games genre, the mechanics are well thought of and quite fun. As they say, it's probably the most strategic card game out there. It's pretty hard to compare to other games and that's a good thing. The atmosphere reminds me a bit of Infinity wars, and the combat system and spell stacks are a little bit like MTG. There is much more management and thinkering to be done than in other card games IMO. I had a lot of fun playing the game so far. Except for a couple of minor bugs on release (which were patched less than an hour or two after) the game runs well.
Draconian Wars
- Release Date:
- Aug 28, 2014
- Developer:
- Kardfy Studios
- Publisher:
- Kardfy Studios
- Platforms:
- Windows
Game Tags
About This Game
Draconian Wars is a game of combat, resource management and battlefield tactics. The battlefield is the lands and skies of Hyperborea, an exotic continent rich in natural resources, with a wide variety of ecosystems and full of amazing and terrifying creatures.
During thousands of years Hyperborea has been under the uncontested control of the Draconians, but now the Technocrats have arrived to the shores of the continent and they claim what once was theirs. The control of the land is what will bring victory to one or other. The Draconian extract their magic power from the earth, consuming the live and the natural resources around them. On the other hand, the power of the Technocrats comes from carbon and steel, both equal abundant in Hyperborea.
A battle for supremacy over Hyperborea has begun and one thing is clear, no matter who wins, the scars on the lands of Hyperborea will last for centuries.
In Draconian Wars players build their decks of 50 cards and try for their opponent to run out of resources. They can accomplish this by controlling as much areas of hyperborea as they can, or just crushing the opponent in battle.
Players have a mixture of ground and air units to spread terror across the lands of Hyperborea. Also, they have a lot of surprises that can change the fate of any battle. The options are endless.
Key features
- No boosters! Every card included in the game.
- Two different factions: Draconian and Technocrat. Each faction has completely different strategies.
- 150 Unique cards available as you progress in the game.
- Online mode and two different single player modes: Skirmish and Challenge.
- Fully customizable decks.
- Extensive tutorial mode to learn all the mechanics
- Achievements, leaderboards and trading cards
Screenshots
User Reviews
As a longtime player of Magic The Gathering I bought this thinking it would be a nice diversion. There are certainly aspects of Draconian Wars that I can respect, but it is hindered by some major problems. First of all it is graphically well made. The cards look nice, the battlefield is well thought out, and the music is decent. I can't really say much more about the things I like about this game as the problems far outweigh the good. To get right to it, the first thing that really turns me off is the translation (I assume it is translation) is riddled with logical errors that should absolutely not exist in a game that depends heavily on card abilities & effect rulings. Getting past the translation issues is a major hurdle in learning to play the game, and I could get behind spending the time to do so if the core game wasn't so... overly complicated. The thing about card games like Magic The Gathering is that their complexity should not come from the basic game mechanics but from th...
A lot of reviewers are saying that this game is overly complicated and that even after hours of playtime they couldn't understand the rules, but I think that might be a problem with them, rather than the game. I played through the supplied tutorials (about 20 minutes of time commitment) and then played one actual game, and had a fairly solid grasp on the rules at that point. I've played a LOT of CCGs, and it sounds like the people who're having trouble may have only ever played Magic: the Gathering, and are trying to equate the mechanics in this game to MtG's. The game itself is very complex, it's true, but the mechanics are fairly logical and manageable. The biggest 'wishlist item' I have with regards to the gameplay itself is that there needs to be some kind of easier to spot at a glance differentiation between card types; they have text telling you what they are, but the number of times I've mistaken a Gear for a Support card (which are played at completely different times but ofte...
Draconian Wars is a unique and very innovative experience in the niche world of CCG's. It takes place in the fictional world of HyperBorea - a world now ruled by dragons. After having been oppressed and forced from their homelands, humans return with a vengeance and many a technological wonder. In an attempt to take back that which was stolen the Draconian Wars begin. The two factions, Dragons and Technocrats both have unique sets of cards that can be supplemented with the third Neutral faction to create interesting, synergistic deck combinations and strategies. Dragons feature large units, brute force and magical spells to overcome their foes in air and on land. The Technocrats on the other hand use their immense knowledge of engineering and technology to dominate their battles using fantastic weaponry. The way you play the game will most likely be dictated by the kind of player you are in other video games and CCG's. If you are someone who enjoys playing aggressively and likes to h...
What an unmitigated disaster of a game. The tutorial sessions do a good job of laying out the rules of the game, only to have every skirmish fail to follow them. I want to move some units during my movement phase. Skipped! Why? I don't know. I had points to spend and units capable of being moved .... I have a card that costs nothing and can be played during any phase that will stop an opponent from initiating combat where he's just summoned two units. He summons two units to kill my sole unit, so I pause to play the card. Nope. Can't. Why? I don't know. I unpause and let it continue, expecting it to let me use it before the opponent initiates combat. Nope. Combat time. Why? I have no idea. Turn 2, opponent plays an 8 cost unit despite only having 5 to spend. How? No idea. Didn't play anything to boost his points as far as I can see. I have played dozens and dozens of card games and this is the first time where I can honestly say I have no idea what's going on from turn to turn. No...
I salute the people who have mastered this program and find it enjoyable. I found it gratuitously complicated and more akin to mastering the latest corporation productivity software than playing a game. I went into the program with high hopes. The artwork on the cards is good, the presenting lore was engaging and I've enjoyed other fantasy-based card games on Steam such as Magic the Gathering and Spectromancer. In fact the layout is very reminiscent of MTG which may have helped lull me into a false sense of familiarity. My first trepidation came during the tutorials. Guidance such as "Moreover, your Life Drainer here has 'Extract 2' and the Albino Sorcerer has 'Extract 1'. The Extract X modifier allows you to increase the effect of your extractions." is the norm as variables are abruptly piled on top of other variables in a triumph of complexity over depth. There's no drawing you in in small doses. It's quantum field theory from the first hello. I still might have given the program a q...
Interesting game to say the least... I would definitely recommend this game to any fan of card based battles and tactics.. Being new this game had some rough bugs but most have already been solved very fast from the devs. I've played so many battles now. The mechanics of the game posed as a very steep learning curve, but it offers alot of strategy. All the cards are available to the player from the start but cost in game gold which can easily be earned through battling the ai. The shop is all random and you can shuffle the options of cards available, free of charge, to find the card your searching for with the possibility of a unique, sparkling, more expensive version. I have high hopes for this game. I feel that it offers a more controllable strategy than other card games. Whether you build up several large armies to slowly drain the land of resources or dedicate your resources to hit squads to severly wreck a small enemy army. Either way, Every turn brings more and more to the ta...
Draconian wars is a rewarding card gaming experience that will certainly scratch that the itch of your inner strategist. Unfortunately plagued by a couple of bugs at the time of this review but this and the games relatively small scope can be forgiven for its low price point ($5 at the time of this review). You can watch me go through some of the game's features and game play here: [url=http://www.youtube.com/watch?v=GFvJJWQoSQk]Check Out: Draconian Wars[/url] [h1]GAMEPLAY[/h1] The game might disappoint some who are hoping for another Magic The Gathering or Hearthstone analogue as, while it is a card game, it's gameplay and format differs from the relatively more fast paced aforementioned games. I myself am reminded more of two games when I play this: Smash Up and Battle Tech. Smash Up mainly for the objective based aspect of the game where you are playing for control of areas as a pathway to victory and Battle Tech (an old card game that is now out of print) for the two asymmetrical...
Hats off to people who have mastered this game. Think twice before plonking down money for this. Compared to just about any other card game on steam this game relies mainly on the complexity of rules as the main element instead of simple base rules mixed with complexity of card combinations. Card combos can be complex too but you will never really get there unless you invest a lot of time to figuring out the smaller details of mechanics first. Speaking of mechanics - i have done the tutorials many times but i still seem to get myself many times into situations where i don't have the slightest clue to why a certain move cannot be used when i want to. Am i not following the rules or the UI doesnt show me what i can do? i have no idea. I read some guides. lurked the forums. confusion did not clear away. 'Dont do too soon x'. 'Dont try too late y'. very interesting but so confusing. In the end i really dont care if this is the 'best game' on the block for the people who really like ...
The Poor Mans Magic The Gathering, But not neccasarilly a Bad thing. This game is great for the price of £4, yes it maybe a card game that uses similar mechanics to Magic The Gathering, Hearthstone etc but that does not mean the game is poor. The interface/card playing arena has really nice graphics and I was able to start picking up the rules relatively fast. I did have some trouble in that an AI opponent seemed to freeze and I had to abandon the game however this has not happened since a 1mb update I downloaded. The main focus of the game will hopefully be the online play but this will only work if more people are playing online because no one was on the other night when I wanted a game. If you want to see some footage have a Uganda my Lets Funk King Play of Draconian Wars: https://www.youtube.com/watch?v=QCVTj63GiF8
Page 1 of 3
System Requirements
Minimum
- OS *: Windows XP/Windows Vista/Windows 7/Windows 8
- Processor: Intel® Pentium® D or AMD® Athlon™ 64 X2
- Memory: 2 GB RAM
- Graphics: 512MB DirectX 9.0 compatible or better
- DirectX: Version 9.0
- Storage: 500 MB available space
FAQ
How much does Draconian Wars cost?
Draconian Wars costs $5.99.
What are the system requirements for Draconian Wars?
Minimum: Minimum: OS *: Windows XP/Windows Vista/Windows 7/Windows 8 Processor: Intel® Pentium® D or AMD® Athlon™ 64 X2 Memory: 2 GB RAM Graphics: 512MB DirectX 9.0 compatible or better DirectX: Version 9.0 Storage: 500 MB available space
What platforms is Draconian Wars available on?
Draconian Wars is available on Windows PC.
Is Draconian Wars worth buying?
Draconian Wars has 35% positive reviews from 31 players.
When was Draconian Wars released?
Draconian Wars was released on Aug 28, 2014.
Similar Games
AI-powered recommendations based on game description