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Cross The World

$19.99
Release Date:
Developer:
Redbeehive Games
Publisher:
Redbeehive Games
Platforms:
Windows Mac Linux
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About This Game

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About the Game

Explore, gather, craft, fight, and survive the fantasy world with persistent world simulation as an adventurer party. Every part of the world is persistently calculated, environment interacts and changes over time with season and progress. Play alone or play together with your friends upto 8 in multiplayer!

"I guess it's another open-world survival craft Roguelike, how is it different this time?"

Ever thought of an open-world game where stuff in the background never disappears into thin air, or map chunks don’t freeze with everything in them—NPCs, trees, animals, etc.—until the player walks nearby?

How about an open world where nature and the environment constantly progress with the flow of time into the future, with weather, temperature, and seasons shaping the world as they go, and whatever changes you or the world have made are persistent throughout the entirety of the game world?

For example, the fruits you harvested from a tree would rot and eventually disappear even after you’ve moved away from the area, and the trees would change shape with the seasons and bear fruit again the following year.

Cross The World started as a very ambitious project, an answer to that itch I’ve always felt as a gamer who wanted a game just like that.

How does the game play?

  • The game world isn't procedurally generated. It is 6006x4026(24,180,156 tiles) sized world including ocean chunks on a ground level (z level 0), including underground -1 z level, that'd be 48+ million persistent tile world.

  • Game offers several difficulty levels and a choice to turn on/off features like permadeath and fog of war.

  • It's a party-based Roguelike, you can control up to 4 characters in your party.

  • You can choose between 28 classes and 3 races, while some classes can be similar to each other.

  • Game provides more traditional RPG elements of character progression with levels, exp from combat and quest, active and passive skills, equipment enchantments as well as the well-known open-world survival crafting genre's UI and experience like chopping tree, grass, breaking rock, crafting tools, cooking meals, etc.

  • Environment features such as temperature, weather, wet/dry/frozen, day and night, darkness and lighting, fog of war, permadeath, and 4 seasonal changes affecting the gameplay.

  • In multiplayer, you can host the game so your friends can control the characters together.

  • Everything in the game world runs persistently, nothing freezes and stops progression just because the player is away. Whatever progress or change you inflicted upon the game world will not just stay, but progress over time as well.

  • This also means there is no loading once you are in the game, switching between two characters, even if they are 500 or 1000 chunks away, is instantaneous. 

  • Game features a world scenario where through the quest progression, players will save the world from the imminent threats.

  • Level editor you can access while running the game like a creative-mode, in both single-player and multiplayer.

Everything written here sounds very ambitious, can you really do this?

In a perfect world, yes. But we don’t live in a perfect world.

That’s why I’ve decided to make 90% of the game’s source code open source.

Hopefully, this action shows the passion—and the willingness to accept criticism of my game’s code.

What future updates are planned?

  • Enhanced NPC behaviors: Animals, monsters, humanoid NPCs participate in routines that more actively reshape and influence their surroundings.

  • More Season/Biome-related content such as seasonal plants, animals, fish, etc.

  • New Scenarios.

  • This Includes large-scale simulations like animals crossing the continent by change of season, monsters raiding nearby town, mobs reproducing and taking combat each other.

  • New Areas which are currently greyed-out in the map.

  • Controller, Steamdeck support.

  • Improved and polished level-editor.

  • Dedicated modding support from the official developer.

For more details on the game, please join our official discord via the link provided in this store page.

Screenshots

User Reviews

Overwhelmingly Positive
4 user reviews
100%
Positive
45 min at review
Recommended

Looks like a great idea for a game, but it is nowhere near ready to play yet. Random actions seem to make the game crash, and the controls are extremely confusing. The features are pretty expansive, but I think they need to calm down on that and get the basic things working. UPDATE: The dev IMMEDIATELY contacted me for more information about the crashes I was experiencing and got to work on fixing them right away. That's honestly pretty incredible. I have to agree with the other reviewer, if you're not into buying this, it's still worth wishlisting to keep an eye on.

5 helpful
1 hrs at review
Recommended

At the time of this review. All I’ve done so far is go in and mess around. Next play I will actually play the game as it is meant to be, but As it stands with what I have done and seen. Game has some very good potential! Yes the controls are a bit confusing at times, but dev is actively working to improve and make the QoL changes to better simplify some core aspects. The dev is active in the discord he has made aswell. So if there’s any issues, you can always post them there for him to see and respond back quicker!(also post feedback/suggestions aswell if need be)

4 helpful
6 hrs at review
Recommended

The game shows a lot of promise, and the dev is friendly as well as quick to make improvements and fix bugs. Definitely a game worth keeping an eye on.

3 helpful
11 hrs at review
Recommended

Another very great EA indie title! The video intro and pics at store page did very little to tell the contents currently available. There's a basic structure of low/mid/high tier monsters at present stage which is not showed from the store intro. Equipments while not robust yet is still making game enjoyable. What shines at current stage is the massive world, established crafting(survival items) , character progression and NPCs. With contents available currently at 0.6v, we can hope at 1.0 much more.

2 helpful

System Requirements

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5-2400/AMD FX-8320
  • Memory: 8 GB RAM
  • Graphics: 1GB VRAM: Intel HD 3000 GPU / AMD HD 5450 / Nvidia 9400 GT
  • DirectX: Version 10
  • Storage: 500 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • Processor: Intel i5-12400/AMD Ryzen 5600

FAQ

How much does Cross The World cost?

Cross The World costs $19.99.

What are the system requirements for Cross The World?

Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i5-2400/AMD FX-8320 Memory: 8 GB RAM Graphics: 1GB VRAM: Intel HD 3000 GPU / AMD HD 5450 / Nvidia 9400 GT DirectX: Version 10 Storage: 500 MB available space Recommended: Recommended: Requires a 64-bit processor and operating system Processor: Intel i5-12400/AMD Ryzen 5600

What platforms is Cross The World available on?

Cross The World is available on Windows PC, macOS, Linux.

Is Cross The World worth buying?

Cross The World has 100% positive reviews from 4 players.

When was Cross The World released?

Cross The World was released on Jun 2, 2025.

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