I actually enjoyed this game for what it's worth, but I can't recommend buying it. The developer, Hippomancer, has left the game in an unplayable state for some and a buggy mess for others, myself included in the latter. There were two patches in the first three weeks after the game was released, and then nothing. All attempts to contact the dev via the forums, the contact page on his website, or his twitter account have gone unanswererd. The game has not been updated since May of 2014. The game was released in April of 2014. It is very clearly abandonware. Don't support devs who don't support their own games.
Rogue Shooter: The FPS Roguelike
- Release Date:
- Apr 24, 2014
- Developer:
- Hippomancer
- Publisher:
- Hippomancer
- Platforms:
- Windows
Game Tags
About This Game
GAME FEATURES:
- Fast-paced and challenging gameplay!
- More guns than you can shake a stick at! We wish you would stop shaking it though, it’s making us nervous.
- Level up and pick from the finest perks this side of the Mississippi!
- High score charts track your best attempts. Brag to your friends about yours, they surely won’t hate you for it!
- Play mini-games to hack into secure computers. Just like real hacking!
- You can battle with robots, aliens, and giant carnivorous plants! You can also battle with your low self-esteem and crippling alcoholism, but those aren’t included in this game.
- Unlock backgrounds, difficulties and enemy weaknesses.
Screenshots
User Reviews
Let's get this out of the way first: this game isn't for everyone. If you don't like old school (and I mean, Doom/Quake era) gameplay and hardcore randomization, then you shouldn't buy this game. That being said, if you enjoy either/both or are open minded, this could be right up your alley. Rogue Shooter blends rogue-like elements (permadeath, random levels/items) with gunplay from the shooters of yore. It does have a couple of technical limitations (the lack of a volume slider, locked resolution, and oddball fullscreen modes), but the gameplay more than makes up for it. Weapons feel satisfying and varied, enemies are diverse, and levels (while basic) are never quite the same. Furthermore, the higher difficulties are challenging and give you a good space to grow into as you graduate from noob to veteran. If you're a fan of modern roguelike hybrids, classic shooters, or just plain old innovative games, then Rogue Shooter is worth a shot. Don't take my word for it-check out the demo a...
A real shame. I love FPS Roguelikes. I bought this immediately upon seeing the name and enjoyed it quite a bit. The graphics are terrible but for a game striving to look and play like the DOS games of yore it did an alright job. I really, really did enjoy this game. What a shame the game has been left to die by the developer in a state as buggy as a month-old pig carcass. I spent $10 on a bug-ridden, abandoned mess with amazing potential. Do not make the same mistake I did. Rogue Shooter is abandonware. Try and find a free version online if you really want to give this a go, but do not support developers who abandon their games after public release, it does NOT set a good precedent.
For those of you who enjoyed classic shooters, this is a treat. It has retro-borderlands style graphics and the loot mechanics are comparable to that of your basic roguelike game. Pick your background (prisoner, scientist etc., and there are a LOT!) which essentially defines what you start with in your inventory. You move up randomly generated floors and find loot and kill monsters for exp. When you level, you can unlock a perk (and there are quite a bit to choose from). You can combine materials that you find to create anything from useful items to experimental syringes that yield random buffs/debuffs. Movement is different than most first person games, whereas you cannot look up or down, but only left and right. You manage your inventory in real time (you'll be doing this quite a bit considering all the items you'll be picking up). You'll also be hacking (mouse cursor dodging mini-game) datapads in real time too so best to clear the floor of enemies before attempting this. You get ...
I rather enjoyed the gunplay and array of weapons. The throwback to classic Corridor 7, Duke 3D, Blake Stone, etc with randomization and perma-death is a great combination and I really did have a lot of fun. For, I'd say, 40 levels or so? Then I asked, "nothing's changing, when is it over?" The game is weighed down by a lack of overarcing purpose. By Floor 51 I said "f' it" and died; I had no idea how far into the game I was and I didn't care at that point. The levels have to be more than simply randomly shuffled to hook a player all the way through. See games such as Rogue Legacy that are constructed procedurally rather than simply at random. This game should not have been released as a finished product, but a tech demo to intice other developers' help... especially in the music and graphics department. There is definitely something here worth expanding upon, but in its current state even $5 is pushing it.
waaay worth the 4.99. It's quite fun :3 I like unlocking stuff with intel collected. It's like duke nukem ish with old old school gameplay. You face one way you can't look up and down. It's got lots of unlocks I like I said. :3
I absolutely love this. I will gladly buy a hundred DLCs to make it better and better. The game combines the best parts of oldschool shooters like DOOM and wolfenstein with the goofiness and roguelike-ness of dungeons of dredmor (another must-buy game on steam.) It provides a very good level of challenge where it keeps you on your toes but never seems unfair. The combat is skill oriented, just like classic shooters, and there are difficult choices to make in regards to things like spending money and which items to hold on to and which to discard. The perk system is actually quite neat, not gimmicky, and all round this is a hell of a lot of fun. My only 'complaint' such as it is would be that it could use some more visual content. As in, more room textures, more types of enemies, that sort of thing. Also, resolution settings would be a huuuuge bonus. Other than that, it's a brilliant piece of indie gaming fun that I'm certain I can sink a few hundred hours into. highly recommended! enjo...
I've had this game a while and I'm giving a negative review based on the fact the last patch introduced a bug and about a year later it's still there because it has been abandoned. The game had been on Steam barely any time, and they took the money and ran. Specifically, the bug I'm mentioning is that you have to redo all the gfx settings [i][b]every time[/b][/i] you start the game. These types of games are meant to be played for 15-30 minutes then you quit and do something else. This bug makes the "natural" way of playing this game more work to start up than it's worth to play. The gameplay itself isn't too bad. I kinda like it, there's enough different classes that give varying equipment and abilites to keep it interesting for a while, I'd be playing more often if not for the bug. The movement is a floaty, but that's part of the "arcade style" of the game. A way to sell it positively would be to say combat "flows" well. The enemy variety is good, as are the level conditions. The w...
Game has never worked. On three different operating systems. Developers have put no effort into fixing this. Do not buy.
Surprisingly addictive and full of true 90's FPS charm, but holy hell does this game have some huge control issues. Enemies somehow manage to grapple onto you and stop you from moving, you get caught on walls all the time and there's loads of other cheap problems with the level design, or lack thereof. There's 100 or so floors and I can't imagine anyone beating them any time soon. Hopefully they patch out the small bugs because this one has a lot of potential. Full video review: https://www.youtube.com/watch?v=Iqbiir0TgY0
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System Requirements
Minimum
- OS: Windows
- Processor: 1.6Ghz
- Memory: 2 GB RAM
- Storage: 100 MB available space
- Sound Card: Any
FAQ
How much does Rogue Shooter: The FPS Roguelike cost?
Rogue Shooter: The FPS Roguelike costs $4.99.
What are the system requirements for Rogue Shooter: The FPS Roguelike?
Minimum: Minimum: OS: Windows Processor: 1.6Ghz Memory: 2 GB RAM Storage: 100 MB available space Sound Card: Any
What platforms is Rogue Shooter: The FPS Roguelike available on?
Rogue Shooter: The FPS Roguelike is available on Windows PC.
Is Rogue Shooter: The FPS Roguelike worth buying?
Rogue Shooter: The FPS Roguelike has 75% positive reviews from 100 players.
When was Rogue Shooter: The FPS Roguelike released?
Rogue Shooter: The FPS Roguelike was released on Apr 24, 2014.
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