Ugh.. I suppose you can call this game a "metroidvania" in the same sense that a half-empty parking garage is a metroidvania. Sure, you have complete freedom to wander back and forth between a wide variety of drab-colored largely uninhabited levels that all look the same, but nobody would ever mistake it for entertainment. Honestly, the game was more fun at the beginning when falling more than a few feet at a time killed you. At least that made some of the mindless jumping between platforms bits a bit more challenging. Apparently "adventure style puzzles" actually means "and now your player comes to a gap that can only be jumped if you nudge forward until you have approximately one pixel of sprite box left on the ledge," and failure doesn't result in death, you just fall back to the beginning of the level and have to loop back through three stories of tedious ladder climbing. Eventually you do pick up a few more weapons and powers, but what's the point when 99% of the game is wande...
Inescapable
- Release Date:
- May 21, 2014
- Developer:
- Magnetic Realms
- Publisher:
- Magnetic Realms
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
Named the "Best PC Metroidvania You Didn’t Play of 2013" by Matthew Zulawski of and listed as a notable game in 's Top 10 Indie Horror Games of 2013, the game sees players unravel the mystery uncovered by a remote interplanetary mining operation.
What did they find? What threat does it pose? And ultimately, what does it truly mean to be a hero?
- Side scrolling action combined with adventure style puzzles.
- A large world to explore with an intriguing story and an unusual, thought-provoking ending.
- Hand drawn pixel art for a classic Amiga/Atari ST 16-bit era graphical style.
- Features optional CRT screen simulation effect for a more authentic look on modern LCD monitors.
- Available for Windows, Mac and Linux.
Screenshots
User Reviews
This game has no map, no difficulty, no real story, and no ending. There are only a few types of enemies, and the most common ones you fight throughout the entire game can be defeated by crouching so their bullets move over you. I never took any health damage except at the start of the game before you get the upgrade to negate fall damage. The game claims to be a metroidvania game, but in truth it's completely linear. The optional areas- which contain nothing except suit energy you don't need- only serve to make you waste time walking back and forth. Basically, the entire game is fighting trivial enemies that are no threat, doing annoying platforming, and then the game abruptly ends before anything interesting happens. The game's "ending" is an anticlimax that felt like the developer just got bored of the game and decided to end it half way through. =========== SPOILERS BELOW ================ Yes, we all know that video game protagonists always manage to heroicly save the day des...
I do not reccomend this game in the slightest....it feels absolutely souless.....Go here find this keycard...back track to the door you couldn't open....rinse repeat....Generic enemy and sound design....A retro style is no excuse for boring gameplay
If you enjoy mindless backtracking and dishwater graphics, then consider your wish fulfilled.
An interesting little metroidvania, inspired by a literary quote, that delivers a unique experience. While this game is certainly not for everyone, I enjoyed it quite and bit, and at 5 bucks, it is certainly worth the price of admission. Be warned, however, the combat is simplistic, there is not a great deal of enemy variety, there are sound effects but not music, and the experience itself is a short one (I completed the game in about 2 hours.) The ending is also not what you will be expecting, although I found it interesting. For less than the cost of lunch, I'd recommend giving it a try.
It felt too empty (and huge "dungeons" are not giving flesh to a game). And the end... ahem... the game is half-done? Sorry, cannot recommend it.
To be completely honest, Inescapable isn't worth the money it's being sold for. It's great as an experiment or a demo but I'd steer clear if you were expecting anything deep or innovative. It's not a bad game. Some bad design decisions and uninspired story but entirely playable and finishable in ~2 hours. I'd recommend Axiom Verge. It's a Metroidvania with TONS of more depth, replayability, challenge and fun. If you've all but exhausted all the games that have this style of gameplay (are you for real?!) I'd say you can buy this on the super cheap but... you're honestly better off watching a playthrough. Easily skippable, but not a bad game.
Do not waste your time and money on this. The gameplay is uninteresting, and there is no story to speak of. There are clues of one, but it has no ending. Avoid.
I would rather play something else. Listen to the reviews, key chasing, uninteresting combat & map layout... Gave it my best shot.
Linear platformer that's slightly less satisfying than the average web flash game.
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System Requirements
Minimum
- OS *: Windows XP Service Pack 2
- Processor: Pentium 3 or higher with SSE
- Memory: 256 MB RAM
- Graphics: OpenGL 1.1
- Storage: 3 MB available space
FAQ
How much does Inescapable cost?
Inescapable costs $2.99.
What are the system requirements for Inescapable?
Minimum: Minimum: OS *: Windows XP Service Pack 2 Processor: Pentium 3 or higher with SSE Memory: 256 MB RAM Graphics: OpenGL 1.1 Storage: 3 MB available space
What platforms is Inescapable available on?
Inescapable is available on Windows PC, macOS, Linux.
Is Inescapable worth buying?
Inescapable has 38% positive reviews from 53 players.
When was Inescapable released?
Inescapable was released on May 21, 2014.
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