It's a simple, tower-defense game, nothing game-changing. But it's still fun, challenging, and forgiving at the same time. Here's a quick look I did of the game. Feel free to skip around to get a general idea of the game and what you'll be getting into. Or you can simply read my summary below. http://youtu.be/UCpTb8dBmkg I'll start off by saying it's got a good atmosphere to go along with what it is. The basic premise is that you're an anti-virus program defending off viruses, and the visuals and music that accompany it fit their their roles well to put you into that world. The basic gameplay is simple. You have lanes of creeps that mindlessly run into your core. The bare bones of all TD games. However, the game isn't as simple as plopping down a tower and forgetting about it. You have to allocate a limited pool of power to to each tower, and the more you give it, the stronger it is. So you're always frantically shifting your defenses around as the waves progress. That means you ar...
Sentinel
- Release Date:
- Apr 22, 2014
- Developer:
- Matthew Brown
- Publisher:
- Matthew Brown
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
The game takes place on a sequencer-like grid. As you add defenses, collect resources and destroy enemies, musical elements are triggered in time to the music.
Fight through 31 levels to clear the virus from the system.
Screenshots
User Reviews
Do not buy this game unless you love techno music, and bright lights. By love I mean, have posters on your walls of techno bands, your ipad is 3/4th techno music, and so on. The game doesn't even do that right you look at dubstep and how it has a drop and different pitches, this is more like techno generic song one A, then on to game two remix of generic song one A, and so forth. There is no other music that I came across in my hour of play, and an hour which gave me a head ache. The music in the game plays no part in how the tower defense handles. It is no surprise that as of writing this the front page does not have a video, for it it did people would see it for what it truly is. If that's not bad enough, the back round on the screen is always exploding in some bright, in your face way with, with sound wave bars, or just odd shapes. The best way to describe this is if you have ever been to a club, stood in the middle of the dance floor, had people bumping into you, as you stare ...
I gave the tower defense/music game Sentinel another go today, and cleared a couple more levels, but it's really just not my thing. WAY too micromanage-y for my current level of patience, and some of the visual effects that are taking place in the background in time with the music are REALLY distracting (clearly, I am now officially "old"). Maybe I'll give it another try sometime in the future, but probably not…
If you liked super sanctum TD stick to that.
What a great surprise was to find this game in last Autumn Sale'14! Tower defense genre, with a twist: the limited energy resource, that must be managed and relocated between the towers at all times. Besides that, the futuristic theme is eye candy, and there is an awesome electronic music (of a style i do not know how to determine precisely if it is minimal, house...) soundtrack. The game works like a kind of sound synthesizer, since each kind of tower makes a different sound. I like the difficulty, and is specially rewarding when your solution is correct and the remixed music sounds good!
I am utterly in love with this game. The music is simply fantastic! (If you're into minimalistic electro/ house, that is.) So far, each stage has it's own colour pattern, looks, sound, and music. The variety has been overwhelming so far. One stage is Upbeat-House, while the next is relaxed Drum & Bass. I love it. The gameplay is really straight-forward and maybe not a huge game-changer. But the music-creation really adds that extra sense of "Oh god I just placed a new weapon!". Which is one of the best feelings in the game, together with gathering funds and destroying viruses. It's stressy, yet relaxing. If you're into electronic music and tower-defense games, I'd definitely recommend this!
I buy everything Matthew Brown puts out. Hasn't disappointed me yet. Nothing totally new about this game, but it does manage to turn what could be an annoying tower defense mechanic in other games into a much more entertaining puzzle than it rightly should be. The musical nuts and bolts holding this game together make it a must play. Be ready for a challenge.
The audio component is unique, and why I initially bought the game, but serves little purpose once the novelty wears off and becomes a bit annoying quickly. Beyond that it's a basic tower defense game, which I like, but an extremely basic one. Normally I'd give it points for that, sometimes you just want a simple game to kill time with, but overall I'd say this game is not that game.
I normally do not play Tower Defense games, but Sentinel is a TD game I will play and play and play. Nice blend of game play and music.
An interesting take on the standard Tower Defense game. Your defense goes by the beat of the music, and the music changes according to your defenses, and how much power you divert between defenses. Very interesting and fun concept. For example, you don't really have any music playing without defense, or power running through it, but depending on the defense tower set, and how much power you have, the more interesting the music picks up. Keep in tune and in beat with the music to optimize your defenses. A good musical ear helps with planning (make good music) and timing your attacks/defenses (but don't be foolish with where you focus, power-wise), along with a good knowledge of strategy and patience for micromanaging (It's tower defense, it comes naturally). With good enough skill in micromanagment, a good tune might come out of the blue.
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System Requirements
Minimum
- OS *: Windows XP or later
- Processor: 2.0Ghz+
- Memory: 2 GB RAM
- Graphics: Shader Model 2.0+
- Storage: 750 MB available space
- Additional Notes: Widescreen monitor required.
FAQ
How much does Sentinel cost?
Sentinel is completely FREE to play. You can download and play it without any purchase.
What are the system requirements for Sentinel?
Minimum: Minimum: OS *: Windows XP or later Processor: 2.0Ghz+ Memory: 2 GB RAM Graphics: Shader Model 2.0+ Storage: 750 MB available space Additional Notes: Widescreen monitor required.
What platforms is Sentinel available on?
Sentinel is available on Windows PC, macOS, Linux.
Is Sentinel worth buying?
Sentinel has 62% positive reviews from 26 players.
When was Sentinel released?
Sentinel was released on Apr 22, 2014.
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