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Undead Overlord

$14.99
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About This Game

"Danger, Will Robinson!"
Filled with bugs, shorter than you want it to be, lacking features you crave, and just *not* fully tuned yet - this alpha release may infect your brain and leave you curled, twitching in a corner, while you jones for more zombie goodness. Play at your own risk!

That having been said . . .


Raw, aggressive hunger - there's nothing like being a Zombie when you want to do some damage! Now you can control your own horde of zombies and lay waste to the tidy world that humans have created for themselves. Feast on their brains, grow, mutate, and gain incredible powers. Take over a small town (deputies are delicious!). Overwhelm the arriving SWAT units, gather civilian bodies, and reduce a mighty city to rubble. Feast on the remains of generals as their weapons lie smoldering and scattered.

Undead Overlord is the world's most succulent Zombie Dominion RTS. Zoom into a world where destruction is the goal. Mindless zombies? Not when you are the controlling Mind!

We’re proud to make our Alpha1 build available on Steam Early Access. The game was approved for distribution on Steam through the Greenlight program last fall, after just over a month’s worth of voting, but the game still needed more work at that point. The fact of the matter is - it *still* needs more work!

You all know about Beta software. Well . . . Alpha comes before Beta, so it's full of crawling bugs and creeping inconsistencies that we haven't had time to stomp out just yet - but you can help us do the stomping, and have some fun in the process!



Alpha1.16 lets you experience the beginnings of the reign of the Undead Overlord with the first five story missions, two skirmish maps, and a special alphaTest map available to those who take part in the game’s Early Access program. Play the game like you're riding a bucking bronco - ride that sucker into submission. Then participate in forum discussions on the current state of the game, have your say, and join us as we add more missions, more maps, new features, and work towards a full release.



Alpha1.16a Jan. 21, 2016 (Current Version)

New
  • added sound to burning vehicle hulks
  • collision sounds for grenades
Tuning
  • Mission 05
    1. military command tent downgraded to a small encampment of Cougar teams, to distract less from the primary mission objective
    2. city center warehouses much better defended, and now feature a group of scientists that are the primary mission goal
    3. lots of new props added, more random survivor groups added
    4. end mission objective location arrow added, enabled after Tank goal completed
    5. some groups of humans now using wander hint parents to wander about within a limited space on the map
  • Mission 04
    1. squads around military base will now (mostly) all reinforce each other when base is attacked, making the end of m04 a bit tougher
  • improved sound of landmine explosions and grenades with new SoundData Prefab tools
  • swapped m04 + m05 blurbs in the Mission Select screen to better match the audio plays for those missions, small editorial tweaks to blurbs
Fixes
  • turrets can’t fire through walls
  • a few bad textures in m05 cleaned up
  • fixed missing landmine sounds in skirmishes
  • fixed the “rotate camera” goal in the m01 tutorial not showing a goal arrow in the scene
  • fixed burning truck behind gas station in m04 not carved out of navmesh
  • fixed alpha test menu enabled in skirmish missions by default
  • fixed no chaos earned for killing a goat
Known Bugs
  • missing collision for animated police car in m02

Alpha1.16 Oct. 29, 2015

New
  • Mission 04 - “Night Terrors”
  • Mission 05 - “Breakthrough”
  • New human weapon - machine gun turret
  • Mission Select screen updates:
    1. Separate sections for mission maps vs. skirmish maps
    2. Updated scene graphics
    3. New radio plays for new missions
  • Bonus goals - all missions (including the two new ones) now have two functional bonus goals
  • Pooling and limiting for footstep sounds - footstep sounds don’t go missing, and don’t overlap so much that they cause weird audio artifacts
  • Added Steam Cloud support
  • Better lighting for destroyed pieces of destructibles after the destruction has happened - no longer tied to the character lighting
Tuning
  • Boss upgrades cost more
  • Speed Zombie ranged attack less powerful
  • Reviewed and tuned starting and max chaos levels for all maps
Fixes
  • Possible to target the Speed Zombie bile projectile for attack
  • Mission 01 - Humans running out of bounds
  • Mission 02 - Goat bonus linked to the wrong character (female rifle unit)
  • Mission 03 - Swat reinforcements visible at edge of the map and mini map at beginning of the mission
  • Mission 03 - Speed Zombie mutation pop-up and counter-attack notice pop-up working again
  • Skirmish 01 - Military spawning out of forward base are backtracking before finding their way
  • Misc bug fixes

Check out the forums for the complete release notes.

Current Features List

> 5 Missions + 2 Skirmish Maps
> Mutations: 3 Boss Zombies, each with its own Special Ability
> 8 Destructible Vehicles
> 10+ Human Types
> 15+ Destructible Object Types
> 7 Human Weapon Types - Baseball Bat, Pistol, Assault Rifle, Shotgun, Grenade, Land Mines, Machine Gun Emplacement
> Bonus: alphaTest map

Planned Features List

+ 4 more Missions
+ 1 more Skirmish Maps
+ new Human Weapons (Molotov Cocktail, Rocket Launcher)
+ more Human Types
+ Zombie Upgrades
+ Boss Human
+ A whole bunch of bug fixes, game tuning, and graphical improvements . . .
+ Possible stretch goals based on community feedback!


Screenshots

User Reviews

Mostly Negative
100 user reviews
26%
Positive
29 min at review
Not Recommended

The pace of development on this game says it all. As of now (2/16/15), the last update that's been made was well over two months ago. Gameplay is glitchy, unresposive and all-around not appealing. Heavily regret purchasing.

67 helpful
41 min at review
Not Recommended

The game is dead, no more updates no more zombies, no more anything. Wish the steam refunds would allow return of product if it isnt finished in a timely manner have a feeling Devs would be more inclined to finish products if their money could be lost.

50 helpful 2 funny
2 hrs at review
Not Recommended

Really disappointed in this. It seemed so promising. No updates at all, just a few levels filled with bugs, the devs better get their heads outta their as'ses for real. Some people actually paid money for this, and they expect something in return.

42 helpful
5 hrs at review
Recommended

It's got potential. If only we could do something about the shotguns one-shotting Zombies, it would be a wonderful game. I like the fact that clearly, the missions are meant to have some challenge to them; sacrificing individuals to kill stronger enemies, luring enemies out, using the arch-types effectively is a MUST. I also like the fact that the arch-types reanimate their foes, it's nice to know that when my Speed Zombie is cutting a swath of death through SWAT soldiers, it's fallen prey will revive and help continue the fight. I /LOVE/ the fact that the Humans retain their appearance they had when alive, as Zombies, rather than relying on a single model. However, I have a few problems with the game: AI: I dislike how the Zombies act like foolhardy lemmings and just all charge a nearby enemy without me saying so, it's a pain in the ass to try and keep them from rushing out of cover and being mowed down accordingly, it's also a pain to get a large group through a door in a ti...

30 helpful 2 funny
33 min at review
Not Recommended

Abandoned Cash Grab - Boycott JumpCore Productions I REALLY liked the idea of this game and was REALLY looking forward to it, but after two years of no activity it is 100% abandoned.....

27 helpful
1 hrs at review
Not Recommended

does not run on latest windows 11 without doing techie fixes it should be removed now STEAM since this still being sold steam ur turning into SCAM PROMOTERS JUST SAYING

18 helpful
1 hrs at review
Not Recommended

The very definition of crooks. Another abandoned project. Another one to the list. Looked very promising. Thanks Gabe. After catching up with JumpCore in the forum and their promise of an update more than 2 months ago, (update: more than 2 years now) I dont believe anything else from these guys. Avoid. [url=steamcommunity.com/groups/earlyaccessrefundgroup]Early Access Refund Group[/url] Still able to purchase at this very moment , is high disregard from VALVE towards customers.

18 helpful
13 min at review
Not Recommended

it's august 2016 and this game is still 2 years into early access. and it currently costs $15us the game simply has had 0 love from devs and still isn't worth $1 avoid like the plague

14 helpful
21 min at review
Not Recommended

It's in early access now, so I don't want to judge it too harshly, but it generally feels shallow and unresponsive and it seems unlikely that it will ever grow up and become a real game.

14 helpful 1 funny
32 min at review
Not Recommended

The game concept i find truly thrilling however these guys didnt do it right, the odds to even gaining a powerful enough horde to take on 2 guys with shotguns is literally 3 zombies to 1 gunner, double that and you need to triple the zombie count so 4 gunners 18 zombies because they just get slaughtered and even the tank zombie gets gunned down by either 2 guys with machine guns or shotguns, should call it the hey kill me the toughest zombie/ useless mofo my team has. I know this game is early access but ive played indie games with little backing and for free with a better setup than this, dont spend your money on this game its a waste, i was browsing looking for something quirky instead i got a heap of crud. Save yourself money and dont buy this over rated scrap!

14 helpful 1 funny

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System Requirements

Minimum

Minimum:
  • OS: WinXP or later
  • Processor: Dual Core CPU @ 2.0GHz
  • Memory: 4 GB RAM
  • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
  • DirectX: Version 9.0c
  • Storage: 1 GB available space

FAQ

How much does Undead Overlord cost?

Undead Overlord costs $14.99.

What are the system requirements for Undead Overlord?

Minimum: Minimum: OS: WinXP or later Processor: Dual Core CPU @ 2.0GHz Memory: 4 GB RAM Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better DirectX: Version 9.0c Storage: 1 GB available space

What platforms is Undead Overlord available on?

Undead Overlord is available on Windows PC, macOS, Linux.

Is Undead Overlord worth buying?

Undead Overlord has 26% positive reviews from 100 players.

When was Undead Overlord released?

Undead Overlord was released on Jul 18, 2014.

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