There's unfortunately some work needed between what the game is now, its price point compared to its contemporaries, and my expectations. TL;DR: Mango 64 is "the Toree3D we have at home". No controller support, wonky controls in general, it being more expensive than both Toree games combined, and a frustrating final boss, make it a title I cannot recommend in its current state. [b]A few positive notes:[/b] The level designs are simple but good and varied! The ~8 levels of the game can collectively be completed in around a half hour at the most if you're collecting all of the collectibles, with speedrun timers to motivate you to return. Cosmetics are a fun reward for collectibles as well. While the normal enemies never posed a threat, each level has its own and they are fitting and varied level-by-level. Mango's design is simple but cute. [b]The rest:[/b] First and foremost, the game does not support controller. This, for many reasons, is baffling - especially for a 3D platforming ga...
Mango 64
- Release Date:
- Jul 8, 2024
- Developer:
- SpectrumStudios
- Publisher:
- SpectrumStudios
- Platforms:
- Windows
Game Tags
About This Game
Features:
*Retro artstyle
*Fun platforming with lots of mechanics
*A bunch of levels with each their own setting
*A hub world with charming characters
*Character customization
*Lots more!
Not convinced yet? I'm sure Mango's opinion will change your mind!
"Wow I love this game!" - Mango(Picture of Mango)
Screenshots
User Reviews
One of the worst if not THE worst platformer I've ever played, and I play all of them. THE BAD: -No controller support. -Controls are very clunky, trust me you have no idea how bad they are. -You always respawn at your house after exiting any building, so you need to go all the way back everytime. -Not much animations on anything other than when you walk or dash. -Very repetitive music, like 10 second loops of low quality audio. -The game is not polished and looks more like a very dated web tech demo. THE GOOD: -Got a refund. Seriously, I'm not trying to bash the creator(s) of this game, but it baffles me that someone would consider this playable, let alone enjoyable. It's barely functional and it feels like a high school project at best. This game needs polish and/or love and/or more effort put into it.
This game was a very mixed bag for me, albeit one I very much enjoyed playing. I am giving this a thumbs up/yes rating as I believe people SHOULD give this game a shot! However, I must warn that there are many bugs and iffy mechanics and areas that took up a sizable chunk of my 97 minute playtime. Three of those areas would be the end of level two, that jump was horrible, the sky level's grapple mechanics paired with the star boosts were very hard to manage and it never felt like my fault when they failed, and then an overall lack of polish on the final boss. Also the fact my game got stuck on Sunny's dialogue after the boss, as well as Locking Shift turning off every time I leave a building. You may be wondering why I am saying to give this game a shot if I have so many issues with it? Well, I find it easier to voice my issues with a product than praise it, and putting those areas aside, this game was a pleasure to play! I very much found this game to be a short and fun concept pie...
Full playthrough & impressions (spoilers): https://www.youtube.com/watch?v=13hV14K-rN8 Mango 64 is a cute, short, fairly fun little platformer that gets a lot of points for its emulation of N64 style and textures. The game comprises 10 total levels and a final boss fight where you must guide Mango, our protagonist flamingo, as he runs, swings, and double jumps through the platforming courses. You're then given a rank depending on how fast you went & how many collectibles you gathered - receive all A's throughout the courses and you get a special reward from someone in the hub world. This incentivizes replaying the levels beyond the initial "plot" clear. While in the hub world, you can swap out your hat to make Mango look a little drippier; halfway through the game, you can also unlock hats that affect your abilities (such as infinite flight), though this nullifies your ability to get A ranks. Without going back through the levels to get all A's, I completed the game in about an hour....
Why does a 64-bit-era throwback feel like a precision platformer? Because the controls are no good, and the platforming leaves little room for error... but not in a challenging, fun way.
System Requirements
Minimum
- OS: windows 10
- Processor: Pentium(R) Dual-Core CPU T4200 2.00GHz
- Memory: 1 GB RAM
- Graphics: NVIDIA GeForce GTX 960
- Storage: 180 MB available space
- Sound Card: Windows Compatible Card
FAQ
How much does Mango 64 cost?
Mango 64 costs $4.99.
What are the system requirements for Mango 64?
Minimum: Minimum: OS: windows 10 Processor: Pentium(R) Dual-Core CPU T4200 2.00GHz Memory: 1 GB RAM Graphics: NVIDIA GeForce GTX 960 Storage: 180 MB available space Sound Card: Windows Compatible Card
What platforms is Mango 64 available on?
Mango 64 is available on Windows PC.
Is Mango 64 worth buying?
Mango 64 has 40% positive reviews from 5 players.
When was Mango 64 released?
Mango 64 was released on Jul 8, 2024.
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