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The Spell Brigade

$9.99
Release Date:
Developer:
Bolt Blaster Games
Publisher:
Bolt Blaster Games
Platforms:
Windows Linux
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About This Game

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About the Game

The Spell Brigade is an online co-op survivors-like for 1-4 players. Team up with your wizard friends to slay hordes of dark creatures. Complete team-based objectives, unlock new upgrades and create overpowered spell synergies. Friend nor foe is safe in this friendly fire bullet hell!

1-4 PLAYER CO-OP

The Spell Brigade combines the survivors-like gameplay you love with good old multiplayer madness. Fight thousands of weird monsters together. Complete random team-based objectives and upgrade spells together. Survive together!

FRIENDLY FIRE BULLET HEAVEN/HELL

Taking on entire armies is risky business, even with your friends at your side! Fighting as a team has many perks, but you will inevitably step on each other’s toes. But fear not! You can use your deaths to your advantage, and use Revive tokens to (literally) blast yourself and your teammates back into action!

MASTER YOUR SPELLS

Improve, augment and infuse your spells with different kinds of elements and upgrades. Combine this with your Enchantments, Quests, Relics, and the amount of wizards in your squad, and the potential for pure, unhinged chaos is endless!

JOIN OUR DISCORD

If you have any bugs to report or feedback to share, want to check in on the dev team or just talk about wizards, you can do all that and more on our awesome Discord! We also post dev content at least twice a week, so what are you waiting for?!

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User Reviews

Mostly Positive
100 user reviews
77%
Positive
69 hrs at review
Not Recommended

Seriously lacking in variety, poorly balanced and not worth your time. Plenty of better games in this genre, Early Access or otherwise. The game is stupidly easy unless you play on Hardcore difficulty where you're almost entirely at the mercy of RNG. Single-spell builds can universally trivialize all of the game's content, regardless of which wizard you pick. However, playing 'normally' puts you at the mercy of RNG. You can re-roll outcomes, but the re-rolls are either limited. Health can be spent to re-roll augments and relics, but you can only re-roll twice. Relics such as Vital Strike and Evasive Mend legitimately trivialize the game entirely, even on Hardcore difficulty. With either or both of relics equipped, you could AFK the game for hours on end if the game didn't pause for level-up upgrades. At least half of the other relics are pointless to pick unless you have no re-rolls left. To that end, it feels bad having to spend limited re-rolls trying to either obtain these overpo...

18 helpful 3 funny
74 hrs at review
Recommended

The Spell Brigade delivers intense, addictive survivors-like action on 3 different maps where constant focus dodging minions meets satisfying spell progression via damage boosts, faster casting, crits, and more, plus strategic relic choices for powerful build variations. Outstanding co-op implementation with team objectives creates exceptional multiplayer experience. While easy to learn but hard to master, it eventually becomes too easy and repetitive, even on hardcore mode. Regular updates keep bringing you back though. Exceptional Early Access value.

10 helpful
3 hrs at review
Not Recommended

Feels lackluster to be honest. The spells, the characters the dmg types. For a game thats been out for almost a year they need to add more things in. im tired of going the same spells over and over and over again. Its fun with friends for maybe an hour or so. If the game cares about their players they need to add more content more passives and definitely more spells. more ways to augment spells too.

6 helpful
52 hrs at review
Recommended

Its still early access, so there isn't hundreds of hours of game play, but it's solid and has a really good foundation. The devs also seem pretty good at listening to the community (sometimes thats a bad thing but we'll wait and see) and I love how transparent they are. also having an update countdown timer in game is really nice. My only complaint is really a nothing burger as thje damage calculator for the spells for total damage is kinda broken, cause if you crit for 7k damage on an enemy with 1k hp left, 7k damage is added, so some spells will just always appear to be better when in reality they might not be.

5 helpful
158 hrs at review
Not Recommended

I bought this game a while ago and used to have lots of fun with my friends, playing it from time to time, but, the ~2 last updates made the game less and less fun. Seems like a case of "the devs think this is better" instead of "the players feel better doing this". Also, I understand the team is small but they should, maybe, wait to put out more content at once, cause' one boss or one new mage per patch isn't enough to re-join the game... Pretty good foundation, just hope it gets back on track.

3 helpful
13 hrs at review
Not Recommended

A very shallow autobattler. There are a bunch of characters to unlock, but they dont vary enough to really be worth replay. There are multiple maps, and while they vary a bit for terrain and obstacles, the enemies are the exact same on every map outside the boss. Like, why is there no ice crab that shoots ice on the ice map? Infinite run just let me stand there. Didnt have to move from level 2-8 before I just quit out. The biggest sin though is that is Co-Op and i couldnt get a match, so it was all solo runs.

2 helpful
1 hrs at review
Not Recommended

Charming little rogue-like, the game plays well and the co-op is fun as well. But the main issue I have is the game’s replay value, there isn’t a lot separating it from any other rouge-like game, and it feels bland after a while. What I would like to see is a more meaningful way to interact with the environment or your teammates, like a small route each player can take to get different upgrades or buffs. Currently, you can heal or support them a bit, but that’s assuming friendly fire is turned off first, but that’s honestly doesn’t come into play as much. Unless you are playing with friends and communicate with them on what you got, 90% of the time when you play with online randoms, you’ll all just go off into your own seperate corners of the map, all to be alone.

2 helpful
2 hrs at review
Not Recommended

The game even in early access- feel like half-baked. You focus on specific spells because you know they are good, and ignore other that are bad. Same goes for element vice viersa The progression is very steep- basically asking you to commit lot of hours in this game to advance and unlock upgrades/new stuffs that can end up feeling same/not exciting. The game has lot of potential but is executed badly in a early access.

2 helpful
11 hrs at review
Recommended

I genuinely love this game I love and enjoy almost every idea in it, but the The Bloated One's boss mechanic is not well designed, on any of the maps, even the base difficulty, becomes impossible, you can't get near him, you can't do damage because you can't get near him, even with 200% spell range, and enough damage to melt The Long One, you can't kill the bloated one. You can beat him the first round, but anything beyond that, his circle becomes just an unfair mechanic, it loses its novelty very fast, and overall makes you just want to put the game down for a while.

1 helpful
10 hrs at review
Not Recommended

While I had some fun with Spell Brigade, I cannot recommend it in its current Early Access state. The foundation is solid - it is basically Vampire Survivors with a focus on spell-mixing and with a (genuinely lovely) 3D artstyle. The FX work is great and it runs like a charm. But past that point, things fall apart. Spell variety is shockingly sparse, even for an early access release, and while modifiers mitigate that somewhat, you *really* start feeling how shallow the pool of options is by your third run. This is pretty damning for a Roguelike, a genre that lives off of that "one more run" mentality to try out new combos and see how far you get, a mentality that is completely absent if you can see 80% of everything the game has to offer in a single run. Elemental infusions (and the excellent element mixing, seriously, double and triple down on that!) were the main thing that kept me going past my first boredom. I will gladly check out the full release and I don't regret my pu...

1 helpful

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System Requirements

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or newer
  • Processor: Intel i5-4590 or similar
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 1050 or similar
  • Storage: 3 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

FAQ

How much does The Spell Brigade cost?

The Spell Brigade costs $9.99.

What are the system requirements for The Spell Brigade?

Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 or newer Processor: Intel i5-4590 or similar Memory: 8 GB RAM Graphics: Geforce GTX 1050 or similar Storage: 3 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system

What platforms is The Spell Brigade available on?

The Spell Brigade is available on Windows PC, Linux.

Is The Spell Brigade worth buying?

The Spell Brigade has 77% positive reviews from 100 players.

When was The Spell Brigade released?

The Spell Brigade was released on Sep 16, 2024.

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