very Macross very arcade like
Strike Suit Zero: Director's Cut
- Release Date:
- Apr 8, 2014
- Developer:
- Born Ready Games
- Publisher:
- Born Ready Games
- Platforms:
- Windows
Game Tags
About This Game
Discover a colorful and vibrant universe, with an epic story spanning 17 unique missions. Engage intelligent enemy fighters and take on colossal capital ships, exploiting weak points in their super-structure to blow them apart piece by piece. Upgrade your Strike Suit and customize your weapon load-outs to tailor combat to your tastes. Take advantage of six craft, including three Strike Suits, to experience dogfighting action as you’ve never seen it before.
The Director’s Cut is the definitive version of the game featuring a next-gen graphical overhaul, restructured campaign and additional content – including the Heroes of the Fleet campaign.
This is space combat reborn.
Key Features
- Fast, frantic space combat: freely engage multiple enemies, dogfight other pilots, fight massive fleet battles and defend vast structures.
- The Strike Suit: strategically switch from Pursuit Mode (speed and power) to Strike Mode (a powerful, highly maneuverable combat mode).
- Capital Ship Destruction: take capital ships apart piece by piece – take out their turrets or target weak-points to blow out entire sections of their superstructure.
- Vibrant and vivid universe: space is far from the dark, featureless void you'd expect. Discover the color and vibrancy of the Strike Suit universe across 13 unique locations.
- Ship Designs from renowned Mechanical Design engineer Junji Okubo (Appleseed: Ex Machina, Steel Battalion).
- Music from award-winning sound designer Paul Ruskay (Homeworld) including a collaboration with Japanese singer/songwriter Kokia (Tales of Innocence, Gunslinger Girl: II Teatrino).
- Director’s Cut features new ship models, improved textures and lighting, a restructured campaign, the Heroes of the Fleet mission pack and the Marauder and Raptor Strike Suits.
Screenshots
User Reviews
The controls are not intuitive and the narration is drowned out by the music. For me, controlling the fighter/mech was impossible and combat was suicide because of the lag in responding to my inputs.
So you take the weird, uncanny universe and aesthetic of Homeworld, and cram Macross into it. Those are the two strongest vibes I've ever gotten from this game. The music? Homeworld. The suits? Macross. The dialogue? Homeworld. The artstyle? Macross. I mean, listen to the soundtrack of this game, then listen to Homeworld's. Watch the strike suit transform, then look up a veritech fighter transforming. peak gameplay too.
frequent crashes make it impossible to finish the game, i am stuck on mission 5 with no way to progress
A game from a bundle that's been in my backlog for years. I'm glad I finally got to it, though. It's more of a spaceship piloting game than a mech game, but with that in mind it's pretty good. There's a relatively short campaign, during which you'll mostly use the titular strike suit ship. I enjoyed trying out the different ships in stage replays (to get upgrades) or the DLC missions. The bomber and the different suits are especially good. I don't know how it compares to the likes of Ace Combat or other such things for hardcore flying fans, but I personally quite liked how I didn't spend the whole game just dodging missiles and nothing else. The controls took some getting used to, but make sense once you've used them for a mission or two. The big battles were also pretty neat, if slightly repetitive in terms of objectives. This would make a solid multiplayer experience, though. The story wasn't too memorable or fleshed out, but it served its purpose. It's inoffensive, though I rais...
Macross type weapons with Top Gun type action.
System Requirements
Minimum
- OS *: Windows 7 (SP1) or Windows 8 (Please note that we only support 64 bit OSs.)
- Processor: Intel Core 2 Quad
- Memory: 4 GB RAM
- Graphics: DirectX 11 graphics card with 1 GB Video RAM - Nvidia Geforce GTX 460 or AMD Radeon HD 5770
- DirectX: Version 11
- Storage: 5 GB available space
- Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
Recommended
- OS *: Windows 7 (SP1) or Windows 8 (Please note that we only support 64 bit OSs.)
- Processor: Intel Core i5
- Memory: 8 GB RAM
- Graphics: DirectX 11 graphics card with 2 GB Video RAM - Nvidia Geforce GTX 560 ti or AMD Radeon HD 7850
- DirectX: Version 11
- Storage: 5 GB available space
- Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
FAQ
How much does Strike Suit Zero: Director's Cut cost?
Strike Suit Zero: Director's Cut costs $19.99.
What are the system requirements for Strike Suit Zero: Director's Cut?
Minimum: Minimum: OS *: Windows 7 (SP1) or Windows 8 (Please note that we only support 64 bit OSs.) Processor: Intel Core 2 Quad Memory: 4 GB RAM Graphics: DirectX 11 graphics card with 1 GB Video RAM - Nvidia Geforce GTX 460 or AMD Radeon HD 5770 DirectX: Version 11 Storage: 5 GB available space Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers Recommended: Recommended: OS *: Windows 7 (SP1) or Windows 8 (Please note that we only support 64 bit OSs.) Processor: Intel Core i5 Memory: 8 GB RAM Graphics: DirectX 11 graphics card with 2 GB Video RAM - Nvidia Geforce GTX 560 ti or AMD Radeon HD 7850 DirectX: Version 11 Storage: 5 GB available space Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
What platforms is Strike Suit Zero: Director's Cut available on?
Strike Suit Zero: Director's Cut is available on Windows PC.
Is Strike Suit Zero: Director's Cut worth buying?
Strike Suit Zero: Director's Cut has 67% positive reviews from 6 players.
When was Strike Suit Zero: Director's Cut released?
Strike Suit Zero: Director's Cut was released on Apr 8, 2014.
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