[h1] Information / Review English [/h1] Cornerstone: The Song of Tyrim is an Action- Adventure developed by Overflow. [h1] Gameplay / Story [/h1] The story is told in a nutshell: All the men in his home village have disappeared and Tyrim has set himself the goal of finding them again. Rumor has it that they appear to be stuck on an island in the north. To get there, he needs a boat and a few tools that are scattered on other islets. But how is it supposed to get through the shark-contaminated waters to the other land masses, e.g. to free the boat builder? Of course, with a small paddle wheel raft, the blueprint of which has to be found first. You learn the basics of combat and, above all, how to use the tool kit, with which Tyrim can produce over 20 items from four raw materials (wool, wood, stone and a fire element) - sometimes with different upgrade levels. This includes some aids such as the raft, a kind of paraglider, bandages and a standard box that can be used to reach higher...
Cornerstone: The Song of Tyrim
- Release Date:
- Apr 26, 2016
- Metacritic:
- 58
- Developer:
- Overflow
- Publisher:
- Phoenix Online Publishing
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
It's been weeks since anyone last saw the Viking men of the village of Borja, and young Tyrim is determined to set forth and find them. Wielding his crafting and combat skills, you’ll set sail on the Mad Goat across the seas to uncover the world of Nygard’s mysteries, collecting fabulous relics, uncovering forbidden secrets and magic, and ultimately challenging an ancient and unstoppable evil as you quest to bring the Vikings home.
- Epic, open-world blend of action RPG, physics-based puzzle-solving, and combat
- Complete crafting system – build your own weapons, armor, and gear
- Explore 8 exotic islands filled with unique enemies, treasures, and adventures
- Playable vehicles include ships, windsurfers, and more
- Dozens of quirky characters to interact and engage with
- Sweeping score includes live musicians and sound effects
- Fluid and realistic physics bring the action to life
Screenshots
User Reviews
Tutorial goes on forever, combat is clunky, crafting feels wrong, and physics feel wrong at time. But hey, the creator sure does have heart. I feel like he can learn from this game, what works and doesn't, and make a better one.
Oh its that kind game no manual save, checkpoint system doesn't make alotta sense (or works properly) its fun until you start to wander and then die then get sent way back to a checkpoint that you dont even remember. Pity really a quick save mode would make the game fun but as it is, meh not for me i guess.
Hello friends, Today i will be reviewing the game called "Cornerstone: The Song of Tyrin". This game is a 3d platformer where you do quests, help the people of the islands you explore, and build things. There is also a ok story, but don't expect a super long game. The time i played above is how long it took me to beat it, even while searching for stuff around the islands. The crafting system is clever. You can build stuff and repair things. Sometimes i build crates to jump up to places. Ive used it several times when playing the game. This make the game a bit versatile on what you can explore and such. PROS: - There is controller support. It works for the most part pretty good. - The game is a platformer/exploration game. - It is quite fun to find new islands to explore and find the mysteries on each of them. - The crafting system is quite fun to use. Be aware you need enough supplies to build things though. CONS: - It seems the developer has abadoned the game and is no longer wo...
[i]Cornerstone: The Song of Tyrim[/i] is an adventure game with a similar art style and environment as [i]The Legend of Zelda: Wind Waker[/i]. You play as a young Viking boy going from island to island searching for the men of his village. I really enjoyed playing this game despite its bugs and the very basic combat. I loved the Wind Waker art style, so to me this game was pure eye candy. The performance is very impressive. I do not have great gaming equipment (I'm looking at you Intel HD Graphics) but still I was able to play this game with high settings and even anti-aliasing without any slowdown in gameplay. Unfortunately, the book-style cutscenes went to a crawl no matter the settings I chose, but I noticed that a single core was used at full capacity during those, while all of my cores were put to work during gameplay. The music was also delightful and helped build the overall experience. In my opinion, the developers have captured the spirit of what is an adventure game ...
glitchy with unresponsive controls. doesn't work with xbox controller well at all.
Cornerstone is a role playing game in which you play the role of a viking teenager looking to answer the classic question of what he wants. The game is decent as it introduces characters, various crafting options and an initial event to send you on a quest to find the village's warriors. The problem is The Song of Tyrim eventually becomes crippled and feels unfinished. The modeling is basic, but the objects are also very flexible. Some houses can be destroyed. There were efforts made to make the environment dynamic. The problem is controlling the character feels like trying to move a string puppet through a maze. The movements aren't fluid, the attacks are simplified and most of the time it's not obvious what can be achieved while controlling Tyrim. Issues spread further when quests are added to your journal which never really grows larger than 3 to 4 items. Sadly the game feels unfinished, several quests I've seen on books don't look very coherent and I'm uncertain if they can be fi...
I am giving this a tentative thumbs up after my initial impressions. I came in this not from a Kickstarter, but as a purchaser on a half-off discount. I imagine if I backed this, I'd be kinda disappointed. It's so hard to put it into words.. it's good, but it lacks polish. It also could use more refined controls. Really, if you didn't move so slow, the game might be twice as good. I find myself rolling all the time, and feeling like that's still slow.. it feels like it takes longer than it should to get anywhere, and the jumps even feel like you're kinda floating a bit. I think all the elements for a good game are here, but the controls could use some tightening, and it could use some more polish in general. 1. Combat feels unfinished with lock-on not facing you towards the enemy, making it annoying to block and do the sort of movements of walking forward and back as you strike that this style of combat system was designed for. 2. Even facing them, it's easy to get hit while blocki...
5 hours in and I'm really enjoying the game. Feels much like Zelda the Windwaker in some aspects, such as the cel-shaded graphics and the boat travel. One thing to keep in mind...its not Zelda. For one it does not have near the large scale world Zelda has. Its open world that is for sure, but once you get to playing it you will realize quickly that it is sort of on rails with a story. I see how people are over and over saying how bad the combat is. I don't find it too bad now that I'm used to it. It is a bit clunky that is for sure, but I perfer using steath attacks which seems to be more effective than head to head combat. Combat isn't really the biggest part of the game. Its more about the puzzle solving and level design, both of which are the key features of the game that really shine. The crafting system plays a large role in puzzle solving. The only problem with this is that items degrade over time which is kind of annoying.....like when your sword explodes in the middle of batt...
Cornerstone was really a mixed bag for me. I'll start with the bad. I had to refund the game after 2.5 hours or so because I came across 2 game-breaking bugs that stopped me from progressing, coupled with a few bugged quests/objectives. That coupled with a fairly clunky and awkward combat system, meant I needed a refund. However, I think my experience with those bugs weren't the norm. So the positive: it's a cute, colourful and interesting little game. You can easily get 20 hours out of the story (based on friends who have completed it), the dialogue is top notch and it really feels like playing an old PS1 type platformer (reminded me of Spyro in a lot of ways). So I would recommend to pick this up overall, for the sale price. I'll always remember the game, even with not being able to complete much of it. And if you get the same issues, that's why there's refunds. But overall the game needs more attention paid to it, and more people picking it up, the devs did a great job.
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System Requirements
Minimum
- OS *: Windows XP SP2
- Processor: Dual Core 2.0GHz or equivalent processor
- Memory: 4 GB RAM
- Graphics: 512 MB
- DirectX: Version 9.0
- Storage: 3 GB available space
FAQ
How much does Cornerstone: The Song of Tyrim cost?
Cornerstone: The Song of Tyrim costs $19.99.
What are the system requirements for Cornerstone: The Song of Tyrim?
Minimum: Minimum: OS *: Windows XP SP2 Processor: Dual Core 2.0GHz or equivalent processor Memory: 4 GB RAM Graphics: 512 MB DirectX: Version 9.0 Storage: 3 GB available space
What platforms is Cornerstone: The Song of Tyrim available on?
Cornerstone: The Song of Tyrim is available on Windows PC, macOS, Linux.
Is Cornerstone: The Song of Tyrim worth buying?
Cornerstone: The Song of Tyrim has 67% positive reviews from 24 players. Metacritic score: 58/100.
When was Cornerstone: The Song of Tyrim released?
Cornerstone: The Song of Tyrim was released on Apr 26, 2016.
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