Recommendation - Not so much (After about 5 + hours) I love Space Sims so I try a new one every now and again. This is not Freespace2, Freelancer, Wing Commander or the Alpha of Star Citizen. This is a mission to mission game where a single failure and you cannot move on. Pros 1. Easy to play Cons 1. On the rail format for story - (You pass or fail a mission but cannot move on if you fail) 2. No customization for ships. 3. No choice for load out. 4. Cardboard props for characters. 5. No interest in re-play. 6. Voice acting... Meh. So why should you play. Well to be honest if you need to blow stuff up without caring of story or characters than this can get you by.
The Battle of Sol
- Release Date:
- Jul 1, 2015
- Developer:
- Bit Planet Games, LLC
- Publisher:
- Bit Planet Games, LLC
- Platforms:
- Windows
Game Tags
About This Game
STORY SYNOPSIS
By the year 2500 Earth had become toxic and unsafe for human life. Pollution and overpopulation had ravaged the planet, forcing humanity to the stars. Colonies and settlements soon sprung up across the solar system, but man had not left its thirst for war behind. Then, they learned the Sun was dying, and everything changed. Only when faced with a threat greater than each other did the nations of man finally come together. The United Colonies of SOL (UCS) was born, its first and only mission: to locate a new home for mankind, safely beyond the doomed borders of our solar system.
Suit up and take on the role of the Lieutenant Williams and enigmatic Brother Aelius as you battle a mysterious enemy within humanity's solar system and beyond!
GAME FEATURES
- Beautiful visuals powered by Unreal Engine 3.
- Dogfight intelligent AI enemy fighters capable of performing advanced maneuvers to keep you on your toes!
- Pilot multiple ships -each with their own distinct handling and armament.
- 21 campaign missions spread throughout our solar system and beyond!
- Earn medals based on mission performance!
- Full Tobii EyeX Integration! Infinitescreen support, target enemies, and more using your eyes!
- Fully voice acted by top name VO talent including Dave Fennoy (Lee from Season 1 of the Walking Dead), Rachel Butera (actress best known for her on-point impressions and appearances on The Howard Stern Show), Artie Widgery, Alex Brandon (Skyrim, Deus Ex), Troupe Gammage, Laura Post (The Evil Within, Hearthstone) and much more!
- Now with Steam Workshop support! Create and share custom missions using the same tools we use!
Screenshots
User Reviews
Just a couple of things... There are a lot of great things about this game - graphics, story... lots of potential. That said, flight mechanics and a couple of other things leave A LOT to be desired. 1) No side thrusters - up, down, left or right. Unless I don't understand the controls, you can't control the direction of your ship... only backward or forward. Even Tom Hanks had side thrusters in Apollo 13. 2) Buggy. Sound goes in and out (I've checked my machine and settings.. definitely on the side of the game). You can travel through ship models... I've designed 3d spaceships for games before and this isn't a hard issue to avoid. I DO recommend this game as it has a lot of potential. I suggest they model their flight mechanics as Allegiance did, which is considered semi-Newtonian.
Bit Planet has done some very cool things with this game. Normally, I would hit the good points first, but I want to get my complaints out of the way. On the plot side, the characterizations of the different pilots can be pretty cartoony, to the point of things becoming unbelievable. Lieutenants have an alarming tendency to order captains (and even generals) around, and it's done with complete impunity. It was hard for me to suspend my disbelief in that area. Further, there is an outsized amount of profanity used by a particular pilot, and it seems to be gratuitous rather than character establishing. (Maybe it's just me.) Speaking technically, the game does have some nagging, but mercifully un-fatal bugs. The first is that the Ingress/ hacking loop still delivers invalid codes in some situations. It's incredibly frustrating to select what should be the right code, only to have it fail...and be taking fire from a number of turrets at the same time. Also, there's an occasional graphic...
If you are a fan of any of the following: -Wing Commander -Freespace -XWing GET THIS GAME! These guys understand how to make a fun arcadey space sim without mining or economics. There's dogfighting, there's really big ships, and there's space debris. Pew pew pew! Enjoy!
If you like flying a jet this game is for you. If you like the scene from Star Wars when Luke blows up the death star this game is for you. If you like making paper airplanes and throwing them this game is for you. If you like flying jets in Battlefield this game is for you. If you like great graphics this game is for you. If you want to fly on a dinosuar this game is not for you but you should check out ARK. I might have little hours but I have done 5 missions and it was amazing. If you watch Firefly this game is for you.
I don't normally do this so I apologize in advanced. I will try to be as nice as possible.... 1) Game looks pretty nice, cap ships look cool and at first I thought "wow this is gonna be cool!" 2) Hotas support is a real pain. I don't want to go into too much detail here but it took me hours to setup. I gave up trying honestly cuz I bought this game a few days after release. Now finally today I dedicated another 3 hours to trying to to setup my Hotas. I have CH fighterstick and CH pro throttle. It is SOOOO complicated with about 40 different axis choices and it doesn't sense any axis so you must do this manually. Would be easy without the maybe 15 or so subcategories for axis. I have never seen anything this complicated and I have played many space sims. Feels like they just threw HOTAS support in for us and said "you figure it out!". In the end of a 3 hour setup run I finally stopped trying to designate my throttle and rolls to any axis. I just shut them off and found out how to desig...
It's a fun old school space sim. With about 70 min of game play I'm liking it, it was well worth the $15 I paid for it. A lot of nostalgia value, feeling like Freespace or Starlancer, on a $15 budget. But, MY JOYSTICK IS NOT WORKING. I have an X-55 with a set of rudder pedals. The game defaults to using my rudder pedals as the input device - which, for reasons, leaves me spining in space. I'm sure that I can work around but using the whole HOTAS set up is out of the question right now. That's not a deal breaker though. Although I am I proud HOTAS user that's not the way this game is meant to be played. The game plays more as a arcade then sim. But that's fun. Bottom line: If you've played through the real old school space games then this is something fun to do.
Edit 07/07/2015 Just finished the storyline and the game definitely left me wanting more. The devs are also very responsive, I encountered a bug and it was patched immediately. Another patch dropped today so it is obvious the devs are looking to support this game. Very pleased and looking forward for a continuation of the storyline! Original Review This game is an amazing accomplishment because it does something that a lot of these new space fighter games have not done, remind me of the old days. The flight mechanics are straight old school. Many have complained about the lack of strafe but old school games like Wing Commander did not have strafe. Slide however works exactly like it did in Wing Commander 3. I do have two complaints and please note I have not yet finished the game. The ships, while controlling great, do not feel to have much speed. There are afterburners but they are used up quick, which I do not mind. I just wish there top speed of the craft was higher. My second co...
this still needs at lot of work, tons of glitches mostly with not recognizing when an objective as been completed, needs some voice and soundtrack work, graphics are boring but the game play isnt bad, controls could use some work.
Liked the look and feel, only had a brief go, but i like what i see so far
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System Requirements
Minimum
- OS *: Windows XP (SP3), Windows Vista (SP2), Windows 7, or Windows 8
- Processor: 1.8Ghz Intel Core 2 Duo / AMD Athlon X2, or equivalent
- Memory: 2 GB RAM
- Graphics: DirectX 9.0c compatible, 256 MB of VRAM;(NVIDIA GeForce 7600 GS, ATI Radeon HD 2400 Pro 256 MB)
- DirectX: Version 9.0c
- Storage: 5 GB available space
- Sound Card: DirectX 9.0c compatible, 16-bit
Recommended
- OS *: Windows 7 or greater
- Processor: 2.0Ghz Quad Core
- Memory: 4 GB RAM
- Graphics: DirectX 9.0c compatible, 512MB of VRAM; NVIDIA (GeForce GTX260 / ATI Radeon 4870)
- DirectX: Version 9.0c
- Storage: 5 GB available space
- Sound Card: DirectX 9.0c compatible, 16-bit
FAQ
How much does The Battle of Sol cost?
The Battle of Sol costs $9.99.
What are the system requirements for The Battle of Sol?
Minimum: Minimum: OS *: Windows XP (SP3), Windows Vista (SP2), Windows 7, or Windows 8 Processor: 1.8Ghz Intel Core 2 Duo / AMD Athlon X2, or equivalent Memory: 2 GB RAM Graphics: DirectX 9.0c compatible, 256 MB of VRAM;(NVIDIA GeForce 7600 GS, ATI Radeon HD 2400 Pro 256 MB) DirectX: Version 9.0c Storage: 5 GB available space Sound Card: DirectX 9.0c compatible, 16-bit Recommended: Recommended: OS *: Windows 7 or greater Processor: 2.0Ghz Quad Core Memory: 4 GB RAM Graphics: DirectX 9.0c compatible, 512MB of VRAM; NVIDIA (GeForce GTX260 / ATI Radeon 4870) DirectX: Version 9.0c Storage: 5 GB available space Sound Card: DirectX 9.0c compatible, 16-bit
What platforms is The Battle of Sol available on?
The Battle of Sol is available on Windows PC.
Is The Battle of Sol worth buying?
The Battle of Sol has 59% positive reviews from 63 players.
When was The Battle of Sol released?
The Battle of Sol was released on Jul 1, 2015.
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