There's a lot to learn and explore in this game and whilst it can be initially overwhelming it's also satisfying to discover the systems in the game and the more you play the clearer everything becomes. The tutorial is a must play that really helped introduce the game and there's also extensive help pages explaining how the game works. The stealth mechanic is very interesting and the fact stealth gives more exp than fighting really adds to the identity of the game as a ninja game. The enemy design is really nice, I love reading all the descriptions. The game has a lot of individual keyboard key binds and no native controller support. As someone who can't easily play that way I'm still playing on controller using layered binds with radial menus I made here on steam. It took me ages to set up so I've uploaded my template in case anyone wants to use it. I would recommend adapting it to your own preferences of course!
Shadowed: The Demon Castle of Ooe
- Release Date:
- Aug 16, 2025
- Developer:
- Lab Rabbit Games ltd
- Publisher:
- Lab Rabbit Games ltd
- Platforms:
- Windows
Game Tags
About This Game

Blending elements both old and new, Shadowed: the Demon Castle of Ooe is a unique medieval Japanese take on the tradition of games like Angband and Nethack. The basics of Shadowed are simple, but the resource management, build decisions, and brutal status effects are not. With unique enemies and costly abilities, Shadowed aims to provide a tactical experience, rather than one based purely on game knowledge.
Exiled from the Japanese imperial city, your character is on a one-way trip to "scout" a demonic castle. The legendary demon Shuten-Doji surely must have died centuries ago, and yet somehow, the Ooe mountain once again runs red with blood. Go forth to the castle, and wash clean your dishonor with death. No matter your prowess, a lowborn warrior such as you could never actually hope to prevail... Or so the imperial court thinks.

Shadowed: the Demon Castle of Ooe features:
Long-term decision making: Everything you do ticks up your fatigue, which you can only wash away after defeating bosses on certain levels. Every character has access to unique and powerful weapon techniques and class spells, but use them too liberally, and you may not last.
Interesting levels: With over 4 groundbreaking level generation algorithms, unique roguelite-style events with choices, and special features like optional one-way teleports and center vaults, exploration in Shadowed is always varied and rewarding. Stairs are placed in roughly the opposite side of where you spawn, so you always have a rough idea of where to go, or what to avoid if you wish to explore everything with minimal backtracking.
Deadly enemies: Large emphasis has been placed on giving enemies unique abilities, strengths, weaknesses, and counterplay. Prepare resistances for some, debilitate others with statuses, avoid melee combat or ranged fights... Almost every enemy in Shadowed is a special creature based on Japanese myth, and many have devastating tricks up their sleeves.
Builds and upgrades: Shadowed has a unique stat system with five stats(Strength, Agility, Precision, Spirit, and Cunning) that all have some usefulness for every class. With over 240 perks, many synergies are possible with things like stealth kills, weapon techniques, status effects, class mechanics, summons and much more.
Symmetrical status effects: Shadowed has five elements and many impactful statuses, ranging from poison to immolation to berserk to charm. Both the player and enemies can be affected by all of them, enemies often have crippling elemental weaknesses, and many can be permanently charmed to the player's side and controlled as allies.
Stealth gameplay: Sneaking past enemies can give more EXP than defeating them, but you won't get their loot. Stealth has many features like stealth stats, sound investigation, vision cones, sneak attacks, predictable movement patterns; and you can always see which direction an enemy is facing, as well as where they will face next.
No gotchas: RNG is always a factor in roguelikes, but in Shadowed, you may examine an enemy to see what it is capable of, any time you like. You always know exactly how far away bosses/rests are, and the level exits are always placed in a consistent pattern.
Preparation systems: Shadowed has an item preparation system that lets you prepare items to use instantly, but punishes you for using them from the bag. Scout well, be prepared for most situations in general, or run the risk of fumbling for what you need most.
Strong class fantasy: Ninjas can sneak attack, hide, use weapon poisons, shuriken, kunai, bombs, special ninpo spells, and more. The Ronin is a juggernaut capable of unleashing huge attacks as he builds up his ki through fighting. The Onmyoji prepares spells to be used between levels, relying on knowledge, divination, and elemental fury to survive. Shadowed exists to be a more flavorful and in-depth exploration of oriental classes, rather than them being a tacked-on afterthought.
Immersion: Sound, music, graphics, and event descriptions all come together to create a very immersive experience for those with a little imagination.
Note: "Ooe" is pronounced "Oh-eh". Shadowed is available in both English and (coming soon)Japanese.
Screenshots
User Reviews
This game has a great setting. Fans of permadeath should try it, especially those who want to explore something other than a generic dungeon.
Can't review because I can't play. Only 2 resolution options: smaller one has text that's too tiny, and larger one cuts things off the screen. What I could experience in the game was unpleasant. I did play Rift Wizard 2 for 130 hours, so I can handle very basic graphics if there's enough other pros to the game. But here, the music is absent most of the time, all characters look the same, it feels unintuitive to play, there's no autoexplore (I think), the mouse can barely be used for anything... I could go on.
cool, good
Absolutely cracking traditional RL, with a unique setting and mechanics for the genre. Great dev as well. Highly recommend.
Somebody cooked here
fun so far! fantastic vibes, great aesthetic, minimal but very readable. honestly i love everything about it ... except the controls. keyboard is fine but mouse support is straight busted. targeting ranged attacks with the mouse flat out doesn't work and mousing over inventory items to read description works maybe 30% of the time. would love another pass on mouse controls (or maybe full controller support, even)
It's a ninja tenchis stealth actual roguelike. It's great.
Definite recommend for traditional roguelike greybeards
An example of a more classic style of roguelike with an emphasis on stealth I haven't personally seen before. It's challenging (as I expect from the genre), but I feel like there's a lot to learn and many ways to handle anything I encounter. It's always nice to see my favorite genre with new ideas and I've always been a sucker for ninjas.
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System Requirements
Minimum
- OS *: Windows 7,8,10,11
- Processor: 2 GHz
- Memory: 512 MB RAM
- Graphics: Integrated graphics
- Storage: 500 MB available space
- Sound Card: N/A
- VR Support: N/A
FAQ
How much does Shadowed: The Demon Castle of Ooe cost?
Shadowed: The Demon Castle of Ooe costs $15.99.
What are the system requirements for Shadowed: The Demon Castle of Ooe?
Minimum: Minimum: OS *: Windows 7,8,10,11 Processor: 2 GHz Memory: 512 MB RAM Graphics: Integrated graphics Storage: 500 MB available space Sound Card: N/A VR Support: N/A
What platforms is Shadowed: The Demon Castle of Ooe available on?
Shadowed: The Demon Castle of Ooe is available on Windows PC.
Is Shadowed: The Demon Castle of Ooe worth buying?
Shadowed: The Demon Castle of Ooe has 92% positive reviews from 13 players.
When was Shadowed: The Demon Castle of Ooe released?
Shadowed: The Demon Castle of Ooe was released on Aug 16, 2025.
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