Claustrophobia: The Downward Struggle game banner

Claustrophobia: The Downward Struggle

$4.99
Release Date:
Developer:
The Indie Forge
Publisher:
The Indie Forge
Platforms:
Windows
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About This Game

Grab your weapon of choice, polish your Rogue senses, and get ready to be thrown into the dark and oppressing dungeons of Claustrophobia! Experience deep character development, fast-paced tactical combat, and mountains of epic loot. Here begins a roguelike quest for glory, slaughter, and anything shiny!

Claustrophobia: The Downward Struggle is a Tactical RPG Roguelike, most heavily inspired by the combination of procedural gear and enemy generation found in games such as Diablo and Torchlight, with traditional Roguelike features found in games such as NetHack and Dungeon Crawl Stone Soup. Gameplay revolves around a classless, stat and gear-based progression system, procedural dungeon exploration, and unforgiving tactical combat.

Current Features

  • Unending Procedurally Generated content: Procedurally generated gear, enemies, and terrain makes for infinite progression and adventure.
  • Classless Character Development: Build the character you wish to play, and develop them through in-depth stat and ability customization.
  • Tons of Loot: Collect vast amounts of weapons, armour, and active items, whose powerful abilities, stats, and passive bonuses enhance your gameplay.
  • Fast-paced, Tactical Turn-Based Combat: Use positioning, clever skill use, and observation to best your enemies.
  • Face Hoards of Challenging Enemies: From simple critters to deadly Elite Units, face off against a variety of monsters, each with their own set of abilities. Enemy Modifiers such as Teleportation, Invisibility, Lifesteal, and more, ensure that there’s always a new type of enemy to slaughter.
  • Traditional Roguelike Features: Permadeath, a little luck, and unforgiving gameplay means your hero’s life is firmly in your hands.
  • Scoring & Leaderboards: To remember all those poor souls who didn’t make it.
  • Simple, easy to use Interface: All the details and functionality you need, without the clutter.

Features Coming Soon

  • Multiple Dungeons: Featuring all new dungeon designs, enemies, rooms, loot, and more.
  • Story mode: Dungeons will chain together for longer, more varied gameplay, and progression towards a final, endgame goal.
  • More Character Development Options: More Class Roles, more Abilities, more talents.
  • Further Item & Enemy Development: A much greater range of Item Abilities and Enemy Modifiers.
  • Traps & Puzzles: More special room types will offer greater variation to exploration.
  • Bosses: Extremely powerful monsters who reside on the final floor of each dungeon, who must be defeated before you can progress.
  • Gear Crafting: Collect materials and salvage old gear to craft powerful new items.
  • Achievements & Unlockables: New content unlocked for courageous feats of strength!

Screenshots

User Reviews

Mostly Negative
75 user reviews
39%
Positive
39 hrs at review
Not Recommended

I'd like to start off by saying, even though I am giving this a negative review, it is known to the community that the Dev was the only person working on this aside from one other person who was added later. Also that the Dev was in College/University and this was a "Free-time" Project. Now that I have that out of the way, I would love to sit here and tell you how great a game this is. really, I would.... But, Alas, I can not do that. Although I do think the overall game play is enjoyable, there is far too little content to leave one satisfied. The last time this game was updated was Early in 2015 just after the new year, Although it did provide a new level to the dungeon after the first Boss was defeated (Making for 2 Dungeons essentially), sprite upgrades and a few visual fixes, as well as an audio upgrade (Which had to be hot-fixed). The communication attempts towards the Dev on Forums (Even his own website) go unchecked and unanswered. I honestly had a good feeling about this ...

42 helpful
1 hrs at review
Recommended

My first impressions YouTube video: https://www.youtube.com/watch?v=DgAmTVaahfg Nothing needs to be said more then this: Don't judge this game by the simple graphics you see. This game is mega fun, especially if you are an RPG dungeon searching fan. Period. It is turned based, meaning for every action you take or over movement you make, the monsters also take a turn. You can't out-move or click your mouse fast to get extra strikes on them... that will get you killed fast, trust me, hehe. Instead, take your time, plan strategically in your battles and movement, and that is where this game shines.' There is tons of loot, store 'rooms' inside the dungeon that you can find where you can pawn your junk and buy needed gear. There is level ups that give you points to add to stats, new special abilities/spells to add, and new perks to unlock. Add to this all the real feeling you get of 'exploring' the dungeon as rooms are revealed from the darkness as you explore them, and this game...

29 helpful 2 funny
39 hrs at review
Not Recommended

[h1]Abandonware[/h1] This rogue-like has/had a lot of potential to be decent, but the developer has clearly abandoned this game and there is little likelyhood of it ever being completed. Not only has it been months since the last update was released, the developer no longer checks in with the community and ignores forum posts declaring this game abandoned. As it stands now, there simply isn't enough content to ever rationalize purchasing for this game. Moreover, I would be hardpressed to justify putting money in the pocket of a developer who is still selling a game that he clearly has no intention of finishing.

22 helpful
11 hrs at review
Not Recommended

As most people have said the game is entirely abandoned at this point. It's unfinished in it';s current form and we won't be getting a conclusion for our money. If the game WAS to be finished it would certainly get a positive review from me as it does what it sets out to do, but only if you consider what it would have had if it was finished. Good game, but not complete and not worth paying any money for right now. If I couuld get a refund I would. UPDATED: The game still has no updates. I've notice 0 people find this helpful, but I'm not sure what could be more helpful than informing potential buyers that the game is unfinished and the developer has gone silent. There is never an excuse for silence from a game developer relying on Early Access sales to finish their game. If the developer is creating alt accounts to downvote negative reviews, or using friends to do so, then it really is a sad state of affairs. 2 years on with no update and no intent from the developer. I think th...

13 helpful
14 hrs at review
Not Recommended

Abandoned by developers!

11 helpful
3 hrs at review
Not Recommended

abandoned, Its a shame too because it was neat

10 helpful
1 hrs at review
Recommended

I don't typically play games like this, so this is coming from someone who doesn't enjoy the typical "turn based" system like this. Much more into a free-roaming/mission oriented level/gear based game such as Diablo. However, that being said, there is quite a lot of strategy within this game (aside from the gear and levels) which I enjoy. It's addictive, and even though it was hard to grasp and I found myself dying a lot, you learn the ins and outs fairly quick. I'd definitely recommend this game to someone that is new to these kinds of games. It was easy to grasp.

9 helpful
6 hrs at review
Recommended

It's another Rogue-Style Dungeon Crawler. I can't tell if there are any unlockables but it's an addicting fantasy turn-based Rogue-like game. It plays fine and the aesthetics are nice, but I feel like it might be a bit brutal in terms of difficulty. I mean, I also said the same thing about the Binding of Isaac when I first played it, but I feel like I always had more control over what I was doing in BoI then I do here. I've had several instances where opening up a door on the SECOND FLOOR of the dungeon gets me into a situation where I've bitten off more monsters than I can chew (yes I'm funneling them into the doorway to fight them one at a time). Sure you can escape, but monsters aren't stupid enough to not chase you down or flee when they're hurt.

9 helpful
1 hrs at review
Not Recommended

Game has been totally abandoned, don't even bother at this point. Shame too, it could have shaped up to being something great.

8 helpful
16 min at review
Not Recommended

abandoned as fuck, lmao

7 helpful

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System Requirements

Minimum

Minimum:
  • OS *: Windows XP, Service Pack 3
  • Processor: 1.6 Ghz
  • Memory: 1 GB RAM
  • Graphics: Intel HD Graphics or equivalent, capable of Shader Model 2.0
  • DirectX: Version 9.0

FAQ

How much does Claustrophobia: The Downward Struggle cost?

Claustrophobia: The Downward Struggle costs $4.99.

What are the system requirements for Claustrophobia: The Downward Struggle?

Minimum: Minimum: OS *: Windows XP, Service Pack 3 Processor: 1.6 Ghz Memory: 1 GB RAM Graphics: Intel HD Graphics or equivalent, capable of Shader Model 2.0 DirectX: Version 9.0

What platforms is Claustrophobia: The Downward Struggle available on?

Claustrophobia: The Downward Struggle is available on Windows PC.

Is Claustrophobia: The Downward Struggle worth buying?

Claustrophobia: The Downward Struggle has 39% positive reviews from 75 players.

When was Claustrophobia: The Downward Struggle released?

Claustrophobia: The Downward Struggle was released on Sep 9, 2014.

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