It's alright. Very light fun. But there's some problems with dissonance? Like, I was deeply invested in the relationship with Yosif and the player, but that was the only relationship I cared about at all. Lonnie I think is the worst victim of the dissonance. Within two to three days of knowing her, she's deemed as family by the rest of the group, when she's mainly been a huge annoyance and was very much clear about being a witch hunter. Legitimately, didn't care when [spoiler] she got poisoned. [/spoiler]. The magic is fun, but you can only use it in a few scenes right at the end so it didn't feel all that worth it at all. The player is treated like they're in the wrong if they don't trust or even like Lonnie, even though she was a huge reason to the player watching their brother die right in front of them. She even gets incredibly hostile to them and halfway through I was hoping that I could use her for the sacrifice that Ezal wanted. Some of the coding doesn't make sense, for exampl...
The Nascent Necromancer
- Release Date:
- Nov 30, 2023
- Developer:
- Hosted Games
- Publisher:
- Hosted Games
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
When a group of corrupt witch hunters comes to your village, accusing your brother of sorcery and wrongly accusing you of abetting him, your life takes a violent and abrupt change for the worse. After you've suffered more than you can bear and endured terrible tragedy, perhaps your only option left is to become the very thing that your enemies fear and despise so much.
The Nascent Necromancer is an epic, 238,000 word interactive fantasy novel by Samuel Young, where your choices control the story. It's entirely text-based, and fueled by the vast, unstoppable power of your imagination.
- Play as male, female, or nonbinary. Romance men, women, both, or no one at all.
- Embark on a perilous journey, facing witch hunters, trolls, and goblins as you seek to gain the terrible power that will bring you revenge on your persecutors.
- Romance the cold, aloof Tozi; the sarcastic, charismatic Tanno; the shy, sweet Kenda; the kind, easygoing Meylor; or even the idealistic witch hunter, Lonnie.
- Read approximately 100,000 words per play-through!
- Choose among three kinds of spells; mental, physical, or conjuration. Cast torture spells; summon flying, undead hands; control the minds of your enemies, and much more.
If they want a witch hunt, you'll give them one.
Screenshots
User Reviews
Eh for the price it's fine but honestly doesn't live up to it's premise. If you're looking for some light CYA it's fine, but if you were looking for something a bit darker, like the name might suggest, you'll be disappointing. Romances feel very forced to the point of being creepy. Most of the game doesn't even have magic of any kind and by the time it does, it ends very abruptly. Less "Forbidden magic and raising the dead" more "goofy adventures with your friends in the woods"
Nothing gets resolved? The whole HOOK doesn't get introduced until the end of the game, to the point that it tutorials mechanics that don't have time to appear. I'd say it was sequel-bait, but it honestly doesn't even qualify as a part 1.
I quit halfway(?) through the game. I don't think I've ever done that before, at least when it comes to text adventures. Take from that what you will.
This CYOA is a gritty and realistic tale of underdogs in a small, poverty stricken village trying to keep their heads above water and survive in a harsh world that doesn't care if they live or die.When a brutal Witch Finder destroys what little the MC and their friends in the village guard have, it becomes a tale of survival and the desire to acquire the power to have revenge. From basically knowing nothing but a few whispered words and the regular village gossip concerning sorcerers, the MC wants to become a a Necromancer, someone who not only has access to great power and knowledge, but is very vulnerable to betrayal in a dog eat dog society. The MC needs to achieve this while on the run with people who may or may not be their friends. In spite of this being shorter than many other CYOA games, there is plenty of meat in the tale, and it will take several play-throughs to find out all there is to know about this journey into Hell. The characters are rough and ready, as you would ex...
The main allure of the game isn't introduced until the last 20% of the story only to have an effect less than three times to any sizable scale. This game doesn't really have anything to do with necromancy. It would've been better served simply saying that anything close to 'necromancy' would simply be the occult. Call them cultists or warlocks and allow their abilities to represent that. There are only two 'abilities' that even get close to necromancy and it's simply not good enough. There are better ChoiceScript games that follow the trope of the 'Unwilling Antihero'. That's not to say that the game is completely irredeemable. If marketed as a perilous journey that contains a family of cultists trying to survive against a tyrannical branch of the government, it would've made for a better marketed game. Because at the end of the day, it was simply a bunch of generic fantasy (no insult meant by the term, I like generic fantasy) conflicts that lead to an introduction of personalities...
Wooohooohhoooooh! ... Boy, this story was rather dark. XD Not only it has bullying, sheet keeps happening until you yourself just want to hurt the ones who hurt you. Ehh. I rather enjoyed this. Some parts I had trouble stomaching... But then again, brutality/violence isn't something a lot of people enjoy. Regardless, I actually liked that the game USED their skills. I recently read a book that had skills just for show. I still have no clue what they did. Or if relationship stats mattered... This one however, DOES matter. The relationship stats I mean... Especially towards the end/for flirting. This one allows you to use skills AND it's not super hard at all. Well I mean... You may still make a mistake or two... Being human and all. Characters: I really, really disliked Lonnie. I kept thinking she was going to shoot my MC in the face! I just... She just rubs me the wrong way!!! My favorite one was Tanno (and Yosif. Duh). Being a chef and an ass man are two rat...
The setting is dark, depicting a society that is melancholic and self-absorbed, where individuals often alter their convictions following the influence of more dominant forces. In essence, it is a far cry from a whimsical, 'Choose Your Own Adventure' style with unicorns and rainbows. Those seeking to be heroes in an idyllic world should look elsewhere. This narrative is steeped in violence, bullying, and malevolence from antagonists. The protagonist is an inconsequential young man who begins to experience suffering, highlighting his lack of power. However, as the story progresses, he gradually acquires abilities and eventually, significant powers. This is no tale of instant heroism; there are no golden capes or swift world-saving feats. In many respects, the book is average and it frequently conveys a sense of powerlessness, specially at the beginning. The skills developed within the game evolve with each action, which is a gratifying aspect. The scenarios presented and the initial po...
It's pretty good. Strong start, the various characters are decently developed and I like the concept. I do think some of the romance options fall into the trap that a lot of games do - the stories aren't long enough for a slow burn or even a medium burn, so you're practically jumping right into love at first sight with whichever character catches your interest. On the plus side, you aren't locked into any choices there, you can spend time with all the characters whether you like them or not - and you aren't forced to spend time with them if you don't care for them. But fuck am I tired of people writing series and leaving things unresolved to be finished in the next book. Write a good fucking standalone book and leave room to expand on it if you as an author want to finish it and if it is received well. Don't just wrap things up with plotlines left unresolved.
Great story! Seems like you can really choose how good or bad you want to be, though your character does seem to give off psychopath vibes at times in either case. Liked the characters! If there's ever a sequel or another game in this universe, I'd like to be able to explore your powers more.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: 7
Recommended
- Requires a 64-bit processor and operating system
FAQ
How much does The Nascent Necromancer cost?
The Nascent Necromancer costs $5.99.
What are the system requirements for The Nascent Necromancer?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: 7 Recommended: Recommended: Requires a 64-bit processor and operating system
What platforms is The Nascent Necromancer available on?
The Nascent Necromancer is available on Windows PC, macOS, Linux.
Is The Nascent Necromancer worth buying?
The Nascent Necromancer has 62% positive reviews from 13 players.
When was The Nascent Necromancer released?
The Nascent Necromancer was released on Nov 30, 2023.
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