definitely needs some additional features. such as being able to see your economy in more depth. how much you are expending per second. . i can recommend it for the price. however a more in depth tutorial would be nice.
Game Tags
About This Game

The warp engine was invented, and because the original engine was too large, it was installed on the space city of Regulus, and in the process of engine testing, the jump signal attracted the alien fleet, and the Xuanyuan embarked on the escape route.

In the process of escaping, the Regulus underwent armament upgrades, city building, and took in more fugitives. The storyline unfolds from three stages: escape, development, and finding a home.There will be super buildings such as super weapons and star engines in the future.

The game contains, urban development and construction, mining and exploration, but also contains elements such as population, criminals, happiness, etc., all buildings are mounted on the shelves of the space station, and the shelves can be expanded.

Weapons are mounted on weapon rings, with fixed hardpoints.As the story progresses, more weapons will be unlocked.Subsequent weapon rings evolve into front fortresses that can mount super weapons.

There is a technology system in the game that appears randomly according to priority, and all the technologies are useful at the moment and must be studied, so please study all the technologies before proceeding to the next level.
Screenshots
User Reviews
I'd be open to trying again when there's a lot more refinement. It's a nice idea of a game but it's only a fraction of a game at present.
Fun little game about a moving space base, altough a bit short. and a bit too easy (you drown in ressources)
Audio controls need to be able to handle sound effects and voice. Right now Audio controls only lower music volume, and all other audio blasts at full. Controls are fairly straightforward, but there are obviously UI elements that are missing. Attempting to put solar panels down is painful because you are not sure if you can't place them because of resources, building units/slots, some sort of cap, or if you can only attach them in certain places. There is too much missing from this to actually call it a game, it is more an interactive proof of concept.
Three-dimensional construction mode,But the construction is not particularly complicated.,It's the same in any position.,Electricity and population drive are required.,There may be a little ink in the early stage.,You have to start fighting in the third level.,It's okay to play patiently.
Game defaults to Chinese, luckily I was able to guess where the language menu was and change it to English. It needs some polish. The controls overlap in an annoying way, where rotating the camera cancels anything you're building. There isn't enough feedback from the UI to make building placement clear, or even confirm that you are in building placement mode. Everything has a janky feeling.
First off, this is an interesting game. Building and upgrading a modular space station with weapons and defenses, utility and industrial modules seemed really interesting. The bad? The bland, generic plot. The absolutely awful generic female voice acting. The dialogue which was clearly translated to English from who knows what, written by someone who has no idea what a military situation would sound like. The lack of additional info when hovering over anything in the interface. It's an interesting game, but needs a LOT of polish before it's worth more than a couple bucks. And an overhaul of what dialogue there is wouldn't hurt, to add immersion.
System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit/Windows 11 64-bit
- Processor: Intel i5-6700/AMD Ryzen 5 1600X
- Memory: 12 GB RAM
- Graphics: Nvidia GTX 1060/AMD R9 480/Intel ARC A380
- DirectX: Version 11
- Storage: 10 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit/Windows 11 64-bit
- Processor: Intel i5-9600K/AMD Ryzen 5 3600X
- Memory: 16 GB RAM
- Graphics: Nvidia RTX 1080 TI/AMD RX5700/Intel ARC A580
- DirectX: Version 11
- Storage: 10 MB available space
FAQ
How much does Ship Regulus cost?
Ship Regulus costs $7.99.
What are the system requirements for Ship Regulus?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64-bit/Windows 11 64-bit Processor: Intel i5-6700/AMD Ryzen 5 1600X Memory: 12 GB RAM Graphics: Nvidia GTX 1060/AMD R9 480/Intel ARC A380 DirectX: Version 11 Storage: 10 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 64-bit/Windows 11 64-bit Processor: Intel i5-9600K/AMD Ryzen 5 3600X Memory: 16 GB RAM Graphics: Nvidia RTX 1080 TI/AMD RX5700/Intel ARC A580 DirectX: Version 11 Storage: 10 MB available space
What platforms is Ship Regulus available on?
Ship Regulus is available on Windows PC.
Is Ship Regulus worth buying?
Ship Regulus has 55% positive reviews from 11 players.
When was Ship Regulus released?
Ship Regulus was released on May 17, 2024.
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