This game is beautifully made, voice overs are great, quests, loot, crafting. But what is at the heart of every game like this, combat. Now I will say, combat in itself is just as well done as the rest of the game. However, someone on the dev team needs to understand the importance of mob spawning and placement. For me this is where the game literally falls apart. there is almost no space to manuver in this game as it is, then add the mob spawn logic. Take two steps and mobs spawn in around you in a circle and attack, This is a game where tactics do not exist, its simplhy a matter of stepping forward, getting encircled with spiders, taking boat loads of un dodgeable damange and spamming pots, lots and lots of pots. I find in annoying enough to stop playing even though the rest of the game is literallh a masterpiece. All I can ask is that as you redesign and update your game for the re-release, try to create a more fluid combat dance between the player and the mobs. Dont rely o...
Shadows: Heretic Kingdoms
- Release Date:
- Nov 20, 2014
- Metacritic:
- 74
- Developer:
- Games Farm
- Publisher:
- Kalypso Media Digital
- Platforms:
- Windows
Game Tags
About This Game
Story
After four of the five members of a secret order known as Penta Nera were murdered, their souls were swallowed by a pack of Devourers. Since then, they move around the mortal realm as the puppets of the Devourers, as a demonic Penta Nera, and ravage the land in search of the essence of souls.
The fifth member of the order, bent on revenge, makes use of the only way to stop them and summons another Devourer: this one is different from his siblings. He can absorb multiple souls, but sometimes becomes more human or schizophrenic, the more souls he absorbs. He can stop the demonic Penta Nera and save the world, or he can plunge it into complete disaster...
Key Features Of Shadows: Heretic Kingdoms
- Extensive freedom of choice, affecting the course of the game
- Gripping storyline in a world full of myths, destinies and legendary creatures
- Two game worlds in one: Wander between the worlds and risk a glimpse into the dark shadow world, where you will also face enemies and solve mystic puzzles.
- One dark hero, 15 different characters: Devour the souls of your enemies and use a lot of different characters and combat styles.
- Complete a variety of diverse quests and face creatures in battle that you could only imagine in your worst nightmares!
- Huge number of fantastical creatures with unique fighting styles and challenges
- Unique party system
Screenshots
User Reviews
I have played this game for four hours at this point and am unsure whether to give a thumbs up or a thumbs down. This may be a product of not playing the game enough but in most games I play, by 4 hours you usually know where the game is going. So this is what I know so far and what I believe people will find useful if they are looking at buying this game. I bought this game because I wanted to try another arpg that marketed itself as being different from the usual model. This game does that. It is story driven and has characters that very much have their own flare and personalities. The voice acting is very good and the dialogue always feels important and interesting. However, I feel that even a story driven game should have fun and interesting combat, or at least cool combat animations. In this game I never found myself saying "Holy (explicative) that was awesome" or "This move is fricking amazing". Instead I found myself mumbling "ok, this a stun/aoe" and "Im not sure why I even...
[h1]Warning: Stream edition is missing retail gameplay[/h1] I’m not talking about the game being release in two halves. There’s actually locked doors and three quests in part 1 that can only be opened in the retail edition. It’s not available on the steam version, even to earliest of the early adaptors like myself. And there's nothing in the game to tell you this, so expect to waste time backtracking because you don't know which bits you were supposed to come back to with your new shiny, and which bits were never meant for you at all. Chapter 1 is great. There’s a good mixture of combat and plot. Chapters 2 & 3 and the other hand is just combat. The combat’s not bad, but that’s really all there is to Chapters 2 & 3 so if you looking for something other than grind, stay away. I played through to the end, but wished I hadn’t bothered. [b]Pros:[/b] [list] [*]Excellent art design. Each level is both pretty and functional. The ability to switch to a ‘ghost world’ gets t...
PLEASE READ FULL REVIEW BEFORE JUST LOOKING AT MY RECOMMENDATION! Honestly, from the little I've played of this so far, I'm thoroughly intrigued as to where the game will go. I can't say it's the most original feeling experience as it is basically a "Diablo clone" (as much as I hate to use that term), but it does enough of its own thing to warrant my time, I think. Besides, if you're going to go for a style of game play, you could do a whole hell of a lot worse than iterating on solid design to begin with. PLEASE REMEMBER THIS IS AN EARLY ACCESS GAME! If you're wanting to try this game to see what it's about, maybe watch a YouTube video or something first as I can't recommend the game for $26.99 as is. That being said, if you're like me and are able to look past some major game flaws with an open mind while being a fan of the genre, this isn't the worst purchase on Steam. As is, I would recommend having a decent rig for playing, since there are currently no options to "tune down" a...
Overall, in just the short time I've had to play it, I would recommend this as a game. Yes, it is Early Acess (pre-alpha), combat feels a little slugish, same for picking up items, art work (for what ive seen) has been awesome, sound track has been engaging, need click+hold attacking. On the upside, switching between members is fun, seeing both the light/shadow sides and being able to level both seperate is a great thing to have. In its current state, I'd give it a 7/10, but I strongly believe it will only get better from here.
This game is another example of why review bombing exists. I purchased this on sale a while back so it's not as bad for me as it will be for others. You see this is titled Shadows: Heretic Kingdoms, not Shadows: Heretic Kingdoms part 1 or chapter 1 or book 1. You think you are purchasing a full game, but despite buying the game I got to a door in chapter 1 only to find "that's it until you buy part 2". In no way is a couple hours and 3 character levels of game worth 40 dollars. The best part is nothing in game or out of game tells you this is designed as intended and the developers and Steam said NOTHING in reponse to posts about it. It wasn't until other helpful people mentioned how they intended to sell the game that they finally chimed in. Do not buy this. This is the most consumer unfriendly development team I've ever seen by virtue of the shadiest practices I've ever seen. Do not support them. Castigate them as much as possible. Bomb their games with negative reviews. These peopl...
Deleted from my hard drive..... Really, enjoying the game, but then CTD, CTD, CTD. There must be some bug that does not like it when you drag an item from the crafting slot or something. And then there are combat CTD's. The CTD's I could have lived with...just save often. But overpowered werewolves are more of a chore then fun to kill, especially when they are constantly regenerating health. I could handle one of them, but when you have two or more chasing you down this is NUTS. To the games' credit: great graphics, excellent music and sound, good game play and loot. Please fix your game. I cannot recommend until then,.
After some embittering issues with their publisher, Games Farm has re-acquired control of their IP - including their classic Kult: Heretic Kingdoms. Rewarding customers with more game instead of a paywall was how they decided to celebrate. Any dev who puts their fans first will always be a winner to me.
Definitely YES. This game is a fresh breeze in nowadays RPGs! Cool characters, many skill variations, tough gameplay, cool graphics, great atmosphere and storyline! Thumbs up for the developers from Slovakia!
I had been jumping from game to game looking for something with an interesting story to follow that wasn't long winded as heck. This game is pretty interesting because you get to play as a demon and its 'puppet(s)' When I first started playing I thought it was going to be just the demon and one character...then I found another puppet...I also went to the soul place and saw many soul diases. Best Mechanic (Pre-10/30/2014 Patch): Collecting new puppets. Worst Mechanic (Pre-10/30/2014 Patch): Loot, The RNG hates me...
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System Requirements
Minimum
- OS *: Windows XP/Vista/7/8; 64 bit
- Processor: x86 processor, 2.5 GHz
- Memory: 4 GB RAM
- Graphics: nVidiaGeForce 260GTX or higher
- DirectX: Version 9.0a
- Storage: 5 GB available space
Recommended
- OS *: Windows 7 / Windows 8; 64 bit
- Processor: x86 processor, 3 GHz +, quad core
- Memory: 6 GB RAM
- Graphics: nVidia GeForce 560GTX or higher
- DirectX: Version 9.0a
- Storage: 5 GB available space
FAQ
How much does Shadows: Heretic Kingdoms cost?
Shadows: Heretic Kingdoms costs $29.99.
What are the system requirements for Shadows: Heretic Kingdoms?
Minimum: Minimum: OS *: Windows XP/Vista/7/8; 64 bit Processor: x86 processor, 2.5 GHz Memory: 4 GB RAM Graphics: nVidiaGeForce 260GTX or higher DirectX: Version 9.0a Storage: 5 GB available space Recommended: Recommended: OS *: Windows 7 / Windows 8; 64 bit Processor: x86 processor, 3 GHz +, quad core Memory: 6 GB RAM Graphics: nVidia GeForce 560GTX or higher DirectX: Version 9.0a Storage: 5 GB available space
What platforms is Shadows: Heretic Kingdoms available on?
Shadows: Heretic Kingdoms is available on Windows PC.
Is Shadows: Heretic Kingdoms worth buying?
Shadows: Heretic Kingdoms has 62% positive reviews from 100 players. Metacritic score: 74/100.
When was Shadows: Heretic Kingdoms released?
Shadows: Heretic Kingdoms was released on Nov 20, 2014.
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