TRADESMAN: Deal to Dealer is a refreshingly original take on the medieval trading sim, blending resource management, economic strategy, and light RPG mechanics into a surprisingly deep and quirky experience. Set in a whimsical world filled with eccentric villages and unpredictable roads, the game casts the player as a budding merchant trying to build a fortune through smart deals, calculated risk, and a fair bit of improvisation. Developed by the indie team AZAMATIKA and launched in Early Access, it has already managed to carve out a niche for itself by combining the addictive loop of trade-based games with the personality and charm of a lighthearted RPG. The core gameplay revolves around a dynamic supply-and-demand economy. Players travel between different towns and regions, buying goods where they're cheap and selling them where they're valuable. While this might sound straightforward, the mechanics go deeper: goods are not simply static items—they come with weight, volume, fragil...
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About This Game
TRADESMAN: Deal to Dealer is a game about a merchant who rides around in his horse-drawn (or bear-drawn) cart. Starting his journey in his home village of Grampstead, the Tradesman heads off to the other towns and villages of the world. Stock up on marine morsels in Fishpool, quench your thirst at Grubgrog Village's renowned tavern, sell basic necessities in Hoboken, and trample the dirt in Normingham, the capital of these lands!
Features
Trade: buy up stock in one place and sell it out wherever your goods are needed most to earn money and gain trading experience.
Automatic battles with active skills: the roads are perilous, and the more goods you have in your cart, the more dangerous they become.
Your wares aren't just a basket with a price tag - each product has a range of traits that complicate transportation.
Many unique types of mercenaries, each of which you can take a shine to, but not enough to think twice about swapping them out for a better mercenary.
Consumables: study the culinary arts to cook meals and feed your mercenaries. Use power-up scrolls and books to lecture your mercenaries.
Buildable talents: talents for combat, trade, social interactions, and survival.
Transport quests: work as a taxi driver and drop off drunks, children, and wounded guards.
Classic quests: head to marked points on the map and fulfill various characters' requests.
Soulslike quests: go god-knows-where and do god-knows-what.
Plot quests: plot quests!
Screenshots
User Reviews
At first the game seems great. Until you find out the encounters consist of a random interaction with an npc, which typically starts a battle, they spawn enemies way above what you can handle, so you will play the game not interacting with the npc's on the road, saying no to everything. Then when you do decide to start trading things in high demand, you will be punished for holding onto stock. You will literally not be able to sell or use 70% of you inventory, the enemies on the road will become impossible to win against. This can all be forgiven if it wasn't for the piss poor levelling system. allies you recruit will not level up after an encounter. The only way they will ever get stronger is if you sell items for levels for example, you start off with some weak allies and If you invest level points into them guess what, you just levelled up the farmer when you unlock a knight in the next town. Okay so, save the level up point for the knight? no, you unlock a barbarian in the n...
This game was fun initially. But as the time goes on, it gets tiresome. The grinding for heroes and town reputation is too much. Quick battle mechanic also sucks despite having a strong lineup.
Amazing game, Only thing i dislike is the legendary mercs aren't much better than the epics/rares.
Tedious, boring, poor UI
a fun grind
A great indie game, especially after recent patches. Lots of things to do and keep you engaged, and from the looks of the recent patches, a lot more to come!
System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10, 64-bit
- Processor: Intel 4th Gen Dual Core 2.0Ghz
- Memory: 4 GB RAM
- Graphics: Nvidia GTX Series 9
- Storage: 500 MB available space
- Additional Notes: The game can likely run on lower rated hardware, but we can't guarantee the performance or provide support.
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10, 64-bit
- Processor: Intel 7th Gen
- Memory: 4 GB RAM
- Graphics: Nvidia GTX Series 10
- Storage: 500 MB available space
FAQ
How much does TRADESMAN: Deal to Dealer cost?
TRADESMAN: Deal to Dealer costs $2.99.
What are the system requirements for TRADESMAN: Deal to Dealer?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10, 64-bit Processor: Intel 4th Gen Dual Core 2.0Ghz Memory: 4 GB RAM Graphics: Nvidia GTX Series 9 Storage: 500 MB available space Additional Notes: The game can likely run on lower rated hardware, but we can't guarantee the performance or provide support. Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10, 64-bit Processor: Intel 7th Gen Memory: 4 GB RAM Graphics: Nvidia GTX Series 10 Storage: 500 MB available space
What platforms is TRADESMAN: Deal to Dealer available on?
TRADESMAN: Deal to Dealer is available on Windows PC.
Is TRADESMAN: Deal to Dealer worth buying?
TRADESMAN: Deal to Dealer has 67% positive reviews from 27 players.
When was TRADESMAN: Deal to Dealer released?
TRADESMAN: Deal to Dealer was released on Jun 18, 2024.
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