I've been very excited for this game ever since the demo released. Unfortunately, despite the game's potentual, the pacing is off and feels very rushed in some areas. for example I was blindsided when Sasuke went from [spoiler] asking to permission to court mc slowly then BAM it skips to them being Engaged?!? [/spoiler] This left me feeling very disappointed especially with how I relate to him a lot. I don't feel like i got my money's worth with this one. However I did enjoy the unique romance point mechanic and the different personality types with strengths and flaws. Harry's route is best out of the the three I've played so far. ( Sasuke , Souma and Harry ) It has the best pacing Considering the early route potential I'm looking forwards to see better pacing in future projects. [h1]Pros[/h1] Great music Original minigame romance point feature Art Relatable characters personality balance Potential [h1]Cons[/h1] unbalanced pacing plot holes
Talents
- Release Date:
- Jul 13, 2025
- Developer:
- Izumi Games
- Publisher:
- Izumi Games
- Platforms:
- Windows Linux
Game Tags
About This Game
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Play as an aspiring game writer and designer who dives into a business partnership with a rowdy crew of talented co-founders, aiming to conquer the indie game development industry through their shared stories, love, and relentless determination. Will you write your way to the top?

Renamable protagonist
A game with unique game mechanics:
1. Writing Skill Event (Mini-Game)
-- Pass to unlock routes and progress the story.
-- Fail, and you’ll get different bad endings.
-- Determines your love interest and affects key scenes.
2. Choice Selection
-- Your choices change events, scenes, and the type of ending you’ll get.
A 100k+ word fictional tale inspired by real-life dev experiences, interviews, and events — with multiple routes and endings that offer hours of replayable content.
Six routes in total. Four romanceable routes (Composer, Artist, Programmer, CEO) and two extra routes (Alexis and Otome)
Multiple Endings where you could replay (19 in total—ranging from bad, normal, and good endings)
English voice acting (Prologue is fully voiced, while the rest of the full game has partial voice acting)
CG Gallery (Over 50+ in total)
A dictionary feature for some technical and gaming words.
Steam and In-game Achievements (However, only Steam has a dedicated list. You can also see your progress on the Endings feature.)
Music Room
Bonus Content
More features are available for the player to discover.

Play as Alice (Renamable), the main character of our game.

And meet your team/love interests!




Before you start
Recommended route order: Composer > Artist > Programmer > CEO > Alexis > Otome
For the best experience, we recommend this order as it preserves the intended narrative flow and reveals.
⚠️ Linux & Steam Deck Disclaimer
This game is not officially supported on Linux/Steam Deck, as we currently do not have the hardware to properly test or troubleshoot issues. However, some players have reported successful gameplay after adjusting compatibility settings (e.g., using Proton 5.13-6 on Steam Deck).
We recommend trying the demo first to check compatibility. If the demo runs smoothly, the full game should work as well.
Credits
Izumi (The Solo Dev) - Art Director, Background Artist, UI Designer, Extra Graphics Artist, Writer, CG colorist, Programmer, Marketer
In collaboration with:
テル (Kuroaya Craft) - Sprites and Character Designs
Ysa Sensei - CG outline artist
Mingming.ix- CG colorist, sprite artist
Art of Ersuke - Modified Sprites (except Alice's)
xLyn - chibi artist
Hanabiem - Key Art
Limnological - Co-programmer for Writing Skill Event - Level 1
VPG Studio - Voice Acting, Casting, Voice Direction, Voice Audio Engineering. See imdb for full list of cast.
NetherTales- Pangarap Game Jam Scene Animation
CC Music, SFX, and BG Model Creators - listed on the game application's credits section
Screenshots
User Reviews
overall it's a great game with fantastic art and the characters all have their own unique and interesting stories. the writing gameplay reminded me of DDLC where you select words that match certain characters. the voice acting was well done and the prologue drew me in and made me want to see the game till the end. however, some routes felt a bit short and perhaps rushed which is understandable given that there's only one developer and a small team. i would have loved it a lot more if some of the routes were a bit longer.
I don't write reviews very often but this game totally deserves to be more well-known. I really enjoyed it. I wouldn't mind if the routes were longer - it felt as if some of them were a little rushed - but overall it was a really good experience. And I liked that the developer wasn't afraid to dive into some darker themes; thanks to that, the characters gained a lot of depth and I felt compelled to finish all the endings. I hope we can expect some more otome games from this developer in the future!
Why no body review that ????????????????????? i mean no opnions about he products?? as indie game this is epicccccccccc i just started but i like the vibe about game is comfy and fun so far!
You can tell effort was put into this game. It is a true otome and having several paths and different endings is nice. Just like many other games in the genre, there are some cringe moments that pop up (for example, some of the dialogue, jokes and even the constant grinder/cheater dialogue in the composer route got old a bit fast). I played the demo months ago and did know what to expect and didn't see too-too much change in the prologue portion but appreciated all the different routes/endings. I wish the routes were a bit longer (greedy) but it is exciting the game is fully out and I will always support solo/small team devs.
The art was so well done it matched the scenes perfectly. All of the routes were so fun and wholesome voice acting was done well I 100% this game in two days because I was having so much fun with I didn't want to stop lol Kris's bad endings were the only I didn't like but I don't like horror or yandere themes so that was all I had a problem with but it mostly likely just personal preference so take that with a grain of salt if you will overall great cute short game I love it so much!
System Requirements
Minimum
- OS *: Windows 7
- Processor: 1.5 GHz Pentium 4
- Memory: 2 GB RAM
- Graphics: 1280 x 720
- DirectX: Version 9.0
- Storage: 670 MB available space
FAQ
How much does Talents cost?
Talents costs $19.99.
What are the system requirements for Talents?
Minimum: Minimum: OS *: Windows 7 Processor: 1.5 GHz Pentium 4 Memory: 2 GB RAM Graphics: 1280 x 720 DirectX: Version 9.0 Storage: 670 MB available space
What platforms is Talents available on?
Talents is available on Windows PC, Linux.
Is Talents worth buying?
Talents has 100% positive reviews from 7 players.
When was Talents released?
Talents was released on Jul 13, 2025.
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