Gimbal, is a nice looking 2D space shooter that has a lot going on underneath the hood. At first glance it looks like one of many ordinary space shoot'em up games, but as soon as you unlock the so called hangar option a new dimension opens up. Within the hangar players are able to construct their own personal space fighter to do battle on one of the many maps. With each level progression the player unlocks new parts which become available at the hangar screen. Much, if not most, of Gimbal's power is due to this feature and sometimes you're spending more time construting and tweaking your ship than actually playing a map. The maps which are at your disposal are okay and look nice. Each map comes in 2 versions: normal and mini. Another good thing about Gimbal is the option to host your own server, add bots to it (This allows for Co-Op and solo play) and to adjust almost any setting to your liking. Controls are another league of their own. I haven't seen that many games that allow for...
Gimbal
- Release Date:
- Nov 19, 2013
- Developer:
- 8888888 LABS
- Publisher:
- 8888888 LABS
- Platforms:
- Windows
Game Tags
About This Game
Craft the perfect ship, and then take to the skies with other pilots in real time combat. Cap flags, race ships, and blow each other up in a social multiplayer environment. Gimbal is the shooter you've been waiting for.
Features
- Fast and Gnarly Top-Down gameplay
- Real Time Multiplayer for 16+ players over Internet/LAN
- Super Customizable Vehicles
- Choose from 142 parts, including engines, turrets, guns, and gadgets
- Build for power, speed, durability, handling, and awareness
- Multiple game modes [Battlegroup, Deathmatch, Capture The Flag, Racing]
- Player hosted servers
- Rigid Body Physics engine with Aerodynamics
- Bounty/Money system for player advancement
- Image-based ship sharing
- No DLC or fees. You bought the whole game- you get the whole game
Screenshots
User Reviews
Yes, you can create anything. Yes, you can build a giant blob of guns and engines. Yes, you can have fun with friends. Yes, you will be blown up. Yes, you will laugh. Yes, you will have fun. Yes, you should buy this game. 9.89874/10
This game is an incredible combination of fast paced combat and detailed ship design. Combat: Combat is fun and, at times, thrilling. Some imbalances exist, especially on the "newb" servers-but there isn't anything that skill and design can't overcome. The design of your ships will have a major impact on how you fight. Build a hulking tank? You won't be moving much, and will probably need a turret to hit anything. Build a lightning fast missle boat? You'll be darting in and out of combat, tactically choosing when to strike, and when to retreat for repairs. Controls are 100% customisable and never hinder gameplay. Design: Ship design is deep, although slightly restrictive. You start by choosing an airframe, essentially determining your base stats (a "class" if you will). Due to some imbalances, the larger airframes are rarely used, but eventually this should be fixed. On this base you can attach weapons, thrusters, structures, machines, and more. Realistic(ish) phys...
I tried hard to like this game. I really did. So, the basics of the game are as advertised. Build a ship using a variety of parts (the higher the level, the more you unlock) and fight. Things break down pretty fast though. First, there is a cheat to get yourself to maximum level virtually instantly. (Check the Community Hub for details.) In fact, you apparently need this cheat because any other players out there are also max level, and if you want your ship to be competitive you need the best parts. Single player mode (set up your own server and fill it with bots) exists...but really the game is supposed to shine in multiplayer. The problem is there's no such critter. There are only a handful of public servers/maps, and the most players I've ever seen on at one time are two. In the end, there's no value here. There are plenty of games out there where you can upgrade your soldier/fighter/spaceship, with a cheaper point of entry, and more players. Nice idea, but if three mont...
First off i want to say this is one of the most fun games i've played. Gimbal is a top-down, high-atmospheric (or space) game in which you build ships to destroy other ships. The ships are fully customizable. There are many maps and gamemodes to try. You start off with $1500T and you earn more by destroying ships. When you reach a certain amount of money you rank up and unlock new parts to build with. Once you hit $6000T you can reset back down (you can only do this once) and after you get past $6000T again you unlock "MasterMind mode". This is where you can have as much money as you can get, there is no cap. For now it isn't a very active game, so once you reach mastermind it can get boring, because the bots cap at $6000T and you 1 shot all of them. If anybody is on the servers though (which there is usually at least 2 people on for now) it is a lot more fun. The developer listens to everybody, and tries to add in anything that is suggested. There is a very good forum where you ca...
Gimbal is a fun little multiplayer 2D top-down arcade space shooter. It has a number of modes, including death match, team deathmatch, and racing. It has unlocks and progression. It has an appealing art-style and sense of scale to it. Unfortunately, the one thing it does not have is a player base. At this current time, there are nine servers running, with a combined total of twelve players. The best match I could make was a 3v2 team deathmatch, rounded out by bots. A real shame. With a strong player count, I would recommend this. With an iffy player count (or if you can't arrange a number of people to play with on your own hosted server), I'd have to say there might not be a lot of value to it.
Sounds like more fun than it is. Held back by the complexity of getting even a rudimentary ship working. If the idea of having a lot of control over tiny details in your ship is appealing you'll probably like this. When I've played there are always less than 100 or so people on. It's hard to play with people of similar skill level and the bots range from brain dead to impossible.
Seems like it should be a good game, but the online community is dead and it's a multiplayer game so there's no point in buying it.
I do not make reviews often. This game is very good. I wish there were more players still online. I want to see more from the people that made this game. They have something special.
Well to be honest the game itself is great, But the people behind it from what I gather are not, I've appled on their forums a while ago (4 Days ) and haven't recieved my login info for the forums a administator is suppose to send, and I've noticed that none of the people that work for the game and or the Administrators of the forums have been active after proclaiming a supposive update in March stating that it would be realeased within the following weeks, People on the forums aren't even getting a reply on whether or not the game is dead and as of right now there's only 2 People on the forums and they're guests, If you're gonna make a game talk about updates etc then stick with it or hire someone else. Seriously I paid for this game expecting to get Balance updates and to have the Devs be serious about it. And the price for this should only be around $10.00 If anything, definitely if it's no longer getting support, if the Developers of this game have anything to say about this state...
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System Requirements
Minimum
- OS *: Windows XP / Vista / 7 / 8
- Processor: 2.0+ GHz Single Core CPU
- Memory: 1 GB RAM
- Graphics: 256 MB, Shader model 2.0, Nvidia GeForce 6600 or better
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 600 MB available space
Recommended
- OS *: Windows XP / Vista / 7 / 8
- Processor: 2.5+ GHz Multi Core CPU
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce 9600 or better
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 600 MB available space
FAQ
How much does Gimbal cost?
Gimbal costs $14.99.
What are the system requirements for Gimbal?
Minimum: Minimum: OS *: Windows XP / Vista / 7 / 8 Processor: 2.0+ GHz Single Core CPU Memory: 1 GB RAM Graphics: 256 MB, Shader model 2.0, Nvidia GeForce 6600 or better DirectX: Version 9.0c Network: Broadband Internet connection Storage: 600 MB available space Recommended: Recommended: OS *: Windows XP / Vista / 7 / 8 Processor: 2.5+ GHz Multi Core CPU Memory: 2 GB RAM Graphics: Nvidia GeForce 9600 or better DirectX: Version 9.0c Network: Broadband Internet connection Storage: 600 MB available space
What platforms is Gimbal available on?
Gimbal is available on Windows PC.
Is Gimbal worth buying?
Gimbal has 81% positive reviews from 100 players.
When was Gimbal released?
Gimbal was released on Nov 19, 2013.
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