The direction this game is taking is disappointing. The issue does not lie solely with the removal of jars, but with many other system changes over the years, i.e. the removal of many building materials, gun varieties, mods, clothing etc. Jars are simply the latest offender. A large portion of the player discontentment lies in the continuous overhauls of systems. We want to see incremental improvements, not drastic overhauls of beloved systems that have worked for years. The removal of jars fundamentally breaks our sense of immersion. And no, the issue isn’t “where did the jar go? did I eat it? The issue is it’s not terribly hard to imagine one’s self to go out and boil some river water. Why would I as a survivor pass up on this obvious opportunity? Removing this feature, feels so counterintuitive and strips away our immersion. You can make obtaining clean water harder and have it be immersive. Add back jars but make river water polluted, not murky. So, if I grab a jar of i...
7 Days to Die
- Release Date:
- Jul 25, 2024
- Developer:
- The Fun Pimps
- Publisher:
- The Fun Pimps Entertainment LLC
- Platforms:
- Windows Mac Linux
Game Tags
About This Game

HOW LONG WILL YOU SURVIVE?
With over 20 million copies sold, 7 Days has defined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
GAME FEATURES
Explore - Huge, unique and rich environments, offering the freedom to play the game any way you want, featuring 5 unique biomes and worlds up to 100 square kilometers in size.
Craft – Handcraft and repair weapons, clothes, armor, tools, vehicles, and more with over 500 recipes. Learn more powerful recipes by finding schematics.
Build – Design your fort to include traps, electric power, auto turrets, automated doors, gadgets and defensive positions to survive the undead in a fully destructible and moldable world.
Cooperate or Compete – Work together to build settlements or against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
Create – Unleash your creativity with access to over 800 in-game items, and over 1,300 unique building blocks and a painting system that offers infinite possibilities.
Improve – Increase your skills with a multitude of perks under 5 main attributes. Gain additional skills by reading over 100 books. 7 Days to Die is the only true survival RPG.
Choose – Play the campaign world, or dive back in a randomly-generated world with cities, towns, lakes, mountains, valleys, roads, caves and over 700 unique locations.
Combat – Encounter nearly 60 unique zombie archetypes including special infected with unique behaviors and attacks progressing in difficulty to provide an infinite challenge.
Survive – Experience real hardcore survival mechanics with nearly 50 buffs, boosts and ailments that will impact the gameplay in ways that can both challenge and aid in your survival.
Destroy – Buildings and terrain formations can collapse under their own weight from structural damage or poor building design with real structural stability.
Loot – Scavenge the world for the best weapons, tools, and armor with 6 quality ranges providing thousands of permutations. Augment items with a multitude of mods.
Quest – Meet several Trader NPCs who buy and sell goods and offer quest jobs for rewards. Enjoy many unique quest types supported by over 700 locations.
Customize – Create your own character and customize your character further in-game with a huge selection of clothing and armor you can craft or loot in the world.
Drive – Enjoy the badass vehicle system where you find all the parts, learn the recipes, craft and customize your own bicycle, minibike, motorcycle, 4x4 or gyrocopters and ride with friends.
Farm or Hunt – Plant and grow gardens for sustainable resources or head out into the wilderness and hunt over a dozen unique wild animals.
Screenshots
User Reviews
After 11 years and over 5000hrs I never thought I would uninstall my favorite game. The Fun Pimps seriously need to change their company name... For the newbies, please enjoy the game.
[h2]7 Days to Die - Still Great, but are The Fun Pimps loosing the fans?[/h2] The biggest irony about 7 Days to Die’s recent backlash is that it’s still one of the best survival games ever made. Hundreds of handcrafted locations, each with their own quirks and secrets, give exploration a spark most genre rivals can’t touch. Even on random maps, it feels like every corner hides a story. This is a game that has been delivering tension, freedom, and sheer replayability for years, and yet, right now, its own developers are the ones putting that legacy at risk. The problem isn’t that the game has gotten worse. It’s that The Fun Pimps have been slowly steering away from what made it special. The recent update and their awkward town hall video gave the first hint they might be course-correcting, but it also exposed a bigger issue: they don’t seem entirely sure who they’re building the game for anymore. That uncertainty is bleeding into the community’s trust. Here’s the ki...
The Tragedy of 7 Days to Die – A Survival Game That Lost Its Soul There was a time when 7 Days to Die stood as a titan in the survival sandbox genre. It was messy, clunky, and deeply flawed—but it was also immersive, innovative, and genuinely rewarding. I’ve played over 2,000 hours, all of them in earlier Alpha builds, because back then, the game felt alive. Player agency mattered. Creativity mattered. You could build, survive, and adapt in ways that felt organic and earned. Today, 7 Days to Die is a hollowed-out shell of what it could’ve been. The systems are shallow, the gameplay loop is padded, and the development has drifted from player-first to profit-first. With years of broken promises, stripped features, and a development cycle that resembles a toxic hamster wheel, I can no longer recommend this game in good faith. The Death of Realism and Immersion Many survival systems have been either gutted or replaced with shallow mechanics. Take water, for instance. This is a su...
A solid survival experience with a great foundation and huge potential, which is held back by a developer that works against the community. The game is unrecognizable from where it began, in a not so good way, it started out as a survival sandbox, which now is more of a survival quest system game. I would play the earlier versions to get the true experience, 2.0 and whatever comes after may be a completely different game, might as well name it differently. I unfortunately missed playing a lot of Alpha 16 that everyone praises and coming back to it now it feels rather dated, but I still can't wrap my head around changes like removing the jar after you drink from it, it makes the game less immersive. Finding journals to level up is also a bit of a sideways design and doesn't achieve what the devs think it achieves. Not being able to level by doing, armors getting downgraded and having a bulk wearing bonus. Food varieties only getting the texture/model until late release and not looking...
In my opinion, this game was a treasure from A1 up to around A16, even with horrible graphics and performance. Now, it’s a horrible game with great graphics. Examples of changes over time: From: Find sand, make a glass bottle (Or find one), put dirty water in it, boil it, drink! To: Find smoothies or water in any container! From: Harvest trees to improve your lumberjack skill, use a bow to improve your archery skill! To: Kill zombie and search for a specific book in any container to increase your skill! From: Wear clothing to avoid heatstroke or frostbite depending on the biome! To: Your immortal bro, no clothing needed! Oh wait… instead, you need to do repetitive quest to get a badge for it!? From: Don’t carry too much meat on you, zombies can smell it! To: Zombies can detect you immediately, even in a deep underground base with nothing in it! From: Find materials to make a forge, put something in it, and start crafting useful items! (Find schematics for advanced items) To:...
No longer a survival game. It's no longer a sandbox. Devs are making it linear and more of a 1st person shooter (or a bad 3rd person shooter) and really dumbing it down. Developers do not seem to listen to constructive feedback with regards to what the majority of their players are looking for. Features that are well liked are removed from the game while features that the developers think we want are included (or features that just work against us). It seems to have become adversarial with respect to how things are progressing. When we like something, it's immediately removed. When feedback is offered, they double down on what the community doesn't want. In my opinion, they have become arrogant and detached. Not worth the money in my opinion, as they are charging full rate for a game STILL in beta (and only recently upgraded from alpha to beta.
These guys hit me with a copystrike on Twitch for using a mod that all developers knew about for over 4 years. Don't support these clowns.
Is this a good game? That depends. Right now, it's a pseudo-looter shooter, dungeon crawler, a voxel-based game with some RPG mechanics and a little tower defense. For that alone, it's a 7.5/10. Get it on sale, and you'll have fun; it's a good game. But this was a survival game, a sandbox one, with horrendous graphics and optimization, yes, but it had SOUL. It had the backbone to be that love letter—finally having that zombie game, that one game that had it all. And we fell in love with it, the idea of it, and so we forgave everything. The game changed and got stripped apart so badly for so many years, but we still believed the glory and promises would come true... they didn't. Imagine how bad things are right now, that I'm sitting here giving a negative review to my all-time favorite game, not wanting to play anymore. I'm incapable of playing without a lot of mods to correct all the massive mistakes they have made year after year, except for the POIs and graphical updates—credi...
I don't know what The Fun Pimps are doing with this game... I don't think [i]they[/i] know what they are doing with this game either.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 or higher (64-bit)
- Processor: 2.8 Ghz Quad Core CPU
- Memory: 8 GB RAM
- Graphics: 2 GB Dedicated Memory
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 15 GB available space
- Sound Card: Sound Card: DirectX® Compatible
- Additional Notes: Running a Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 or higher (64-bit)
- Processor: 3.2 Ghz Quad Core CPU or faster
- Memory: 12 GB RAM
- Graphics: 4 GB Dedicated Memory
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 15 GB available space
- Sound Card: Sound Card: DirectX® Compatible
- Additional Notes: Running a Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
FAQ
How much does 7 Days to Die cost?
7 Days to Die costs $26.99. Currently 40% off!
What are the system requirements for 7 Days to Die?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 or higher (64-bit) Processor: 2.8 Ghz Quad Core CPU Memory: 8 GB RAM Graphics: 2 GB Dedicated Memory DirectX: Version 11 Network: Broadband Internet connection Storage: 15 GB available space Sound Card: Sound Card: DirectX® Compatible Additional Notes: Running a Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space. Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 or higher (64-bit) Processor: 3.2 Ghz Quad Core CPU or faster Memory: 12 GB RAM Graphics: 4 GB Dedicated Memory DirectX: Version 11 Network: Broadband Internet connection Storage: 15 GB available space Sound Card: Sound Card: DirectX® Compatible Additional Notes: Running a Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
What platforms is 7 Days to Die available on?
7 Days to Die is available on Windows PC, macOS, Linux.
Is 7 Days to Die worth buying?
7 Days to Die has 17% positive reviews from 100 players.
When was 7 Days to Die released?
7 Days to Die was released on Jul 25, 2024.
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