So far this is a good tactic with roguelite dynamic. Reminds me Urtuk: The Desolation with Divinity-like graphics. So Pros: -Flying Dwarfs -Tons of Abilities -Catchy Story -Possibility to make extremely different builds -Kicking people from high ground is fun! Bad stuff: -Can be repetitive maps -Balance in some parts is still raw -Can't get how work some indicators Overall: The tactical combat is fun and that is exactly what I was waiting from this game. Also I was looking forward to play through the story - it is also interesting (the beginning precisely). It isn't a hard game for hardcore management - yes. So, I would say it is 8 out of 10.
Game Tags
About This Game
Join the Expedition!

About the Game
Master tactical turn-based battles on land and in the air as you out-manoeuvre a plethora of powerful foes.
Your ultimate goal in Hidden Pass is to reach the centre of the Elyrium Belt by any means necessary. Prepare for your expedition at the Wanderer's Tower, your customizable stronghold, and set out on expeditions against warped magical monsters and rival, covetous factions.
Wanderer's Tower: Your powerful mobile fortress and home-away-from-home. A flying base where you produce fresh units, upgrade their gear and research new technologies. Your tower can also move between clusters of islands, giving it access to ever-shifting resource pools.
Automatons: Not all of your units are flesh and blood. Your home base’s Factory can manufacture powerful Elyrium-fueled automatons with unique abilities and strengths.

Multi-layered Combat: Combat in Hidden Pass takes place across three map layers, each presenting their own tactical challenges, although flying units are free to move between them and outflank more limited fighters.

Elyrium Madness: Magic is your most powerful weapon, and potentially your undoing. Every ability used brings you closer to the brink, the power of Elyrium slowly driving your units mad. There's a potential method to this madness, though - the further you push to the edge, the more powerful your abilities become.
Passing the Baton: Field your four best and brightest units in each battle, but plan for attrition. Casualties can be swiftly replaced mid-battle with reserve units from your Tower - don’t accept defeat!
Expertise System: Keep your troops alive and they’ll reward you in kind. Level up your troops to unlock powerful new abilities that might just turn the tide of your next battle.

Screenshots
User Reviews
Hidden Pass is one of those games you boot up for “just one level” and then realize an hour flew by. Super chill vibe: no timers, no pressure—just poking around beautiful little diorama-like levels, noticing patterns, and getting those tasty “aha!” moments when things click. The look and sound are clean and relaxing, and the UI stays out of the way. Perfect for short sessions after work or before bed. It teaches new ideas gradually and then mixes them in fun ways without feeling cheap. There are a few bumps, though. Difficulty can spike here and there—some levels are a breeze, then suddenly you hit a wall. I’d also love optional hint tiers and maybe a few extra modes/challenges for replay value. Nothing deal-breaking, just stuff that would make a good thing even better. What I liked: Cozy visuals + chill music Smart, logical puzzles with real “aha” moments Great for short, low-stress sessions Clean, readable interface Could be better: Occasional difficulty spik...
Hidden Pass is a cool tactical RPG with roguelike elements. You can experiment with different builds, jump around three-level maps, smack enemies from high ground (and toss them off — which is extra satisfying). Pros: - Fun Elyrium mechanic: the further you go, the stronger you get… but the higher the risk of losing it all - Lots of classes to choose from - Atmospheric music and beautiful maps — have you seen that tree? Wow! - Tactical battles that really hook you in - Original techno-fantasy storyline — big like Cons: - Maps sometimes repeat, but not a big deal (especially since they’re pretty) - Balance can feel off in spots, and it takes a while to fully power up Verdict: The game pulls you in, especially if you enjoy tactics without excessive grind. Perfect for a couple of runs after work. Yes, it has some rough edges, but the potential is huge. For an indie — absolute fire. Score: 8/10 P.S. Good luck to the devs, can’t wait for updates!
The most ridiculous game ever. You are not only fighting enemies, but yourself is your own enemy : each time you use an action you get poisoned by Elyrium, which is damaging your heroes very badly each turn. And there is no way to prevent this. There is no fun in this mechanic. Refunded.
Won 2 battles, died. Got nothing to show for it. Won 3 battles, Died. Got nothing to show for it. Won 3 battles, died. Nothing gained. No experience carried over from deaths in a roguelite?
This is the first roguelike game I've played, and I have to say I thoroughly enjoyed it. I played on normal difficulty and found it to be pretty balanced. You have a base with buildings you can upgrade over time, where you recruit heroes, build automatons (robots that assist in battle), or level up your heroes. Then, you fight to gain resources, experience, and strengthen your team. Combat is [b] turn-based [/b], and you can modify animation and movement speed in the settings. Movement points and action points are separate, so some enemies can cross the map and still attack—just as you can with certain characters. [b] Battles are enjoyable [/b] thanks to the diverse characters, classes, and skills available. The maps occasionally repeat, but this didn’t bother me. At the start of the game, a short tutorial and prologue are provided to learn the basics, but they do not explain everything. For example, there is a [spoiler] Research Center [/spoiler] you can build and other...
Seems promising! I like this kind of games.
System Requirements
Minimum
- OS *: Windows 7 SP1+
- Processor: Intel® Core™ i3-6100 / AMD® Radeon HD 7870
- Memory: 6 GB RAM
- Graphics: Nvidia® GeForce™ GTX 760 / AMD® Radeon™ HD 7870
- DirectX: Version 10
- Storage: 5 GB available space
- Sound Card: Direct X- compatible soundcard
- Additional Notes: Controller support: 3-button mouse, keyboard and speakers.
Recommended
- OS: Window 10
- Processor: Intel® Core™ i5-4670K / AMD® Ryzen™ 5 2400G
- Memory: 6 GB RAM
- Graphics: Nvidia® GeForce™ GTX 1650 (4GB) / AMD® Radeon™ R9 390X (8GB)
- DirectX: Version 10
- Storage: 5 GB available space
- Sound Card: Direct X- compatible soundcard
- Additional Notes: Controller support: 3-button mouse, keyboard and speakers.
FAQ
How much does Hidden Pass cost?
Hidden Pass costs $19.99.
What are the system requirements for Hidden Pass?
Minimum: Minimum: OS *: Windows 7 SP1+ Processor: Intel® Core™ i3-6100 / AMD® Radeon HD 7870 Memory: 6 GB RAM Graphics: Nvidia® GeForce™ GTX 760 / AMD® Radeon™ HD 7870 DirectX: Version 10 Storage: 5 GB available space Sound Card: Direct X- compatible soundcard Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Recommended: Recommended: OS: Window 10 Processor: Intel® Core™ i5-4670K / AMD® Ryzen™ 5 2400G Memory: 6 GB RAM Graphics: Nvidia® GeForce™ GTX 1650 (4GB) / AMD® Radeon™ R9 390X (8GB) DirectX: Version 10 Storage: 5 GB available space Sound Card: Direct X- compatible soundcard Additional Notes: Controller support: 3-button mouse, keyboard and speakers.
What platforms is Hidden Pass available on?
Hidden Pass is available on Windows PC.
Is Hidden Pass worth buying?
Hidden Pass has 79% positive reviews from 14 players.
When was Hidden Pass released?
Hidden Pass was released on Aug 14, 2025.
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