This game is everything i wanted it to be and more. The progression is amazing and has so much replay-ability. Unique concepts for weapon passives. Like an imp following you and shooting fire at the enemies or, a bell dropping down and as you hit it creates AOE sounds waves to hit enemies. The campaign as you progress has unique random moments of scenery that makes you sit for a second and appreciate it. it isn't just a hack and slash. This game was made with love and care. The atmosphere, the music. Nothing about this game feels grindy but its a grind kind of game. I hope they keep building on this game, im not near finishing the game yet but I have progressed a lot into my skill tree already. Thats my only critique for a game that literally just came out so that means really nothing. 10/10 favorite game in a long while
Game Tags
About This Game
Fluid & strategic melee combat with tight controls
Smooth, responsive and strategic combat mechanics. Think critically and make tactical decisions to ensure your success. Learn your enemies attack patterns and know when to dodge out of the way, when to parry, when to use your ultimate ability and when to strike back. Create your build as you play according to your playstyle: be a master of the elements or go all-in on pure physical damage. Be a speed demon dodging and evading enemies poking them from range with spears, or a slow berserker delivering devastating blows with massive axes.
Randomly generated weapons and upgrades
Almost limitless combinations of weapons in terms of looks and stats. Choose from a wide variety of two-handed swords, fast spears to keep your enemies at range or slow but devastating axes. Each run is unique and you never know what upgrades or weapons you will get as drops from monsters and for completing stages. Adapt and strategize to playthroughs that are never the same.
Unique classes with individual talent trees
Unlock new classes as you progress, each with its unique talent trees and game-changing effects. Choose carefully, as you can only pick one upgrade each stage from a selection of 3 randomly presented options. Be a fire mage destroying everything in your path with massive AOEs, burning damage and multiple projectiles. Or master lightning, shocking your enemies making them vulnerable to your melee attacks. Or take advantage of frost and cold, whizzing in and out of combat applying chill and freeze effects slowing your enemies in their tracks.
Atmospheric dark-fantasy locations
Hack and slash enemies in beautifully hand-crafted locations with randomized layouts on each run. Explore dark dungeons filled with aggressive skeletons, abandoned medieval villages, derelict cathedral libraries and courtyards, or gloomy and ominous cemeteries.
Persistent character progression
Death is not the end. Gain experience the longer you stay alive and improve your character after each playthrough with various perks from the talent tree making you more powerful and more prepared to progress further and further.
Unique enemies and bosses
A variety of powerful adversaries to encounter, each with individual characteristics and abilities. Use different tactics to defeat them, as each type of enemy has different attack patterns and each boss has several phases that you need to strategize against.
Screenshots
User Reviews
35 fps on the second level. unreal devs can't render one room properly.
This game was definitely 10€ worth. Even tho i could manage a whole playthrough in nearly 4 hours. I would say ice spell is totally OP bcs u can get a ton of shield with it. Without that i had no chance in the last chapter haha. Also the axe is kinda OP as well. Sword and spear can be fine, but the dagger is super weak/useless. This 2 brothers who made this game did suuuper well. I also love the map design. I did expect bugs but so far could not find any.
worth the tenner i paid for it, really like how the combat feels, although th abilities feel less exciting than th melee which is sayin something coming from a preferred wizard-playstyle--- gfx are better than decent and the gameplay is solid---looking forward to more thats for sure very fun roguelike, good ol recommend
Fun rogue lite. Consistent dev support. Great deal for your buck. Man if you read this buy already.
Just completed the main campaign and it was a fun few hours. Great on steam deck.
This is pretty fun overall, keep up the work. I really want to see this game finished
The game is fluid and there is some challenge to it even when you have a bunch of boons. I wish you could pick up more than 1 weapon though
This is such a fun game, highly recommended!
Really fun game - can't wait for new content to come out!
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64 bit
- Processor: Intel Core i5-6400 / AMD FX-8320
- Memory: 8 GB RAM
- Graphics: GTX 960 / R9 280
- DirectX: Version 12
- Storage: 11 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64 bit
- Processor: Intel Core i5-7500 / AMD Ryzen 5 1400
- Memory: 12 GB RAM
- Graphics: GTX 1060 / R9 390
- DirectX: Version 12
- Storage: 11 GB available space
FAQ
How much does Darkblade Ascent cost?
Darkblade Ascent costs $10.99.
What are the system requirements for Darkblade Ascent?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64 bit Processor: Intel Core i5-6400 / AMD FX-8320 Memory: 8 GB RAM Graphics: GTX 960 / R9 280 DirectX: Version 12 Storage: 11 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 64 bit Processor: Intel Core i5-7500 / AMD Ryzen 5 1400 Memory: 12 GB RAM Graphics: GTX 1060 / R9 390 DirectX: Version 12 Storage: 11 GB available space
What platforms is Darkblade Ascent available on?
Darkblade Ascent is available on Windows PC.
Is Darkblade Ascent worth buying?
Darkblade Ascent has 84% positive reviews from 31 players.
When was Darkblade Ascent released?
Darkblade Ascent was released on Feb 12, 2025.
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