[h1]Game is a good start but needs work[/h1] [h2]Tutorial[/h2] The tutorial is nice however the spawn locations are in the middle of war zones with no resources there is no way to get to a zone quickly without flying for real world minutes. The tutorial has no instructions on how to get back to a previous location or get to other mining locations from spawn without flying through open space. [h2]Game Play[/h2] In the first 15 minutes of game play my character was spawn killed 5 times by bases with auto turrets at spawn. I then finally got to a place where I could start mining only before dying again but now was 3000 km from spawn with no easy way back. [h2]Servers[/h2] The only server available as of this writing is in Europe. This means the game is barely playable in the USA due to excessive lag, making the game less enjoyable, with more deaths and frustration. To get around the lag I considered setting up a server, to give the game a chance here in the states. After readin...
Project Asteroids
- Release Date:
- May 8, 2024
- Developer:
- Aleksandr Serdiuk
- Publisher:
- Aleksandr Serdiuk
- Platforms:
- Windows
Game Tags
About This Game
Project Asteroids — Online survival game with a focus on PVP
WARNING: This is a hardcore game. You will be killed everywhere and constantly.
Dangers lurk at every turn, and only the strongest will survive.
I have no feelings. I have no fear.
I must work. And I’m working.
My modules are outdated, but as long as they exist, I am useful.
My body is rusted, but as long as I can move, I am useful.
I don’t know where I am, but it doesn’t matter. I know my goal.
To survive.
On an asteroid in one of hundreds of thousands of newly created star systems, use everything that will help you survive:
Explore every corner of this strange universe.
Collect resources, exchange them, or shop at station markets.
Build bases in open space:
Equip them and unlock new crafting recipes.
Upgrade or replace base modules and devices.
Team up with friends or fight other players for:
Rare resources,
A place under the light of a dying star.
Screenshots
User Reviews
The game is crafted with love for Rust and Space Engineers. The developer consistently introduces new mechanics and content. It's delightful to witness the project evolving. I hope it repeats the success story of Rust. P.S. Alexandr you are real Andr and this is your scaphander
It's a decent game for 1€. It's a bit clunky with its building mechanics, and there is no sense of urgency to actually research and build. In your typical survival game you have an urgency to find food, water and shelter to improve your odds of survival. In this game it's all about researching, however from what I've seen there really is no point. I build a base, created a few research stations and workbenches, and then I thought what now? Basically you have no goal other than researching. But i don't think it's a bad game, and besides it flaws it does have its charms.
The game itself has HUGE, and I mean HUGE, Potential, the time I spent playing the game for the first time, I was able to mine, scavenge, and build parts to make a makeshift spaceship, (6 hours total time). Key Points: Base game: Of course I understand this is done by one person only, so the amount already in the game and done is massive respect from me. Mining: Its good, the screen shake should have an option to change it to a lower value for potential sensitive users, this might already be underway. Movement: A few hitches, but overall nothing major, gravity and walking on certain pieces could be improved, such as walking in structures and preventing getting stuck. This might also be underway. Again Massive Respect from me to the dev. Disabled Ship Spawns Near the Sun, and station trading: Right now disabled ship spawn rate probably isn't terrible, aside from the massive amount of guns on the ship, in the future it might be needed to add a disassembly process for guns, and also s...
The game is quite decent, but it's still an early version that needs a lot of polish. Anyway, I had fun playing it. I'll wait for future updates
for a one man dev team its good the crafting is a little complex and collecting materials is slow you will die many times to player placed turrets the progression is very slow after T1 due to lack of materials due to slow material re-spawns and player turrets have played 11 hr so far and not seen a player at all bug reporting is through discord and really needs to be in game over all it will be a good game if the materials/skills/crafting is balanced better
So its very early days, with a lot of content that needs fleshing out, and some assets in need of replacement, however if you can approach it with an open mind understanding its a one man project and it is early access the focus seems to be fixing whats wrong before rushing into more things that will break it which is a positive sign. So far its gone from unplayable with memory leaks and instability with the ships freaking out to something more playable in just a couple of weeks. Dev is active and involved. Overall gameplay does need some balancing out that will come with time im sure. Drawbacks currently are the lack of population and map size feels a bit too small but all in time :)
Really wouldn't mind this game, if it weren't for one issue. I'll get to that. So far, game seems relaxing in its design. Basically just go around shooting rocks with your laser. Gather enough of certain material and you can build via the welder for a base of operation. A small cluster of asteroids for you to move around between to hunt down resources. Simple, straight forward. Nice game. However, the damn red turret keeps popping up. Everywhere that I go. Can't build a base properly, because it pops up and starts shooting. Forcing me to move. Which I did, only for it to find me five minutes later, every damn time. And it is able to destroy parts you place. So, bye bye base. Not sure if the asteroid protector can stop laser turrets from doing damage. Could easily find out, if I could keep storage around to keep any and all resources I get. The red turret destroys those to and keeps me from being to properly go through them. As it kills me before I can properly go through the crate....
I wouldn't play this game yet, it certainly needs a lot of work
Has a unique setting for this type of game. Much more fun with friends.
System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i7-3770 / AMD FX-9590 or better
- Memory: 8 GB RAM
- Graphics: RTX 2060 or better
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Additional Notes: SSD is highly recommended
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i7-4790K / AMD Ryzen 5 1600
- Memory: 16 GB RAM
- Graphics: RTX 2070 or better
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Additional Notes: SSD is highly recommended
FAQ
How much does Project Asteroids cost?
Project Asteroids is completely FREE to play. You can download and play it without any purchase.
What are the system requirements for Project Asteroids?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i7-3770 / AMD FX-9590 or better Memory: 8 GB RAM Graphics: RTX 2060 or better DirectX: Version 11 Network: Broadband Internet connection Storage: 2 GB available space Additional Notes: SSD is highly recommended Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i7-4790K / AMD Ryzen 5 1600 Memory: 16 GB RAM Graphics: RTX 2070 or better DirectX: Version 12 Network: Broadband Internet connection Storage: 2 GB available space Additional Notes: SSD is highly recommended
What platforms is Project Asteroids available on?
Project Asteroids is available on Windows PC.
Is Project Asteroids worth buying?
Project Asteroids has 59% positive reviews from 22 players.
When was Project Asteroids released?
Project Asteroids was released on May 8, 2024.
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