Though the game was short, I enjoyed Gone Home. I liked the general atmosphere: the music, the creaking wood, dimly lit hallways. It took a bit of brainpower, but I did enjoy piecing together who was who, and uncovering the family dynamic. I also enjoyed learning about Katie and her relationship with Lonnie. The progressive unfolding of the narrative was logical to me and made sense as you explored the house. By the end, it all came together nicely. I did find that taking a couple of breaks was helpful, as it was a lot of reading. Based on some of the reviews of this game I read, it seems like some folks fixated on the LGBTQ themes. To be honest with you, I didn't personally have an issue with it. The narrative felt convincing/compelling enough to me, and I enjoyed learning about Sam's/Lonnie's relationship. I personally dislike it when stuff like identity is shoehorned into movies/games and beats you over the head with it. I much prefer when a game treats its characters as real life...
Gone Home
- Release Date:
- Aug 15, 2013
- Metacritic:
- 86
- Developer:
- Fullbright
- Publisher:
- Serenity Forge, Fullbright
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
Official Languages/Achievements Update Available Now!
We're excited to announce that at long last, we're updating the PC version of Gone Home with some extra features from our console release! First and foremost, Gone Home now includes official language support for:
French
Italian
German
Spanish
Japanese
Russian
Brazilian Portuguese
Simplified Chinese!
Of course, your favorite fan translations will still work as well.
We've also added Steam Achievements, as well as Steam Cloud Saves, and a general engine upgrade to a newer version of Unity that should improve performance and compatibility. These updates, aside from specifically Steam-based features, will be coming to DRM-free platforms as well.
If you have any issues after applying the patch, please visit the Technical Support forum at or email our partners at General Arcade at [email protected]
Known issues:
* Commentary subtitles and Achievements are not yet translated in Russian and Portuguese.
Thanks for playing!
About the Game
June 7th, 1995. 1:15 AMYou arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.
Go Home Again.
Key Features
- A Personal Story: Created by veterans of the BioShock series and the story team behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.
- An Immersive Place: Return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.
- No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.
- Fully Interactive Investigation: Discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.
- Behind-The-Scenes Commentary: Over 90 minutes of commentary by the developers, musicians, and voice talent behind Gone Home. Access Commentary mode by clicking the Modifiers button when starting a new game!
Screenshots
User Reviews
I would give this game a sideways thumb if I could. I really enjoyed the story, and the way the clues filled in the gaps. But the walking speed is painfully slow (on the current patch, at least), and because it's so short, I think it's currently overpriced. I would recommend buying it on sale.
i wasent prepared for an hour long emotinal ride making me cry and be happy at the same time
yuri
a short and beautiful game. the voice acting was phenomenal and you could really feel the emotion behind it. the atmosphere and hints of a ghost haunting the place was a nice touch. the game can be finished very quickly but i enjoyed walking around listening to the notes, reading and learning the backstory of everyone, and i think that's where the beauty in this game lies. the environmental storytelling is this game is amazing. i'm leaving out details because the game is best when you experience everything alongside kate. 10/10 game.
my girls :(((
BAF
I bought this game a while a go it was on sale. And honestly I just found it very boring. I will never play it again. It just wasn't fun in my opinion.
Gone Home is a game with simple premise. You arrive at a mansion and need to find out what happened there, the game doesn't tell you that. Which I enjoy very much. You will follow the story of Sam which left letters across the house for you to find. There is no time trial for you to complete, at least not in your first playthrough, no specific challenge. Take your time and try to read as much as possible. The voice actress of Sam, done by Sarah Grayson, is one of the highlights of the game. You can feel the emotions in her voice in subtle ways that can make you feel what Sam is feeling. That together with the music makes the story telling one of the best I ever experienced. My only complain is the controls that feel a bit stiff, but you get used to it very quick. After all of that I can say for sure the this has become one of the best games I have ever played! I think everyone should try it!
Loved the LGBTQ+ reference in this game. It feels a bit spooky, but it's not actually scary at all. I really enjoyed finding all the journal entries and learning Sam's story. The house you explore is wild, with secret passages and half finished rooms, and I personally couldn't imagine living there. Hah! But for the purpose of the game, it felt like the perfect setting to figure out what was going on. There were so many items and things to look at that just really felt insightful into learning about the family that lives in this house. Going through the commentary playthrough after the first was also really fun and I wish more games did this. It was really cool hearing how and why the game was designed the way it was and getting explanations for some of the elements. :) Most of my play time was spent exploring all the nooks and crannies on two playthroughs (second one was with commentary mode enabled). All told it took 4 playthroughs to get all the achievements (including the two for s...
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System Requirements
Minimum
• Windows 7 SP1 or higher
• 1.80GHz Processor
• 2GB Memory
• DX10 Video card with 512MB of VRAM
• (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
• 2GB HDD space
FAQ
How much does Gone Home cost?
Gone Home costs $14.99.
What are the system requirements for Gone Home?
Minimum: Minimum: • Windows 7 SP1 or higher • 1.80GHz Processor • 2GB Memory • DX10 Video card with 512MB of VRAM • (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8) • 2GB HDD space
What platforms is Gone Home available on?
Gone Home is available on Windows PC, macOS, Linux.
Is Gone Home worth buying?
Gone Home has 61% positive reviews from 28 players. Metacritic score: 86/100.
When was Gone Home released?
Gone Home was released on Aug 15, 2013.
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