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Bad Hotel

$4.99
Release Date:
Developer:
Lucky Frame
Publisher:
Lucky Frame
Platforms:
Windows Mac Linux
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About This Game

IGF FINALIST 2013
BAFTA WINNER 2012
TIGA AWARD FINALIST 2012

1. Build Hotel.
2. Make Music.
3. Stop Tadstock.

An insane hybrid of a tower defense game and a procedural music toy with tons of bullets (and healthy number of Wu-Tang references and credit crunch satire).

The hit game for iOS now available on Windows and Mac! You are a budding entrepreneur, whose hotel is rather unfortunately located within the territory of Tarnation Tadstock, the Texas Tyrant. Your only defense against Tadstock’s army of seagulls, rats, yetis, and more is to build your hotel as quickly and intelligently as possible, using an array of increasingly sophisticated weapons.

The beautiful artwork, quirky storyline, and frantic gameplay all work seamlessly together with a generative music system, which creates original music depending on the player’s actions and decisions. The player becomes a composer, creating complex musical structures to defend their hotel. A vast variety of music can be generated, from delicate beach chillout to country banjo techno.

Get the BAFTA-winning game that Kotaku said was "wonderful" and The Guardian called "an unlikely work of minimalist art".

Screenshots

User Reviews

Mostly Negative
57 user reviews
33%
Positive
1 hrs at review
Not Recommended

OVERALL: 46% Gameplay & Controls: 2/5 ♥s Graphics & Visuals: 2/5 ♥s Music & Audio: 3/5 ♥s In writing this review, I'm assuming that most people who are drawn to Bad Hotel were wowed by the haunting music and surreal experience they saw pictured in the trailer, as I was. In short, I'm here to regretfully inform you that the truth behind the matter is that the only thing "insane" about this tower defense hybrid is its learning curve. It's almost safe to say that if Bad Hotel were an RPG, the creators of Dark Souls would be taking note. -Gameplay & Controls- Bad Hotel plays out in a rather straight-forward fashion: as the manager of a hotel in an unexplicably hospitable vacation destination, you must strategically construct rooms to keep your building intact for a specified period of time. Certain rooms garner certain abilities, with some giving your hotel an increased source of income while others come equipped with missiles or gravity-defying mines to blow away any miscreant who...

52 helpful 1 funny
2 hrs at review
Not Recommended

Bad Hotel is pretty bad. It's a hectic game, with not enough breathing room between waves and a stupidly weird difficulty spike at the end of world 2. Plus, simplistic, childish graphics do not equal 'art'. It's a weird idea, and let me tell you that weird games can be some of the best games out there, but this one just doesn't work. I can see it working on an iPhone (like it originally did), but for us PC gamers there are so many other tower defense games out there that are just so much better in its execution. [Rating: 52/100]

48 helpful
2 hrs at review
Not Recommended

This game is very unplesant to play. It might be more fun on a tablet, but on a PC, it's awkward and confusing. I do not recommend this game. It's bad enough that it's the first and only time I ever asked Steam for a refund. They politely declined. :-/

37 helpful 2 funny
6 hrs at review
Recommended

Interesting concept for the classical tower defence game but too simple in its realisation. 6/10

9 helpful
45 min at review
Not Recommended

Super fast pace game that leaves no room for error on the harder levels, which is most of them. You'll be lucky to complete more than two levels in each world. You start with little funds to build & the pay rooms take too long to build enough capital for offencive rooms. The enemies never slow down & most of them destroy a room in one or two hits. The only reason to get this game is if it's in a bundle. The game is so frustrating you'll be uninstalling after a few rounds. There aren't any tooltips or hints as to what new rooms do, you have to figure out in-game & even then most of the rooms aren't obvious as to what they do. After the first world the difficulty curve shoots straight up & there's no way to adjust it, it's just hard for the sake of being hard & sucks any of the fun you were once having.

8 helpful 1 funny
22 min at review
Not Recommended

I absolutely didn't like it. I put in about 15 minutes and then couldn't stand to listen to it any more. Ugh, my ears!

8 helpful
1 hrs at review
Not Recommended

Maybe I shouldn't review a genre I don't really like, but this is a bad game. Some small artistic merit which I might even enjoy if it if it was easier and I could coast through it, but it's pretty frantic.

6 helpful
6 min at review
Not Recommended

annoying "music," annoying gameplay. discommended.

6 helpful
3 hrs at review
Not Recommended

Bad Hotel is a very strange tower defense game...if you can even call it that. You are doing what you can to protect your hotel by adding blocks to it that either shoots, gives you more money or other helpful things. The mechanics are based a lot on a beat so the closer to your hotel you build something the sooner the beat will reach it to trigger it but on many levels this can be overlooked and its more important to build the right block then the placement of it (in my personal experience). Not a game I can recommend as it feels quite shallow and very "meh" in lack of better words. Most achievements are tied to beating the boss in each zone and if you are only in it for achievements you can just skip all other levels and only do the boss fights. There are some major grinds in the game, but thankfully one of them (100,000 rounds fired) can be done while idle if you build things correctly, follow the guide in the community hub for ideas). [b]Time to 100%:[/b] 3-5 hours (depending on l...

5 helpful
1 hrs at review
Recommended

The best way to describe this game is "Bad Hotel is to Missile Command as Populous is to Warcraft". You don't actually control the fire, but you can place the bases. And much like Missile Command was in its day, Bad Hotel is a vivid, psychedelic trip through waves of paranoia. In an age where 99.9% of games described as "atmospheric" tend to be nothing more than blue-green forest hues, gratuitous mist, and Yanni music, Bad Hotel actually manages to create a mood through pure feeling alone. The gameplay becomes almost an incidental afterthought - actions come from the subconscious, reactionary actions that juxtapose nicely with the reactionary hyper-capitalist philosophies sprouted by the Libertarian Monster Manager From Hell who conspires to destroy your hotel for the insurance money. The supposed "learning curve" is ridiculously quick, the basic gist can easily be picked up in ten minutes. Build rooms to make money and act as meatshields, build cannons to fire at stuff. The resultin...

5 helpful 1 funny

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System Requirements

Minimum

Minimum:
  • OS: XP
  • Memory: 1 GB RAM
  • Storage: 150 MB available space

Recommended

Recommended:
  • OS: 7
  • Memory: 2 GB RAM

FAQ

How much does Bad Hotel cost?

Bad Hotel costs $4.99.

What are the system requirements for Bad Hotel?

Minimum: Minimum: OS: XP Memory: 1 GB RAM Storage: 150 MB available space Recommended: Recommended: OS: 7 Memory: 2 GB RAM

What platforms is Bad Hotel available on?

Bad Hotel is available on Windows PC, macOS, Linux.

Is Bad Hotel worth buying?

Bad Hotel has 33% positive reviews from 57 players.

When was Bad Hotel released?

Bad Hotel was released on Oct 16, 2013.

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