Articy:Draft is a must have product for anyone interested in game design. Make no mistake; there is a learning curve to this tool as with any professional grade software. Once you've learned it, the productivity you'll gain will more than make up the initial learning time. I used the team version of Articy:Draft 2.1 in my Game World Creation class, and what it enabled the class to create is beyond anything I was expecting. Pros: It can handle just about any game design task you can throw at it. Complex branching dialogs? Easy. Detailed NPCs with complex relationships? No problem. Have a massive game world with many areas interconnecting? Have at it. And once you're all done, hit the export button and get a nice XML file with all your text content ready for use in your game engine of choice. Cons: * Price. You get what you pay for, but you will pay for it. Regardless of how awesome it is, $200 is a steep price to pay if you're doing this as a hobby. Knock that up to $300 i...
articy:draft
- Developer:
- Articy Software
- Publisher:
- Articy Software
- Platforms:
- Windows
Game Tags
About This Game
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About the Software
articy:draft is a visual environment for the creation and organization of game content. It unites specialized editors for many areas of content design in one coherent tool. All content can be exported into various formats, including XML and Microsoft Office.Things you can do with articy:draft
- Non-linear story design
- Branching conversations
- Screenplays with hyperlinks and Word export
- Story / Dialogue logic with variables / conditions
- Play-through story logic simulation
- Character and object design
- Location planning and mapping
- Content documentation exports (Word, Images)
- Production / localization exports (Excel)
- Export to XML
- and more…
Story, Mission & Quest Design Features
articy:draft makes the creation of interactive, branched content easy. It’s perfect for your narrative structure designs. Each node in your story or mission flowchart can contain an inner flowchart. For example, you can start with a top-level chapter-like structure and break it down into single lines of branching dialog. This nested approach ensures clean and organized flowcharts.
Finally, use the Simulation mode to test your flow logic before you export it. You can also use variables within this visual play-through mode. For instance, if you want a line of dialog only to show up when certain conditions are fulfilled.
Game Object Database Features
articy:draft includes a powerful game object database with a flexible template system. Build everything, from characters, items, spells to weapons and skills. Create your objects as templates and use them wherever you need them.
Location Planning Features
With its build-in location editor, a vector-based 2D drawing tool, you can easily plan your game world and single levels. This editor is an iteration-friendly sketching tool for maps and scenarios. You can place story events, spawn points and trigger zones on the map for planning purposes. For some game genres, the location editor can even produce the actual game output. For example 2D layer-based backgrounds for point’n’click adventures or hidden object games.
Screenshots
User Reviews
This is one awesome tool which I use to detail my RPG campaigns. I can create character sheets & monster sheets with ease, detail the flow of the campaign using Flow Fragments, and using the nesting feature, I can detail the scenarios with supporting documentation. The best and most important feature for me is cross referencing. This allows me to link my maps, NPC locations, NPC images as well as monster images to all the campaign information previously created. Audio & video can also be linked, providing previously recorded dialogue/movies to be used as a gaming session is played. During game play, I constantly refer back to the articy: draft campaign document to keep me grounded in the campaign design while allowing me to create and record impromptu additions to the story and plot lines, as rquired by the PC's actions and motivations.
This is a very powerful tool if you at all interested in video game story writing. You can create branching dialogue paths with ease, or if you want a script version of the story, this can do this as well. I would recommend getting the "DLC" for this software for the extra utilities that this brings. For as high of level of program as this is, and as much as you get, $100 is really not a bad price tag for a professional level design tool.
The 1.5 version is the "HALF" version. What i wanted to mean with half? Well, the SE2 comes with a text editing feature, WOW. So, something that is simple and BASIC in any function and program, is just avaible on the "newest version" of this software, and i really can't accept features like this to worth another Articy Draft whole price. It's just like some other games you have already knowned. They make a whole game, fragment it into a 70 and 30 portion, than sell the 70 as the whole part and then the 30 as a DLC for a nice amount of cash claiming that this last one are a new version, program or DLC Steamers aren't stupid, we are already veteran in the art of "knowing what is really a new feature". I'm not complaining about the price, i'm complaining about a feature that should have been added in the most basic version. Text editing is basic everywhere. One thing is you sell a full car and then a turbo charger as a dlc, another, is to sell a car without doors and then sell the ...
TL;DR: This tool has been amazing to work with and has really helped organize my content but is laggy on lower spec'd machines. I had a system to managing my content, flows, and notes with a hierarchy of folders and files and that system was working to a degree. But it was still more effort than I wanted and keeping track of all the different files and documents was becoming a daunting task. When I saw this tool I wasn't sure what it would do different for me, but even having a single organized source of all the data was a selling point. Then I looked more into the customizable templates, data validation options, visual maps, character maps, and most importantly the journey flows that you can create and was thrilled at the features. That said, I use this on two machines; my dev machine while developing and a laptop when I am out and about and want to log thoughts/ideas. On the dev/gaming machine it runs incredibly smoothly, no issue whatsoever, but on my laptop it is laggy. I won't ...
A very useful tool, especially for creating branching quests. But is too expensive for indies.
This software has been developed with great care and effort. At first I didn't really like it for planning out my game but now I've come back to test out the new features and I must say this software is awesome. If you're a game studio or indie game developer then this software will help you to lay down and plan out your ideas. I recommend this gem. Well done devs
Absolutely love this software. Makes game creating and story writing a breeze! Seriously, forget Word or mindmaps, this is where it is at!
Very awesome software.. highly suggest it if you want to write a story. The node networks are very useful
The power of this tool is limited, however it is a nice instrument to organize your thoughts. P.S. It must be noted that one should have GDD on hand before attempting a game gesign. P.P.S. If you uncertain what GDD means, look here: http://www.gamasutra.com/blogs/JasonBakker/20090604/84211/A_GDD_Template_for_the_Indie_Developer.php
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System Requirements
Minimum
- Operating System:Windows Vista or above
- Processor:2 GHz dual-core
- Memory:4 GB RAM
- Graphics:graphics card with at least 1 GB dedicated memory
- Hard Drive:300 MB HD Space
- Additional:Windows 10, Windows 8/8.1, Windows 7, Windows Vista
Recommended
- Operating System:Windows 7+ (64-Bit)
- Processor:Intel® Core™ i5 fourth generation or similar
- Memory:8 GB RAM
- Graphics:nVidia or AMD graphcis card (no on-board graphics) with 1GB memory or more dedicated video memory
- Hard Drive:300 MB HD Space + space for created project data
- Additional:Windows 10, Windows 8/8.1, Windows 7, Windows Vista (64 Bit system preferred)
FAQ
How much does articy:draft cost?
articy:draft costs Free.
What are the system requirements for articy:draft?
Minimum: Minimum: Operating System:Windows Vista or above Processor:2 GHz dual-core Memory:4 GB RAM Graphics:graphics card with at least 1 GB dedicated memory Hard Drive:300 MB HD Space Additional:Windows 10, Windows 8/8.1, Windows 7, Windows Vista Recommended: Recommended: Operating System:Windows 7+ (64-Bit) Processor:Intel® Core™ i5 fourth generation or similar Memory:8 GB RAM Graphics:nVidia or AMD graphcis card (no on-board graphics) with 1GB memory or more dedicated video memory Hard Drive:300 MB HD Space + space for created project data Additional:Windows 10, Windows 8/8.1, Windows 7, Windows Vista (64 Bit system preferred)
What platforms is articy:draft available on?
articy:draft is available on Windows PC.
Is articy:draft worth buying?
articy:draft has 87% positive reviews from 62 players.
When was articy:draft released?
The release date for articy:draft is not available.
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