This game, even back in 2010 was severly underdeveloped and not ready for the market. 4 Years ahead - not much has changed, and it still is years of active development away from being a playable experience. As a new player you will be forced into a world which doesn't deliver on the promise - there is no open market, everything is ran inside of the large, and veteran corporations who have more than enogh resources to run for years without any otuside mining help. If you will try to earn some money by running missions, you will be stuck in a loop of 1-3 of them that will repeat themselves over, and over and over. Without slightest bit of variation. The traveling in this game is awful, it is very long, tedious, and will consume vast majority of your gameplay. And on top of that, it doesn't benefit you much to be at this time in front of your screen as speed-ups are rare and sparce, and autipilot tends to use most of them anywa. So most of your experience while trying to play this game ...
Perpetuum
- Release Date:
- Oct 17, 2014
- Developer:
- Avatar Creations
- Publisher:
- Gamestorm Ltd
- Platforms:
- Windows
Game Tags
About This Game
Community servers
Perpetuum's official development is now discontinued, and the official server has been shut down on January 25th, 2018.
However, we have developed a standalone server app that anyone can use to set up a private Perpetuum server where others can join and play together. We have also released the source code for the server which helps the Perpetuum community in further development and bug fixing.
For more information on the standalone server, see our announcements here and here and take a look at the discussion forums for more details on the community projects.
About the Game
Perpetuum is a persistent, sandbox, single server, massively multiplayer sci-fi rpg (MMORPG). Control huge robots and mechs to gain access to an alien planet's resources and knowledge, amass huge wealth, or even claim part of the world for yourself using terraforming and complex infrastructure.
Main Features
- Sci-Fi Setting – Perpetuum is set in a unique sci-fi environment inhabited by robots and alien technology.
- Persistent Game World – Perpetuum features a large, persistent, single shard online game world. Players all play on the same server together. Changes made to the game world by players are permanent.
- Industry – Perpetuum features a complex, multi-tier industrial system that enables players to have both small and large scale industrial operations.
- Economy – The economy is completely player driven. Other than basic items, everything on the market is manufactured by players, the prices dictated by supply and demand.
- Player-Built Infrastructure – Players are able to raise their own settlements in the unoccupied areas of the Perpetuum world, where they are able to enforce their own rules as they see fit.
- Terraforming – Players are able to form the world of Nia as they see fit to aid their goals. The terrain can be raised or lowered in certain areas and thus settlements can be protected by intricate strongholds, and temporary shelters can be created in the heat of battle to protect vulnerable allies. It's all up to the player's imagination.
- Character Progression – Time-based character progression requires no grind and provides a level playing field for casual and hardcore players alike.
- Large Scale PvP – Players are able to clash in huge battles for control of territory and resources. Formable terrain, destructible scenery and player built infrastructure all play key roles in the course of war.
- High Customizability – Players of Perpetuum have a large number of ways to customize their robots for the various goals they strive towards.
- Natural Processes – The Perpetuum game world always changes through natural processes. Destroyed plants grow back and spread, and outmined resources replenish over time.
Screenshots
User Reviews
I genuinely like this game. My standards are not your standards. All I ask is you do your research. This game does not reveal itself in your first pass. 6000+ hours and I am still learning. [h1]Background[/h1] Perpetuum is an indie, sci-fi, sandbox mmo, with target-to-shoot combat with cover/Line-of-sight obstacles, 3rd person WASD piloting (with auto-pilot outside of combat). Player-driven market, player-run organizations (corps), open and closed pvp zones to accommodate all play styles, hardcore/casual. No griefing, no crime/punishment system. [b]Disclaimer[/b] This is not Mechwarrior. This is not an FPS. This is not a AAA subscription MMO by a big publisher. This is an indie developer team, that loves their work, and want to share it with others, and for a very affordable price. And its Not pay-to-win. I think most negative reviews can be summed up with expectations for a game it clearly wasn't but research was not done. TL;DR Do your research! There are screenshots and...
I'm going to write an unbiased review as possible, this is coming from a person who has played many, many games, across many genres. The good and bad in no particular order: 1.Now as it stands, the UI is atrocious, especially for a game where so much attention is needed to information on the screen for you to get around and do things, anyone with even slightly poor eyesight will probably be annoyed and have a hard time reading the font size that is unchangeable (as far as I could tell) on the UI, I know I was annoyed and my eyesight isn't bad enough to warrant glasses or contact lenses. (bad) 2. The World does seem to be alive, with things going on around you, though when I played there hadn't been that many people on, but I found some nonetheless, and the possibilities for exploration are very, very great. (good) 3. The Tutorial is very, very well put together, you learn everything you need to, to get started in the game. Though the tutorial check list seems a bit daunting at fi...
This is mostly EVE, with robots instead spaceships, no monthly fees, player driven market, skills development with time... If you enjoy EVE, or can't afford it... this is you only alternative for EVE Online, and now it comes with a server selector, even you can make your own server; though i prefer the Sequer.NL server: OpenPerpetuum project.
I really wanted to like this game - no subscriptions and a player-driven economy? Sounds great :) Throw in a sci-fi setting? Now you're getting my juices flowing! Unfortunately two things let this game down - the environments, while pleasant enough, are lacklustre in terms of context (there isn't any). On each island you're just presented with a landscape plus "frills" which include frankly derpy looking vegetation and buildings which not only serve no purpose but also which aren't even attributed a purpose - they're just there. Secondly, the graphics are really poorly implemented. They're not good graphics in the first place and I have a half-decent and modern GPU-processor combo, yet I had appalling framerates. The worst of it is that this wasn't a product of the engine being really great, or of not having suitable graphical nerfs included in the menu - the framerates for me were low even with all the graphics settings turned right down and, worst of all, seemed to drop off a...
Long time EVE player who took notice over this game due to Steam recommending it after binging hard in New Eden, and reading about how it plays similar to EVE, only with mechs as opposed to space ships. What I found was a playable game, but one that makes EVE the clearer choice for those who can afford the monthly sub. First order of business is that Perptuum is only Early Access as a Steam title. It has existed since late 2010, and as such, will be reviewed fully on the merit of what it has presented to me during my brief playtime, with its four and a half years worth of content. Good + DEV Zoom seems to mingle with the players quite often, both on the forums, as well as ingame. Most games have the developers stay just out of reach of players, but this game always has this one team member accessible for a good portion of the day by day, which I applaud for a show of passion. + Newbie Island is a thing here in Perp. I'm going to list this also as a con later on, since I feel the tr...
I might be biased, but I like sandbox MMOs and theres so few true ones out there, but this is one of them. Sandbox MMOs are usually only targeted towards a very small community of players and Perpetuum isnt any different. It has a decently low population compared to many other typical class/level/themepark MMOs. However, it doesnt lack any proper tools or contents. Everything needed in the game is in there. Some things could definatly get a little overhaul, like organisation and UI for corps (alliances?) ect. but nothing is truly missing, its in there and it works.
Edit: I have removed my previous review to update based on new management situation. So I purchased this game after it launched on steam but it had been live for several years prior to being released on steam so plenty of vets when I joined. I still see a lot of the same people that cant seem to put the game down and now I find myself in the same boat. I came from eve and really enjoyed its industry and pvp but without going too far in detail, if you enjoyed pvp in eve then you will love the mechanics for the pvp on perp. UI needs some love but its the result of a completely homegrown engine. Since I purchased the game almost 7 years ago, I have come and gone in my activity but what has really changed things for the better has been the original developers moving on to other projects and giving individuals the ability to create their own images of Nia and their own servers. The main group of veterans that remained on the live server, coordinated to create something great. The Open ...
This is a fantastic game over all, with more than enough to do to keep you occupied and happy for quite a while. The only negative thing I can think of is the player base. There are two angles to this. First: There's not many people that play this. Second: some of the people who actually do paly this are nothing but trolls who only play the game so they can be dicks to other players. Despite this, the game is pretty sweet and I'll be playing for a long time, even if I only play it to get rid of the infestation of trolls on Perpetuum.
I wanted to like this game, I really did. The game seems quite polished and easy to pick up. Although it is basically just EVE with Mechs instead of ships, I really don't think it brings anything new to the table. Unfortunately...well, here's an analogy: it's like owning a sweet car but you always have to car-pool with a foul-mouthed misanthrope who continually demonstrates surprising immaturity. The most vocal component of the community really lets this game down. Shame.
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System Requirements
Minimum
- OS *: Windows XP
- Processor: 2 GHz Intel or AMD processor
- Memory: 2 GB RAM
- Graphics: NVIDIA or AMD 3D graphics card with Shader Model 3.0 support
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 3 GB available space
- Sound Card: DirectX compatible sound card
- Additional Notes: Integrated graphics processors like the Intel GMA series might work but are not officially supported. The ATI Radeon X1000 series is not supported because it does not fully comply with Shader Model 3.0 standards.
Recommended
- OS *: Windows 7/8/10
- Processor: 2 Ghz multicore Intel or AMD processor
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX260 or higher / AMD Radeon HD 4870 or higher
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 3 GB available space
- Sound Card: DirectX compatible sound card
FAQ
How much does Perpetuum cost?
Perpetuum is completely FREE to play. You can download and play it without any purchase.
What are the system requirements for Perpetuum?
Minimum: Minimum: OS *: Windows XP Processor: 2 GHz Intel or AMD processor Memory: 2 GB RAM Graphics: NVIDIA or AMD 3D graphics card with Shader Model 3.0 support DirectX: Version 9.0c Network: Broadband Internet connection Storage: 3 GB available space Sound Card: DirectX compatible sound card Additional Notes: Integrated graphics processors like the Intel GMA series might work but are not officially supported. The ATI Radeon X1000 series is not supported because it does not fully comply with Shader Model 3.0 standards. Recommended: Recommended: OS *: Windows 7/8/10 Processor: 2 Ghz multicore Intel or AMD processor Memory: 4 GB RAM Graphics: NVIDIA GTX260 or higher / AMD Radeon HD 4870 or higher DirectX: Version 9.0c Network: Broadband Internet connection Storage: 3 GB available space Sound Card: DirectX compatible sound card
What platforms is Perpetuum available on?
Perpetuum is available on Windows PC.
Is Perpetuum worth buying?
Perpetuum has 81% positive reviews from 100 players.
When was Perpetuum released?
Perpetuum was released on Oct 17, 2014.
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