Garry's Mod
Garry's Mod is a physics sandbox. There aren't any predefined aims or goals. We give you the tool...
1. Optimization of light efficiency × for the three images
2, the skill of all light efficiency optimization ×
3. Add big map clouds, wind, fallen leaves, moving trees, snow, fireflies, waterfalls, all sound effects ×
4. OCC technology optimization of three graphs ×
5, the maximum field of view is increased by 1200 to 2000 ×
6, small map carefully do ×
7, the initial point change ×
8, opening animation optimization ×
9, the main menu new BUG fix, the main menu using Mosaic filter ×
10, mouse pointer display and hide bugs ×
11. Light efficiency optimization of the three images ×
12, skills all light efficiency optimization ×
13, add big map clouds, wind, fallen leaves, moving trees, snow, fireflies, waterfalls falling effects, all sound effects ×
14. OCC technology optimization of three graphs ×
15, the maximum field of view is increased by 1200 to 2000 ×
Small map carefully do ×
17, the initial point change ×
18, opening animation optimization ×
19, the main menu new BUG fix, the main menu using Mosaic filter ×
20, mouse pointer show and hide bugs ×
21, brightness flood 0.8 to 0.3 ×
22, the defense appears a small magic array ×
23, treasure box effect adjustment ×
24, prompt the system to speed up, and limited to 12, so as not to drop frames ×
25, map small modification, fill holes ×
26 Either remove the looming effect of the vortex Sakuya on the right side of the Red Devil Hall door, or enlarge it, or you can't see it at all. x
27 I don't know why there is a scene of Sakuya being flattened (press the space and then change the size after the next sentence)×
28.C attacks are also useless... Maybe if we changed it to a high-damage explosion with multiple barrage... It's changed to 17 barrage x
29. If the transfer magic button is changed to E, R or F, it will feel much better. x
30. If you can increase the attack range of the sprint attack, the hit rate is too touching... 1 to 8 x
31. Attack range increased by 1 to 3×
32. Add some time x to the first two paragraphs
33. Maybe refresh some more monsters in the world? x
34 Remove cutscenes with tasks greater than or equal to 15 ×
35, the essence of the void pick width adjustment ×
36, two miss 0 figure adjustment ×
The mummy walks half as slowly
Werewolf vampire aristocrat AI smart ×
39, jump mission reset world level ×
40. Change Task 8 to 2000 ×
41. GameItem pick range increased ×
42. Increased Void ×
43, speed up the disappearance of goods pickup ×
44, high progress also refresh the big map of the torn space of the monster ×
45. Bee attack frequency modified 0.1 to 0.5 ×
46, C barrage launched more than 40 lightning balls ×
47, limit the number of monsters in the world increased to 200, a brush 40 ×
48. Increase the attack range of DA and A again ×
49, upper value +200, fall value +500
50, plot optimization of the main menu ×(dubbing has not been changed)
51. Dialogue optimization
52. Bees attack and attack sounds ✖
53. Fixed the battle area falling out and unable to return to the initial point ✖
54, let the gun can track the monster, so kill a hundred bees is much easier ✖
55, fix each task will be automatically saved after completion, instead of specially going to the NPC around F1 specially saved ✖
56, make NPC prompts around the F1 menu, E key dialogue, and the dialogue process prompts the space next sentence ✖
57, every 5 monsters killed put Remilia's voice (three) and subtitles ✖
58. Remove air walls (including combat scenes) ✖
59. Do not reset to the default defense mode ✖ during transfer
60, change the action of C barrage ✖
Bullet screen tracks the enemy, but physical art does not track the enemy ✖
62. Switch back to a 64-bit Windows program ✖
63, do a Steam achievement killed a thousand monsters ✖
1000 monsters
64. Place a space button on the main menu to alert players to the next dialog ✖
Let the brush faster and more ✖
66. Further speed up the vanishing time of item pickup and optimize the meaning of reward words ✖
67. Optimized the explosion effects of B Barrage and the light effects of fallen items ✖
68. Optimize honeybee attack range ✖
69. The main menu displays steam login name ✖
70, pick up item name extension optimization ✖
71. Remilia C Barrage range increased ✖
72, Miss three position BUG ×
73, Kill five strange Remilia speak to change to ten strange speak ×
74. Find ten chests of STEAM achievement ×
75. Find 100 chests of STEAM achievement ×
76, save the picture quality value, and apply the saved picture quality data × after enabling the game
77, Remove the prayer action, add a new x
78. The space prompt button picture of the dialog system is adjusted to normal ×
79, fire particle effect adjustment ×
80, drop items light effect adjustment ×
81, large map later effect brightness lower brightness flood 0.3 to 0.12 ×
82, small map ICO icon replacement, a closer look can be seen from the top looking down Remilia ×
83, optimize the enemy mode ×
84. Enhanced C Barrage duration ×
85. Limit the number of dropped items to 133 ×
86, start screen cutscene time optimization ×
87, reduce the bee moving speed ×
88, optimize the main menu Remilia can move the so-called BUG or so-called "technical insufficiency" ×
1、三个图的光效优化 ×
2、技能全体光效优化 ×
3、增加大地图云彩、风、落叶、会动的树、雪、萤火虫、瀑布落下特效、所有的音效 ×
4、三个图的OCC技术优化 ×
5、最大视野范围调大 1200改2000 ×
6、小地图用心做 ×
7、初始点位改变 ×
8、开场动画优化 ×
9、主菜单新的BUG修复、主菜单使用马赛克滤镜 ×
10、鼠标指针显示和隐藏的BUG ×
11、三个图的光效优化 ×
12、技能全体光效优化 ×
13、增加大地图云彩、风、落叶、会动的树、雪、萤火虫、瀑布落下特效、所有的音效 ×
14、三个图的OCC技术优化 ×
15、最大视野范围调大 1200改2000 ×
16、小地图用心做 ×
17、初始点位改变 ×
18、开场动画优化 ×
19、主菜单新的BUG修复、主菜单使用马赛克滤镜 ×
20、鼠标指针显示和隐藏的BUG ×
21、亮度泛光0.8改0.3 ×
22、防御出现一个小的魔法阵 ×
23、宝箱出现效果调整 ×
24、提示系统加快速度,并且限制在12个以内,以免掉帧 ×
25、地图小修改,补窟窿 ×
26 要么把红魔馆大门右边咲夜那个漩涡的若隐若现效果去掉,要么放大一下,不然根本看不见... ×
27 不知道为什么有一幕咲夜被拉扁的画面(按了空格下一句之后再改变大小)×
28.C攻击也很没用...如果改成多弹幕的高伤害范围爆炸或许还好... 改成了17个弹幕×
29.如果传送魔法按键改成E、R或者F手感会好不少。×
30.可以的话增加一下冲刺攻击的攻击范围吧,命中率太感人了... 1改8×
31.普攻距离增加 1改3×
32.开场那两段话的时间增加一些时间×
33.或许可以在世界里多刷新点怪物?×
34 去掉任务大于或等于15的过场动画×
35、虚空的精华拾取宽度调整×
36、二小姐0号图调整×
37、木乃伊走得慢一半×
38、狼人吸血鬼贵族AI调机敏×
39、跳任务重置世界等级×
40、任务8改成2000只 ×
41、GameItem拾取范围增大 ×
42、加高虚空×
43、加快物品拾取消失速度×
44、高进度也刷新大地图的撕裂的空间的怪物×
45、小蜜蜂攻击频率修正 0.1改0.5 ×
46、C弹幕发射四十几个雷电球 ×
47、限制世界怪物数提高到200,一次刷40个 ×
48、再次提高DA和A的攻击距离 ×
49、上头值+200,堕落值+500
50、主菜单的剧情优化×(配音还没改)
51、对话优化
52、蜜蜂会攻击还有攻击声音✖
53、修复战斗区域掉出去无法回到初始点位 ✖
54、让神枪可以追踪怪物,这样杀一百只蜜蜂就简单多了 ✖
55、修复每个任务完成后都会自动保存,而不用特地去NPC周围按F1特地的保存了 ✖
56、做出NPC周围提示F1菜单、E键对话,还有对话过程中提示空格下一句 ✖
57、每打死5个怪放蕾米莉亚的配音(三个)还有字幕 ✖
58、去掉空气墙(包括战斗场景) ✖
59、传送的时候不重置为默认的防御模式 ✖
60、换C弹幕的动作 ✖
61、弹幕追踪敌人,但体术不追踪敌人 ✖
62、改回64位的Windows程序 ✖
63、做一个Steam成就 杀死了一千只怪物 ✖
1000只怪
64、在主菜单页面放置空格按键 提醒玩家可以进入下一条对话 ✖
65、让刷怪更快更多 ✖
66、进一步调快物品拾取的消失时间和奖励词语义优化 ✖
67、优化B弹幕的爆炸特效还有掉落的物品的光效优化 ✖
68、优化小蜜蜂攻击范围 ✖
69、主菜单显示steam登陆名称显示✖
70、拾取物品名称扩展优化 ✖
71、蕾米莉亚C弹幕范围增大 ✖
72、三小姐位置BUG ×
73、杀死五个怪蕾米莉亚说话改成十个怪说话 ×
74、找到十个宝箱的STEAM成就 ×
75、找到一百个宝箱的STEAM成就 ×
76、保存画质数值、并在启用游戏后应用保存的画质数据 ×
77、去除祈祷动作,新增一个别的 ×
78、对话系统的空格提示按钮图片调整为正常 ×
79、火堆粒子效果调整 ×
80、掉落物品光效调整 ×
81、大地图后期效果亮度调低 亮度泛光0.3改0.12 ×
82、小地图ICO图标更换,仔细看可以看出是一个从上往下看的蕾米莉亚 ×
83、优化索敌方式 ×
84、增强C弹幕持续时间 ×
85、限制掉落物品数量为133个 ×
86、启动画面过场时间优化 ×
87、降低小蜜蜂移动速度 ×
88、优化主菜单蕾米莉亚可以动的所谓BUG或所谓的“技术力不足” ×







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TuHou Remilia - Begin Of Scarlet Family costs $6.99.
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 Processor: i3-7300 Memory: 8 GB RAM Graphics: GTX 950 Storage: 5 GB available space Sound Card: The integrated sound card Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 11 Processor: AMD 3600X Memory: 16 GB RAM Graphics: RTX 2060 Storage: 10 GB available space Sound Card: The integrated sound card
TuHou Remilia - Begin Of Scarlet Family is available on Windows PC.
TuHou Remilia - Begin Of Scarlet Family has 0% positive reviews from 1 players.
TuHou Remilia - Begin Of Scarlet Family was released on Nov 18, 2022.
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