Another unfinished, unpolished "project" passed off as a game that appears to have been abandoned by the developer. Playable beta at best in its current state.
Target React Force
- Release Date:
- Nov 18, 2022
- Developer:
- Inside Universe
- Publisher:
- Inside Universe
- Platforms:
- Windows
Game Tags
About This Game

- Sharpen and develop your skills and tactics against the randomly spawned soft targets.
- Practice your reload speeds and your side arm transitions at the firing range

- Use the Intel/Planning Room to plot out your plans and tactics.
- What entrance point do you think is the best?
- How will you maneuver?
- What areas will you clear first and prioritise?
- When and where will you use your flashbangs?
- What weapon will you take?
- What entrance point do you think is the best?

- Execute your plan against live targets.
- Do you have the trigger discipline?
- Do you have the shot?
- Do you have what it takes?

- True random spawn system to make each time unpredictable and replayable.
- Live targets will also randomly move throughout the layout to keep you on your toes.
- Each layout will also have a random amount of targets and civilians so you never know how much or how little to expect each time.

- There won't be any hand holding here, for example it's on you to be aware of how much you're shooting. There won't be any ammo counters, it's all on you not to get caught out.
- In the heat of the moment did you fail to fully arm your gun? There won't be any highlighted parts to help you out. Remain calm and quickly fix your issue or quickly transition to your sidearm.
- if you go through a doorway without lowering your gun, you will find your gun being blocked by a wall and will be unable to shoot your target.
Made by one person (my first game)
Contact email: [email protected]
Screenshots
User Reviews
Is this game good? No. Is this game fun? Kinda. this game has a lot of potential. it's gonna need a lot of work but it's possible. the weapons feel pretty bad, the loadout system is pretty bad, I couldn't count the amount of times I dropped my guns. The throwing is pretty bad (flash bangs don't really go far no matter how hard you throw them). everything feels really janky, and that sucks because a vr QCB shooter would be amazing. this game scratched that itch for about 30 minutes before it got pretty boring. I hope the dev continues to support the game. it could be good, but right now, 12$ is a lot
Great game! Fun for practicing CQB room clearing / Techniques Bought Target React Force back in November of last year and have been enjoying it since, Updates so far have been awesome From being able to use Flex-Cuffs and opening the door with the actual doorknobs It’s the little things that can make a difference, P.S. Maybe a new feature for selector switch. Instead of cycling through the fire positions (hold) Button assigned to set back to | SAFE | just a idea that came to me when I was playing. “ Open door see threat switch safety to fire shoot threat down area clear (hold) assigned Button for selector switch to rest to | SAFE | GUN Calibration Option would be great as well. Love the game keep up the good work FROSTY
The game is fantastic but the AI absorb the bullets but if it tried to be like Ready or Not or Onward it would take 3 to 5 depending on what the enemy is wearing like armor or just a shirt and pants and the guns have collision with the walls and people so you have to watch out for your muzzle and the AI feels like they have aim bot.The game could use some more work on it and if they polish it and make it a little bit smoother with the griping and guns could have a pretty good shot at making this game very popular game because everyone that plays realistic game would love to play this but at the same time it has to be fixed but it's a pretty good game and they have scratched the surface of a CQB shooter :)
The tracking on this game is very poor and as a result I found myself reminiscing to my Samsung Odyssey days of VR where my tracking was lost so fast that I had to move slowly, but now I'm on an index and there's zero reason movement should feel sluggish like this. I think I understand what the developer was trying to go for, adding weight to our movement but it is executed terribly. The game is incredibly repetitive and there just isn't enough to keep me here. I am completely open to more in the future but not at $15 (and that's on winter sale). This game is at best, worth $5. edit: $13 is what I paid, my mistake. Got it refunded.
good
If you have a index, don't get this game. the grip is toggle based for some godforsaken reason, and considering they've had multiple updates trying to address grip bugs I'm not exactly hopeful. But hey, maybe they'll drop a massive overhaul because good god this game needs it.
positive review because this game has potential. wouldn't actually recommend in its current state. let this game get some more time in the oven. like the concept. keep at it, dev(s) (Edit Nov 2023) No updates in months. Looks to be abandoned.
It's alright - not great, not terrible. Playing on Quest 2, Im experiencinig nauseating head bobbing and unnatural movement. Changing graphical settings doesnt work. For the gameplay itself: - the gunplay is decent, although it can get a bit clunky at times, and the weapons are low quality. You can drop a magazine from an AK and MP5 like an AR with a mag release button, which isn't the case, but it's a minor detail. The red dot sight is super dim for some reason. Its very cool that guns have collisions though. - the overall graphics are rather simplistic and very blocky, which is understandable for a low budget VR training game - AI behavior surprisingly good, the bots don't react if you're not in their line of sight - The briefing room rocks, being able to paint on the miniature and place markers, although the physics on the whiteboard markers are funny (they can just stay pointing straight up if you leave it like this) Definitely looking forward to a Multiplayer mode, and an impr...
Excellent for CQB training!
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System Requirements
Minimum
- OS: Windows 10
- Processor: Intel Core i5-4590
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 970
- Storage: 3 GB available space
- VR Support: SteamVR or OpenXR. Standing Only
FAQ
How much does Target React Force cost?
Target React Force costs $12.99.
What are the system requirements for Target React Force?
Minimum: Minimum: OS: Windows 10 Processor: Intel Core i5-4590 Memory: 8 GB RAM Graphics: NVIDIA GTX 970 Storage: 3 GB available space VR Support: SteamVR or OpenXR. Standing Only
What platforms is Target React Force available on?
Target React Force is available on Windows PC.
Is Target React Force worth buying?
Target React Force has 50% positive reviews from 14 players.
When was Target React Force released?
Target React Force was released on Nov 18, 2022.
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