Cons: The visuals Pros: Just about everything else The dated graphics might put you off at first, but behind that rough exterior lies a surprisingly great game. 놀랍게도 재밌습니다.
Game Tags
About This Game
Your friend, the former Guild Master of the declining Adventurer Guild, has died and named you his successor. Will you lead the Guild to fame and glory? Or will it finally disband under your leadership?
Our Adventurer Guild is a game about managing an Adventurer Guild. Accept quests to raise the reputation of your Guild. Lead your adventurers in quests to explore and battle foes in turnbased tactical combat. Keep an eye on the mood and relationships of your adventurers. Raise and grow them and watch as they make a name for themselves.
Features
Become the Guild Master of the Adventurer Guild
Manage your Guild and your adventurers. Do not let the Guild fall to ruin and lead your adventurers to a better future.
Turnbased tactical battles
Fight in deadly gridbased tactical battles against dozens of different enemies with their own unique skills. Take advantage of the Bravery System to push your adventurers to their limit. Will they overcome the odds and turn the tide of battle or will they break under the pressure?
Memorable Characters
Your adventurers have their own traits and characteristics. Watch them grow and develop relationships with each other. Will they stay the way they are or will the life of an adventurer mark them?
Build your Adventurer
Train your adventurers to become legends. Choose from a variety of different classes each with their own skill trees to explore. Customize their appearances and create a party to your liking.
Crafting
Use the materials your adventurers find on their quests and craft them items that will help them on their next adventure.
Meet the Cast
Meet several Characters who will help you on your path to restore the Adventurer Guild. Each one with their own personal stories and personalities.
Screenshots
User Reviews
Great game. Surprisingly detailed. They do a good job of slowly feeding your new features and equipment to use against bigger and bigger threats. Manage a group of dozens of adventurers that you send out on a few different types of quests and tasks. Work at making them better and getting access to cool new classes. Good balance of scripted plot and random events. Also really cheap. I got more hours out of this than many more expensive games.
Brilliant ideas executed sloppily. The combat is fun and interesting, and you are incentivized to avoid it at all costs. Because it takes so freaking long, you can gain experience and resources something like five or ten times faster just by avoiding enemies and scouting. The stat growth is weird, you're sort of penalized for using classes that make sense for your party and are encouraged to use a few specific classes with good stat growth. Combat is extremely slow, and you might expect to spend several hours on one random "clear the area" type mission. It hurts that this game is so clunky, because there are so many good ideas here.
Visually I hate it, but mechanically for the most part it's a great game and the story's writing is surprisingly good. Overall it's an enjoyable experience worth it's price tag made by just one guy as a passion project, passion which shows in the immense detail that went into the mechanics and story. Tons of difficulty options and even a NG+ that can challenge veterans of the genre (as long as you choose to not exploit the fundamental design flaws that is.)
Overall I really liked this game, however cannot recommend due to one extremely frustrating issue/feature that is completely pointless. Basically, when you end up with a pretty built up guild it can be easy to miss the little "person is unhappy" icon, and if you simply click too fast, the character you've spent hours/days/weeks building up, the character who has unlocked traits you can't get again as they were part of the story, etc? Gone. Just leaves the guild because you didn't remember to click a button. The game then frustratingly decides to autosave AFTER that happens. I've been managing this "feature" by remembering to save before each day, and the one time I forget, after completing a pretty difficult story mission - nope, my most seasoned character just leaves because I clicked too fast. I'm not arguing that there shouldn't be a happiness mechanic but it shouldn't be possible for a heavily invested, irreplaceable character to just leave and unless I want to load a ...
DO NOT BUY THIS GRINDY WASTE OF TIME. This game is LUDICROUSLY hard. There is absolutely no reason to have the second boss completely outnumber you with enemies that are stronger than your heroes, and have reinforcments spawn if you don't VERY QUICKLY kill a boss that has 4x your health pool, who becomes invincible for a turn if you get him to 50% health. Elite fights are 3-4x harder than normal fights, so it's not worth ever even trying to fight them unless you REALLY out-level a zone you're in(which you never will, because it's not worth it to take lower difficulty quests due to quest rewards.) Your only choice is to grind levels to progress, fighting the same 4-5 enemy types over and over again, but some quests are time gated, so you want to go and do them more quickly, because there's no way to know which ones will screw you out of rewards if you leave them or not. The art is also incredibly lacklustre. Looks like a flash game from 2002. The only thing that is somewhat inte...
XCOM + Darkest Dungeon + Fire Emblem = Our Adventurer Guild (take the best from all traditions)
This is a great game, try the demo first, you will love it. You are a guild master and you have adventurers to send on missions. You control them throughout. A lot of missions to choose from as well as a story element. You upgrade your guild for more people, buffs, and new abilities. You can craft potions, weapons and armor. You can class change adventurers. Just a great game.
I feel like I have a good enough grasp on this game to put a review. I play a lot on steam deck, so my total hours don't show correctly above. That said, this game works very well on steam deck. This is a really well put together, solid game. It doesn't really break new ground in the genre.... it's more of the same. But it outshines many of the other games just because what they did do here, they did very well. This is a mercenary company sim with turn based tactics battles. You have your home base where all of your services are, like blacksmith, training, tavern for recruiting heroes, etc. You have a hero roster where each one takes a paycheck from you at the end of the week. If they die, they are dead... so you develop them each at your own judgement, because you could lose them. You undertake quests and kit out the group for the length of the quest. In this sense, there's a lot of game design influence here from something like Darkest Dungeon, though the vibe here is much...
simple but good game quite chill no time limits it is as easy or hard as you wish for it it does have a certain amount of mechanics but you can see it is quite simple and easy to play hard to master
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System Requirements
Minimum
- OS *: Windows 7, Windows 10, Windows 11
- Processor: 2+ Ghz
- Memory: 4 GB RAM
- Graphics: GeForce GTX 560+
- Storage: 7 GB available space
FAQ
How much does Our Adventurer Guild cost?
Our Adventurer Guild costs $14.99.
What are the system requirements for Our Adventurer Guild?
Minimum: Minimum: OS *: Windows 7, Windows 10, Windows 11 Processor: 2+ Ghz Memory: 4 GB RAM Graphics: GeForce GTX 560+ Storage: 7 GB available space
What platforms is Our Adventurer Guild available on?
Our Adventurer Guild is available on Windows PC.
Is Our Adventurer Guild worth buying?
Our Adventurer Guild has 92% positive reviews from 100 players.
When was Our Adventurer Guild released?
Our Adventurer Guild was released on Apr 12, 2024.
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