Played in one big chunk until I hit a wall somewhere in the second desert section. Enjoyable for the most part, but I felt like the it kept repeating scenarios a little too often, a real sense of deja vu. Each puzzle is essentially two parts, get to the pick up & leave. Most levels are small in terms of the size, but the number of actions/movements you'll need to perform increase as the game goes on. This is worth mentioning because there's no Undo function. At the beginning, there's no boxes, so there's never an issue. However as the number of boxes goes up so does the potential number of points to mess up, so I end up scratching my chin, staring at the screen pontificating about what to do instead of wanting to experiment and try out thing due to needing to re-set everything up again. It probably won't be an issue for some, but it brought progress to a screeching halt for me.
ROTA: Bend Gravity
- Release Date:
- May 26, 2022
- Developer:
- Harmony Monroe
- Publisher:
- Harmony Monroe
- Platforms:
- Windows Linux
Game Tags
About This Game

- Rotate gravity as you walk over the edge!
- Push, pull and rotate gravity-blocks to traverse the stage and solve puzzles.
- Collect all 50 gems to unlock doors and explore 8 vibrant worlds!

- Listen to an original ambient soundtrack that will keep you relaxed while solving challenging puzzles. (:
- Watch out for spikes! 0:

ROTA is Open Source on GitHub!
Screenshots
User Reviews
[b]Summary:[/b] Brain meltdown in a super atmospheric puzzle platformer 🤯 ROTA is a game where your character can rotate the world by walking around the edges. Jumping over edges won't rotate the world. This concept sounds very simple on paper, but the developer applied this concept in so many creative ways and created fantastic challenges behind each of the game's doors. Add some spike traps and moveable boxes to the formula and the puzzles are now really tricky and challenging. I liked that the platforming aspect is not overly complex, you don't have to worry about "making the jump" or complex timing. [b]So exploration and solving the levels is never hectic, I always played at my own pace.[/b] This whole calming mood is supported by the cool music and ambient sounds. It creates a chill atmosphere where I could easily relax (while my brain was steaming). In each level, there is a gem that you need to collect to complete it and that counts towards a global counter of said gem...
Just wow, this puzzle game is great! The concept may seem simple, but the developer managed to make some really nice puzzles with the mechanics. Art is simple, cute and charming, and the music fits perfectly witht he mood. Some of the puzzles really made my brain bleed. Super recommended.
It's a cozy little puzzle game up until you get to level 35 when things start to get difficult. My only gripe is I can't seem to find any walk-through online, so I am up to 4 puzzles I have just outright skipped because I can't figure 'em, out. I also had seen the last achievement is to beat the game in an hour, meaning you have to average at most 1 minute per puzzle. I don't think I'm going to 100% this game anytime soon, but that's a me-problem.
the puzzles are super well designed, enjoyed it till the end some mechanics are a bit confusing at first but could figured them out after some messing around. very satisfying when you realize the solutions and i love the music good puzzle game!
I'm super impressed with how far the main concept of this game can be stretched. While two levels may look similar, each has a new concept to learn, and may play completely different from the last. In the later levels it can be frustrating to bump into a spike hiding under a block, mess up a jump, or otherwise lock yourself out of being able to complete the puzzle because you'll have to start from scratch. This made me hesitant to try new things, or go for jumps that later turned out to be the correct move. A quick save feature similar to Portal 2's would be fantastic for exploring new ideas, and locking in parts of the solution that are understood. Despite my complaints, I loved this game and think it's 100% worth the $10.
relaxing and good vibes. fun puzzles
What an intriguing little game! A very clever problem solver, where you have to think about how the level will rotate, and which position you will be in. You do have to think 1 or 2 moves ahead, so thankfully it's not too painful on the old head, but still retains the feeling of accomplishment when you do solve a tricky level (or ace a level in your first go). I love the art style involved here, the felt doll approach really works. Those background gradients are quite stunning, and very reminiscent of amiga gradients.
System Requirements
Minimum
- OS *: Windows 7
- Graphics: Support for OpenGL 3.0
- Storage: 75 MB available space
FAQ
How much does ROTA: Bend Gravity cost?
ROTA: Bend Gravity is completely FREE to play. You can download and play it without any purchase.
What are the system requirements for ROTA: Bend Gravity?
Minimum: Minimum: OS *: Windows 7 Graphics: Support for OpenGL 3.0 Storage: 75 MB available space
What platforms is ROTA: Bend Gravity available on?
ROTA: Bend Gravity is available on Windows PC, Linux.
Is ROTA: Bend Gravity worth buying?
ROTA: Bend Gravity has 80% positive reviews from 10 players.
When was ROTA: Bend Gravity released?
ROTA: Bend Gravity was released on May 26, 2022.
Similar Games
AI-powered recommendations based on game description