The Backrooms World game banner

The Backrooms World

Free to Play
Developer:
Vezeko
Publisher:
3EAM
Platforms:
Windows
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About This Game

Introduction


This game is a high-depth walking simulator at the moment with some delirious and often times maddening labyrinth levels. Especially for level 0, which is the epitome of the Backrooms world. Now this world of existence is simply put, a race to explore your way out? -in? -somewhere... wherever you noclip to...or take the elevator. Yes... there are elevators.

Point is, players will experience the world of backrooms in a much more meaty and passionate experience from the developer(s). That's basically it, this is a community-oriented game project. So soon enough, more gameplay features and systems will emerge over time, depending on generous donors. As per usual, this is a liminal horror and mind numbingly curious world in regards to finding out what more can be explored. An adventure of sorts, into the backrooms.

Idea Concept


On a serious note, this game world is an attempt to make a more comprehensive and calculative approach to the design of how the backrooms world will function as a cohesive world level design. The framework will utilize some unique design systems that we're researching and hoping to implement in this game project. Fractal generation to name a few. With some fancy additional algorithmic optimizations and formulas to better improve the framework of the game world. Not to mention a performance focused game using multi-threaded generated level helps in the design aspects of large maps complicated maps. In short, this isa bout a meaningful and unique design project with a backdrop theme for players to enjoy themselves as we explore the backend research of game systems. A win-win scenario.

Now here's a scope of what you may expect for gameplay in the future:

• Research Exploration, Hunting/Bounties, Rescue and/or Courier Missions
• Multiplayer Clans/Organizations system for Roleplay
• Custom-made levels, entities, and possible lore for backrooms world. (Mod support?)
• Survival with core stats such as thirst, hunger, stamina, sanity, and so forth. -but with more in-depth animation and simulative style. (Little to no HUD)
• My own story lore for Backrooms, with future DLC story missions to the backrooms world.

These are just some speculative ideas; the game development will still heavily involve community feedback and community-based creativity to build up on. As we are surely certain we'll be bombarded with numerous ideas and suggestions. This is just some of many implementable aspects to the gameplay.

Purpose and Development


It is vital to ensure that the players feel the motivation needed to traverse within these head-inducing and often times-maddening levels. Especially since boredom will decay the enthusiasm of an individual's fun within the game. It's still not going to be meant for most people, since this is basically a walking simulation for our early-testing development, but it'll soon grow to be a well-intended craft with purpose behind it.

So, with that in mind for the future game development- Level 0 will feature the comprehensive design that will be vital to understand our backrooms world. (Lore-related in mind and framework specialty) The idea would be to challenge players to a highly focused level where the unique level design will be featured, and additional supportive features will keep players at a sadistic level of "speed-run" exploration. The same can still apply for most levels but will feature level 0 as the centerpiece level of it all. Just with more concrete mysterious to uncover from it as opposed to just simply traversing to other levels, so spoiler alert, the truth always will lay within level 0.

Game Is Under Development- join our discord server!

Should be located to your right on the details panel of this game!

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System Requirements

Minimum

Minimum:
  • OS *: Windows XP / Vista / 7 / 8 / 10 - 64 bits
  • Processor: Intel Core i7-2600 / AMD FX-8350 2.1 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 950
  • DirectX: Version 11
  • Storage: 8 GB available space
  • Additional Notes: System requirements may change in the final release

Recommended

Recommended:
  • OS *: Windows XP / Vista / 7 / 8 / 10 - 64 bits
  • Processor: Intel Core i7-2600 / AMD FX-8350 2.1 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070
  • DirectX: Version 12
  • Storage: 16 GB available space
  • Additional Notes: System requirements may change in the final release

FAQ

How much does The Backrooms World cost?

The Backrooms World is completely FREE to play. You can download and play it without any purchase.

What are the system requirements for The Backrooms World?

Minimum: Minimum: OS *: Windows XP / Vista / 7 / 8 / 10 - 64 bits Processor: Intel Core i7-2600 / AMD FX-8350 2.1 GHz Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 950 DirectX: Version 11 Storage: 8 GB available space Additional Notes: System requirements may change in the final release Recommended: Recommended: OS *: Windows XP / Vista / 7 / 8 / 10 - 64 bits Processor: Intel Core i7-2600 / AMD FX-8350 2.1 GHz Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1070 DirectX: Version 12 Storage: 16 GB available space Additional Notes: System requirements may change in the final release

What platforms is The Backrooms World available on?

The Backrooms World is available on Windows PC.

Is The Backrooms World worth buying?

Review data is not yet available for The Backrooms World.

When was The Backrooms World released?

The release date for The Backrooms World is not available.

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