This game seemed fun at first but I cannot recommend it. The RNG is unforgiving and I feel the game is designed in such a way that you must die repeatedly to get stronger to actually progress. You maintain levels between deaths and gain perks to make your next runs easier. It's not fun and I feel like it isn't respecting my time as I play. I don't think it's beyond fixing currently, but with how the game is in it's current state I do not recommend.
Game Tags
About This Game
Dungeon Crawler is a round-based, third-person, rogue-like, fantasy-style, atmospheric indie game. You are on your quest for fame, diving diligently into a dungeon full of hostile creatures to free mankind from an ancient evil that is told to dwell in the deepest depth of these caves. On your journey you will slay monsters, loot equipment and gain XP to level up and access perks that let you grow and sustain.

GAME MODE
You will be asked to pick a Game Mode at start. We recommend to pick Easy for new players. No worries, you can switch to higher modes later on if you have learnt the ropes and are up for a tougher challenge.
MOVEMENT
Navigate by clicking the highlighted ground tiles. Not all tiles will be accessible at all times as they can be blocked by creatures or need to be activated by passing rooms that are generated procedurally.
ROUND-BASED
This is a round based journey. You perform one action per round (walk, guard, attack or cast a spell - if you acquired magic perk). Once your round is finished, creatures will take actions...
DEATH
On death, you respawn at the deungeon entrance, ready for your next trial. Sadly, items and equipment are lost, however experience, level and perks remain, increasing your power slowly but surely over time.

HITPOINTS
You start with 2 hitpoints (HP) and lose one on each hit taken. Once HP reach zero, you die and restart, unless you have a health potion equipped, which restores HP to its max.
COMBAT
Attack creatures by clicking their tile. Pay attention to combat stats shown on the pillars and callouts - you might find some hints on hidden mechanics to improve your combat tactics and sustainability.
DICE
Combat is performed using stats and dice. A die can hold up to 5 "success" sides (but at least has 1 "fail" side). If stats exceed 5, you will get further dice (2 dice = up to 10, 3 dice = up to 15 success sides, etc). Attackers roll first and if successful, defenders rolls to check if the attack can be blocked or evaded.

EXPERIENCE
Gain experience by killing creatures and clearing rooms. Once a certain threshold is met, you will level up and gain access to apply permanent perks.
PERKS
On each level up, you will pick from mighty perks that will remain even upon death, so better pick wisely! Perks can be reset when resetting your complete progress in the main menu. Combination of perks are key to impact the way you play, like making you tankier or taking an assassins path.
LOOT
Loot can be healing potions, spells and equipment. Chests provide random equipment. When picking up equipment, stats will be rolled. If stats are higher than the current ones, you keep the new equipment. The deeper you move into the dungeon, the higher the stats of rolls.
ACHIEVEMENTS
There are currently 87 Steam achievements waiting for you to be explored and unlocked. Happy hunting!

FEATURES
• Type: Casual Round-Based Rogue-Like Dungeon Crawler
• Weapons: Sword (Melee), Bow (Ranged), Shield (Defense), Spells
• Size: Tutorial, 1 Dungeon with 4 Stages
• Encounters: Zombies, Skeleton-Crossbows, -Warriors, -Mages, Demon
• Progression: up to Level 20, up to 22 perks (since Update 1.02)
• Controls: All you need to play is a mouse to point and click
• Language: In-Game language is English, however there's not too much text at all

DISCORD
For any feedbacks, discussions, help needed or bug reports, come visit our discord and share with us:
Good luck and safe travels! Keep in mind, death is not ultimate...
Screenshots
User Reviews
I actually liked the game. I would like to see more complexity and character build. The game is awfully short as well. Took me 6 hours to play thru and win. Only 4 levels progress thru. There is no replayabilty. I have a nvidia 1080 and it pegged the gpu at %100, the game is not that graphic intensive so unsure what that is happening. I am recommending the game if you like dungeon crawling and do not mind spending 5.99 for 6 hours of game play. I would give the game a 5 on the scale of 1-10.
This is an awesome simple "rougelike" that can be played and finished over the course of a lunch break or two. Graphics are cutesy 3D and adds to the boardgame feel of the game.
What a nice little game, specially because I die a lot I seem to improve quite fast, which is really the trick with it. Love the art style and am eager to see what other weapons and stuff I will find in the other dungeons :)
Edit Review: aaawwwww much better and do love the game!
I bought this game, and i did have fun with it. But sadly i put in on medium and beat it first run, I cant really recommend buying it sadly. Once you get a few levels there's really nothing to stop you from steam rolling everything. I really like this concept of game and i hope the dev makes more games like this, or updates this one. But its been 2 years since the game came out so probably not.
it looks very fun, it is in fact not fun at all. The dice rolls are ridiculous. you walk into a room, and have the real chance of dying within 2 turns. and not dark souls hard, like you dont get a choice, you just die. This is not how games should be played. You should have the ability to react. But when you miss 3 - 83% chance to hit attacks, then are immediately killed by 2 archers who hit you 3 times in a row at 11%. this is not balanced properly, and even for 6 bucks, is not worth the frustration that it brings.
cool, defeated all difficulties. The game is simple, will not take too much of your time and is fairly priced for the experience.
Amazing game, but waaayyyy too short
System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10, 64-bit
- Processor: Intel Core i3
- Memory: 8 GB RAM
- Graphics: Intel HD Graphics 4400
- DirectX: Version 11
- Storage: 250 MB available space
Recommended
- Requires a 64-bit processor and operating system
FAQ
How much does Dungeon Crawler cost?
Dungeon Crawler costs $5.99.
What are the system requirements for Dungeon Crawler?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10, 64-bit Processor: Intel Core i3 Memory: 8 GB RAM Graphics: Intel HD Graphics 4400 DirectX: Version 11 Storage: 250 MB available space Recommended: Recommended: Requires a 64-bit processor and operating system
What platforms is Dungeon Crawler available on?
Dungeon Crawler is available on Windows PC.
Is Dungeon Crawler worth buying?
Dungeon Crawler has 78% positive reviews from 9 players.
When was Dungeon Crawler released?
Dungeon Crawler was released on Feb 25, 2022.
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