There's literally no way to beat anything above Dual Defence without mods and even then you can still lose... This game is so bad... Its unoptimized, the scaling is awful, the amount of enemies is ridiculous. Without mods or changing stuff within the games setting..... If you're trying to do any specific tower achievements you have to grind the absolute f*** out of XP just to redo upgrades. The UI is awful... I don't know how many times I've not been able to click on a specific tower or treasure chest because you can't click through stuff or you have to click on a very specific pixel to target it. Theres probably more I'm missing but these are the most glaring issues. Do not buy this... It's been years since I started to play it again hoping it would be better and it's not. It was a huge rug pull of money at the start and that's still true to this day. Anyone saying this is good is the biggest liar ever or is getting paid to promote this trash.
Rogue Tower
- Release Date:
- Jan 28, 2022
- Developer:
- Die of Death Games
- Publisher:
- Die of Death Games
- Platforms:
- Windows
Game Tags
About This Game

Where you build your towers is the most important aspect to any tower defense game. In rogue tower, the path the enemies must travel continuously extends and grows to much greater lengths than your average tower defense game making tower placement even more important in this game. Not only do you need to carefully consider what kind of coverage they will have, but towers also get a bonus to damage based on their elevation. This means that there are spots which are better than others, but they are limited; which towers do you place on these spots? do you save them for a tower you haven't unlocked yet? or do you put everything you have there now? are the good spots even in a good location or are they too far off the path? These are all strategical questions you will have to answer every game.

Every level of the game you must choose a direction to expand the path. The path will randomly twist turn and split often. Wrangle what control you can over it to influence the shape of the level and how far enemies must travel down each path to get to the tower. Do you want enemies from all the paths to come one at a time as to not over saturate your defenses? Or do you want all of the enemies to merge together for your AOE damaging towers?

During each game you will be able to choose random upgrade and unlock cards. These cards will let you build new towers or upgrade existing towers giving them better damage, range or new abilities.
After each game you will gain experience which can be used to unlock further towers and upgrades to appear in game. You can also unlock permanent upgrades which will persist through every game you play giving you a small boost to the start of your next game.
With over 400 unique cards and upgrades there is nearly endless replayability!

Your tower will be attacked by several different types of monsters. As the game progresses you will encounter more complex and dangerous enemies. They can heal, sprint, launch attacks or even spawn more enemies themselves. Many of the abilities that monsters have will apply to nearby monsters making enemies dangerous in large packs depending on the enemies you are facing; even a weak monster can buff up a stronger one to dangerous levels.
Each tower deals with certain types of enemies better than others. So every game you may have to consider whether to build up defenses in advance or to wait for the new threats to emerge and adapt on the fly.

Join the Die of Death community to stay up to date with any new development, give feedback and suggestions or just chill with us in our memery.
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User Reviews
The game is "finished" per the devs, and though complete, feels like it could use a little more balancing, as well as predictabiity before placing routes.
An excellent, simple tower defense game that nails everything that makes TD games great. Looking forward to the sequel!
No cloud save..... What a horrid thing to do your players. Nothing worse than getting through a fresh install of Windows and your games, only to discover your meta progress etc, is gone for RT because nooo clooood seeeevs (no cloud saves lol) If Defenders Quest 1 can do cloud saves, and that was for a game from 2012, then RT absolutely should have as well. I wont get RT2 until its confirmed that RT2 does cloud save. That'll teach em! ;-)
A fun and small tower defense game that misses quite a bit of QoL and is not worth the asking price. maybe on a good 50% sale.
Tesla go bzz ⚡
Great little game for background play while you are doing other things.
tower is rouge
All in all a pretty fun game and good way to kill an afternoon or two. Gets a bit stale quicker than I'd like, and also has some mechanics that just don't seem to work like they should - namely, houses on different levels not counting adjacent tiles on lower or higher levels, mana siphons not being able to extract from crystals, etc. It feels like it could have used a little more time in the oven, but isn't bad by any means.
Simple and really nice, choose your own difficulty, and enjoy :)
System Requirements
Minimum
- OS *: Windows 7
- Processor: Intel i5
- Memory: 4 GB RAM
- Graphics: AMD Radeon Vega 8
- Storage: 145 MB available space
FAQ
How much does Rogue Tower cost?
Rogue Tower costs $14.99.
What are the system requirements for Rogue Tower?
Minimum: Minimum: OS *: Windows 7 Processor: Intel i5 Memory: 4 GB RAM Graphics: AMD Radeon Vega 8 Storage: 145 MB available space
What platforms is Rogue Tower available on?
Rogue Tower is available on Windows PC.
Is Rogue Tower worth buying?
Rogue Tower has 75% positive reviews from 12 players.
When was Rogue Tower released?
Rogue Tower was released on Jan 28, 2022.
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