I can't believe it's not 1.0 I don't know when indie developers decided that they can just call their product done by putting a 1.0 stamp on it, but this game is clearly still a beta. It is dealing with some serious issues, from simple bugs, to more annoying glitches, to some really infuriating design choices. Let me go over them. The UX is the biggest problem of this game. It has a swappable hotbar, but it only has 5 items, and you can't adjust the first hotbar. The build menu, which is split up in different categories, is not distinctive and oversized to boot, not practical at all. It's divided into: production buildings, literally every other building and all pathing logic, wired logic, and decoration. Finding what you want to build takes a significant amount of time that should have been optimized before 1.0. Even a sample building feature would have been massive enough to make these grievances less annoying. There's also so many games that do it better, which means there really ...
Oddsparks: An Automation Adventure
- Release Date:
- May 27, 2025
- Developer:
- Massive Miniteam
- Publisher:
- HandyGames
- Platforms:
- Windows
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About the Game
Oddsparks: An Automation Adventure is a blend of Automation and Real Time Strategy for both the die-hard fans of the Automation genre and the Automation-curious. Explore a strange fantasy world, uncover the mysteries of the past, automate your workshops, and go on adventures with your odd & adorable Sparks!
Oddsparks is a great entry point into automation games, but with a fresh spin for those who’ve already played thousands of hours in the genre. You’ll design automated workshops and put your Sparks to work in carrying and crafting everything you could need - including more Sparks!
Without conveyor belts, you'll have to manage the Spark traffic to optimize your designs. Use your wide toolbox of options to solve the logistics puzzles you'll face as you tackle distance and elevation.
Take your Sparks for an adventure into procedurally generated worlds! Face unusual enemies like Spunnies and Beelephants as you explore diverse and distinct biomes. Find resources amidst forgotten ruins. Clear up the way to build and connect your workshops. Bring your newfound knowledge home.
Help your cozy village grow, share with, and learn from the folks you’ve grown up with. With this new technology and the secrets of the past, what changes will you spark in the world around you?
FEATURES
Play in single-player or online co-op (Up to 4 players officially supported, uncapped) with a simple host & join system to jump in and out of any friend's game.
Build massive automation & logistics networks to carry your items and Sparks places.
Use an advanced logic system with tools for logistics management, including sensors, wires, gates, actions/events, and switches.
Build a comprehensive elevated Spark train system to overcome the greatest distances and the highest mountains!
Complete quests from your fellow villagers to unlock new buildings for your workshop and watch your village grow.
Construct a base defense system to protect your workshops from waves of corruption with new defense tools.
Explore procedurally generated worlds with diverse and distinct biomes, unusual enemies, and forgotten ruins.
Unlock new customization options for your character to show off your fashion style.
Customize the world settings to tweak challenge levels, unlock automation features, or use terraforming tools.
Designed for both gamepad and mouse & keyboard play.
Designed with an accessible core that's further backed up by accessibility features, such as the ability to rebind both mouse & keyboard and gamepad controls.
You can pet the Sparks!

Screenshots
User Reviews
Not without flaws, but an overall good time! Especially with friends. So, sparks, huh? Little fellas that can fight, carry items, do jobs, or maybe even operate a train. Typically you'll have sparks harvest some material from a source (like a big tree, or a mineral vein!), bring it to a station that processes the material, perhaps bring it to another station to combine into a Cooler Material, and then store the items for use/transportation. As the game progresses, you'll find discover more materials, more sparks, more ways to transport things, trains, logic circuits, and some other conveniences. For the game's minor curses, we have: [list] [*] Whenever you progress to a new zone and new materials, a quest will go like "okay, and now bring 200 of this thing". It might be tempting to build a big production line right away, but if you build a big production line each time this happens, your framerate will suffer increasingly as you get closer to the end of the game. I don't envy peopl...
I like this game but I really can't agree with the DLC strategy
A cute factory/automation game. This would not be a good first start into the genre, but if you enjoy automation gaming with a bit of battle, this is a great way to spend time.
Awesome cozy automation game. Automation level is very well designed at all levels and very few frustation (usual frequent inventory overflow) The level game polish is incredible to me, yet all remains simple, stable and performs well. Having an "indie" automation game embeding dlss is also awesome. This is also one of few automation game having strong gamepad support (I entierly play this game with gamepad seemlessly), which is awesome to go from gaming pc to steamdeck back and forth with the same gameplay level. Multiplayer works very well too. I feel my skill to master fabric optimisation growing over time Game content to unlock eveything is huge (even with 2 players) The game is very well balanced on progression VS player lost in farming
This is a very charming factory game with a new take on workers that's very refreshing. While it's not quite as robust as Factorio or Dyson Sphere Program, or grand as Satisfactory, it has a couple of systems that it does very well. The experience is chill enough to not be stressful but challenging enough to keep me engaged. It's also almost entirely bug-free which is a big win these days.
Awesome Game , Has absorbed my time
Fun automation that keeps me coming back
It's sweet, has great depth, and the story is pretty good! The village could still use some work to feel more alive, but I might never be satisfied until the NPC characters start moving around, which might never happen.
Lots of fun! Works well with remote and keyboard. Cute graphics, but not 100% childish so it is fun to play as an adult.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64bit
- Processor: Intel Core i5 / AMD FX-6300
- Memory: 8 GB RAM
- Graphics: GTX 970 4GB / Radeon RX580 4GB or better
- DirectX: Version 11
- Storage: 6 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64bit
- Processor: Intel i7 / AMD Ryzen 7
- Memory: 8 GB RAM
- Graphics: GTX 1070 4GB / Radeon RX 5700-XT 4GB or better
- DirectX: Version 11
- Storage: 6 GB available space
FAQ
How much does Oddsparks: An Automation Adventure cost?
Oddsparks: An Automation Adventure costs $22.49. Currently 25% off!
What are the system requirements for Oddsparks: An Automation Adventure?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64bit Processor: Intel Core i5 / AMD FX-6300 Memory: 8 GB RAM Graphics: GTX 970 4GB / Radeon RX580 4GB or better DirectX: Version 11 Storage: 6 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 64bit Processor: Intel i7 / AMD Ryzen 7 Memory: 8 GB RAM Graphics: GTX 1070 4GB / Radeon RX 5700-XT 4GB or better DirectX: Version 11 Storage: 6 GB available space
What platforms is Oddsparks: An Automation Adventure available on?
Oddsparks: An Automation Adventure is available on Windows PC.
Is Oddsparks: An Automation Adventure worth buying?
Oddsparks: An Automation Adventure has 82% positive reviews from 51 players.
When was Oddsparks: An Automation Adventure released?
Oddsparks: An Automation Adventure was released on May 27, 2025.
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