Game is very, very, very alpha. Weird gameplay design choices abound. Some of the most egregious ones include there being no resist for status effects, combined with the AI having unlimited uses for its moves (while you don't). So, while the AI is fairly dumb, sometimes it will stumble upon a "god combo" that ends with your entire team being wiped. Like cycling sleep - again no status resists, so if the AI casts sleep, you're dreamin' baby - followed by no response strike. So basically your entire team gets knocked unconscious and beaten to death while you do nothing but hit skip turn. And this happens from only one of 4 enemy pokemon, I mean, pixels. This isn't a one off occurrence either. ALL status effects can't be resisted. And the AI's status effects are 100% more effective than yours. Better hope the AI doesn't start spamming Dizzy, or your creatures will be hitting themselves in the face until they're all dead. What's even more hilarious is evasion, if the AI decides to ...
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About This Game

PIXELS has been built from the ground up to deliver a unique fusion of Strategic Turn-Based Combat, the replayability of a Roguelike, all combined with the addictiveness of Creature Collectors! Every feature has been deeply thought about to bring a fresh and unique take on roguelikes. Pick your starter to begin your journey through the Virtual World. Who knows what awaits you?
A DIVERSE CAST OF PIXELS
Experience fighting with or against a wide variety of different Pixels, each with their own moves, strengths, and weaknesses. With expressive personalities and powerful moves, we hope you'll find your favorite!
A NEW EXPERIENCE EVERYTIME
Every run is different! Which Pixels will you recruit? What moves to use? Equip Pixels with metameals and gear each with unique effects. Every run is an opportunity to build a diverse, strong team of Pixels!
CHALLENGE MODE TO CONQUER
After conquering the final boss, take on Challenge Mode to keep the action going! Each level in Challenge Mode ramps up the difficulty, with progressively tougher enemies and shifting modifiers that keep you on edge. Fight your way through and earn exciting unlocks along the way!
THE H.U.B. AWAITS YOUR RETURN!
Were you defeated? The Home User Base welcomes your return! Discover Pixels to fill out your Pixel Database! Spend your shards on permanent upgrades to power up future runs! No player has ever reached the end. The rumor is that its impossible. Can you prove them wrong?
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User Reviews
This one is kind of rough so far. You start the game as an old man with no story to speak of. You can choose between 1 of 3 starters at the beginning of your run. As you go you progress using tiles to determine what type of encounter you might have however you don't really have any indication what these might be before hand, some hold battles, some hold a healing clinic / shop, others hold a random battle against an npc. However I encountered these so early on that I wasn't able to really take advantage of shops because the game doesn't start you out with any amount of currency. Getting into the battles they are very basic and slow. Early on the monsters seem to have a lot of stat debuffing / enhancing moves but they don't seem to really do much. You can pretty much always use your strongest skill. The moves say they have a "cost" associated with them but it doesn't really seem clear what that really does as it didn't have an effect on any meter or anything and I was still able to u...
I really like the "pp cost" system. It makes things a lot more interesting for me than the classic stamina bar, or spamming the same move over and over again. The games is challenging and the battles can go in a unexpected, and whimsical way. So you got to learn the right moves to use. At least they went kind of crazy for me. Cant wait for upcoming updates and new monsters.
I usually don't get early access games but this game caught my eye! I can't wait for more additional content and Pixels! There are not many turn base games with awesome animations like this. I would definitely recommend and help support small game developers! This game is not a walk in the park! You have to use your brain for sure :)
Fights and design are great. The way pp works is cool because you can spam the same move (each time you repeat a move in a row the cost increase by 1) But the game is still in an early state so there is some quality of life change needed (like removing battle animation and maybe displaying if which move is super effective and being able to show what does an effect like burn does) If you're looking for a pokemon like roguelite then you should try that game.
From the instant I started the game, I was intrigued. From playing an unconventional playable character (pretty sure it's Danny Trejo) to an array of odd, entertaining critters, it's loads of fun so far. Anyone bored to tears of Pokemon and it's many, many clones, will find this is refreshing.
I was cautious about buying this without finding any current gameplay footage on YouTube; the only video I could find was this one from June: https://www.youtube.com/watch?v=OoNheS9YZrc The game is in the same state, except a few hand-drawn bosses in the above video have been replaced by 3D-modeled variants. I don't want to be overly harsh, as there are many clever ideas and potential for fun. But this game currently feels earlier than early access, and in its current state, it should be released as a demo to get feedback and continue to polish the game rather than released as it is. Nearly everything is a placeholder, from animations to characters to most art assets. The game design is super early, and the progression feels rough. Systems and gameplay aren't yet explained; things happen at random. I ran into a few game-breaking bugs and some misspellings and was pretty turned off by the overall experience. I'd recommend you watch the YouTube video above and judge if that experi...
Afraid this simply doesn't deserve a positive review I don't understand why the overall review is positive. There is no sense of progression and only roughly an hour and half of game play. Early Access? yes but it's been there for a year now and still the utter lack of progression is still there. Needs more time to bake, personally wish I waited to purchase the game. going back I would read the update logs and wait until I seen some mention of actual gameplay loop instead of just adding more monsters to collect which tbh. Don't do much to the overall gameplay value
PIXELS is a turn-based monster collector RPG. The monsters in this world are called PIXELS. Every PIXEL has its own type (fire, water, electric, etc.) with strengths and weaknesses against other certain types, i.e., water beats fire, electric beats water, and so forth. The trainers in this world are called coaches. You control a middle-aged man coach with a magnificent mustache. There are a few environments currently - the overworld, the battle environment, the town, and the question mark. The battle environment and town have their own sub classifications, as well. The overworld is a randomly-generated hex grid with branching paths. When you move to the next grid it'll switch to either a battle state, a town, or a random event. You can see what each hex is going to be before you go there so you can decide from the beginning of the game what path you want to take to the end. It's not an open-world exploratory type game and you may only ever move forward, not back. When you enter a ba...
fun, addictive, easy to play, 8/10
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64 Bit
- Processor: Intel Core i5-3570K or Similar
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 750
- Storage: 4 GB available space
Recommended
- Requires a 64-bit processor and operating system
FAQ
How much does PIXELS: Digital Creatures cost?
PIXELS: Digital Creatures costs $11.99.
What are the system requirements for PIXELS: Digital Creatures?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64 Bit Processor: Intel Core i5-3570K or Similar Memory: 4 GB RAM Graphics: Nvidia GeForce GTX 750 Storage: 4 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system
What platforms is PIXELS: Digital Creatures available on?
PIXELS: Digital Creatures is available on Windows PC.
Is PIXELS: Digital Creatures worth buying?
PIXELS: Digital Creatures has 85% positive reviews from 26 players.
When was PIXELS: Digital Creatures released?
PIXELS: Digital Creatures was released on Jul 11, 2022.
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