The game as it is now has some bugs which are annoying(edit: the developer has released a couple patches already, and the game is much smoother). 2nd EDIT: After the latest patch the game runs pretty smooth, and adding the menu option was great! Very cool concept here, and the game is actually a lot of fun to play. Looking forward to future improvements and I hope the developer keeps at it! Recommended to get it now as its fun to watch these things grow!
Firekeep
- Release Date:
- Apr 19, 2022
- Developer:
- CortexCollider Studios
- Publisher:
- CortexCollider Studios
- Platforms:
- Windows
Game Tags
About This Game

Firekeep is all about making the most of your limited space. Each tile can support one building, and each building produces and requires different resources. Once a building has access to all the resources it needs, it upgrades into a new building that produces new, additional resources. The catch? Buildings can only send and receive resources to and from the tiles right next to them, so plan carefully!.

After completing an island, you'll be presented with new Building and Upgrade blueprints to add to your tech tree. Create synergies, build out resource chains, or shore up your weaknesses - Firekeep contains over 50 unique buildings for players to discover on their journeys! That said, the game is currently in a very early state, so feel free to send bugs to us on Discord, or follow for news and updates!
Screenshots
User Reviews
Fun, but I think worth noting only really a city builder insofar as the tiles you are placing are ostensibly a city. This is a puzzle game with discrete 'levels' that you beat, not an ongoing build-up-your-city type game, which, while disappointing as it's what I was hoping for, I can't knock it for. Also unsure how it got the user defined tag as roguelite, as I really can't identify any roguelike or even roguelite elements to it. That being said I do recommend it with those caveats. One of the other reviews favorably compared the biome elements to Reus, and I would further that comparison by pointing out that this game is much less stressful - both in terms of time pressure and in terms of city hazards - than Reus is, in a positive sense. This is, primarily, because this is more puzzle game than city builder, but I think if the dev considered expanding a part of the game in more of a growing-city direction with the possibility to expand and develop an island, and additional buildings ...
Super buggy, if you load a save you can't even "restart island" anymore, you have to let it sit for minutes to die off (surprise it doesnt even die off) new game i guess? It might be like a $2 a game
A nice combination of elements from similar games that is its own tasty recipe. Like Dorfromantik's chill tile-based city building mixed with Reus's proximity-based biome development. Really neat, I'm very excited to see where the road to 1.0 leads.
Definitely a little janky and in desperate need of some more content, but also 10/10 great vibes. Worth tossing on your wishlist and seeing where it goes in a couple updates!
Relaxing puzzle game wrapped in a charming city builder.
I can easily see how one may lose themselves playing this game given its relaxing atmosphere and in-depth building combinations. There is a pleasant vibe despite its complexity and found myself thinking meticulously about what the most optimal set up would be. A lot of fun, definitely would recommend.
I thought this game was really cool! I particularly enjoyed the graphics and the calming nature sounds within the background music. Would definitely recommend for a nice chill game playing experience!
A chill city builder. I found UI was a bit hard to parse at first but once I got the hang of it, the gameplay was pretty deep and you can switch up your strategy when you replay. The music makes the experience kind of meditative.
Nice cruisy game with suprising depth. Took me longer than expected to puzzle my way through the first island. Looking forward to future updates.
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System Requirements
Minimum
- OS: Windows 10
- Processor: 2.5 Ghz Dual Core (Intel/AMD)
- Memory: 4 GB RAM
- Graphics: Nvidia GT640M | AMD Radeon R7 M265
- Storage: 500 MB available space
FAQ
How much does Firekeep cost?
Firekeep costs $13.99.
What are the system requirements for Firekeep?
Minimum: Minimum: OS: Windows 10 Processor: 2.5 Ghz Dual Core (Intel/AMD) Memory: 4 GB RAM Graphics: Nvidia GT640M | AMD Radeon R7 M265 Storage: 500 MB available space
What platforms is Firekeep available on?
Firekeep is available on Windows PC.
Is Firekeep worth buying?
Firekeep has 90% positive reviews from 21 players.
When was Firekeep released?
Firekeep was released on Apr 19, 2022.
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