Dice & Dungeons game banner

Dice & Dungeons

$2.99
Release Date:
Developer:
Beni Games
Publisher:
Beni Games
Platforms:
Windows
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About This Game

Dice & Dungeons is a unique deck builder. You build a DICE deck (dicebuilding)! Explore dungeons, fight enemies with increasingly difficult and get new dice to your deck. A dungeon and it's challenges are never the same as before.

- Based on dice building board games
- Several different dice to build your "deck"
- RPG elements
- Character classes
- Weapons and other items
- Unique experience of building dice decks

*This game is not easy. You need build a good deck of dice and have a good strategy to win

Screenshots

User Reviews

Mixed
34 user reviews
68%
Positive
25 min at review
Not Recommended

There are almost no decisions to make in this game. 1. Roll your initiative die to see who goes first (no decision) 2. Every turn, draw dice from your bag & roll them (no decision, but you have to click anyway). 3. Use the results of your dice rolls (no decisions, but you have to click anyways). 4. Repeat from 2 (no decisions). Where do the decisions come in? Well, every now and then you come across a way to add a die to your pool, either through a found treasure, or spending money at a store. Whether to add a die and which one is up to you, and whether to remove a die and which one is also up to you. Other than that is is effectively an auto-battler that makes you manually do the rote, choiceless actions.

15 helpful 2 funny
37 min at review
Recommended

Quite a fun game travelling around dungeons, getting stuff, and fighting monsters. My only problem so far is you can't save when you want. Aka the new save system is almost as bad as no save at all. Here's hoping a real save system is in progress. The New Save system is at least a save system though so you don't have to do a full game all at once like it was, just not an ideal way to save. There have been quite a few times were I assumed I was saved at a point only to find that I wasn't. Of note. I do feel weak all the time. I don't get a sense of being a hero. Abilities do not always seem useful based on the gameplay loop. The RNG is unforgiving and its hard to find a good build, I rolled alot of failures making the fights longer than was fun in most cases, and most builds didn't work very well making me lean toward certain items just to survive on easiest difficulty. I would like to see more variety overall in items and characters but a good start to this game. I would a...

15 helpful
1 hrs at review
Recommended

Play attempt here: https://youtu.be/vNSp_4T1V9I It's an okay game but I feel like it could be improved in so many ways the game is extremely punishing if you don't win initiative it literally makes some cards absolutely useless such as drain magic or thieving attack from the enemy this could be fixed by letting the ability if used linger until the opponents turn. The battles can take absolutely forever for the sheer fact that you don't have the option to stock pile your rolls they have to be used immediately or not at all and thus can be outhealed/outdamaged and brought to a standstill for the longest time it also takes a large portion of strategy out of the game since it behooves you to use all your dice unless they have counterspell/spikeshield. I was able to get a ton of rare expensive cards on the rogue, but the fact that there's no way to increase damage throughout your play just makes you feel incredibly weak throughout if there was a way to get an upgrade to damage through gold...

14 helpful
6 hrs at review
Not Recommended

If this was Early Access, it would be a decent start. However, it is supposed to be a complete game, and as such, it leaves a lot to be desired. There are four playable characters, but they are not very different. Minor differences in starting equipment/dice and hit points, but nothing that really sets them apart. Every character can use everything (and the store offers the same selection to all). You use the same skills (block, melee attack, magic attack, ranged attack, loot) no matter which one you play, and all can get the same spells, too. I'm normally not one to complain about art in indie games, but the playable characters also look a lot worse than the enemies - like a resized gif; blurry to a point where it is hard to see what they are supposed to look like. The spells are the biggest issue, along with the game being 90 % RNG. Two spells pretty much ruin the game's potential: 'Invisible' (which could as well be called 'invincible' because it blocks ALL abilities - magic, mele...

13 helpful
30 min at review
Recommended

Note: This is a super early review (I just barely survived the second boss with Archer) and I might update it later. I am giving the game a thumbs up to encourage the devs (I hope there are planned future contents!) and push possible fixes/improvements. Update [05/26] Kudos to dev to add mid-game saving system! What I like: - very chill and easy to learn. Good as a side-game when you multitask, e.g. watch Youtube. - dice-rolling mechanics. Do not judge but I am a sucker for dice XD. - there seems to be plenty of dice to try out. Not sure of the exact number, would like some info if devs could share it. - accessible price. What I would like to see (ranked from high priority to low): [strike]- mid-game saving. This is a must! Please add this asap. [/strike] - windowed mode with resolution options. - better fonts for '?' section. the current font is just unreadable. - toggle of faster animation speed. - a different sound effect for the melee attack. the current one sounds like 'you mi...

13 helpful
31 min at review
Not Recommended

There are no decisions to make in combat which is 99% of the game. I didn't check the reviews due to 'mostly positive' score but that was a mistake. In combat you roll your dice. Then you HAVE to reroll ALL dice. Then you do the actions that were on the dice. And that's it - there are no decisions to make, no choices, no strategy. A single battle with first enemy took me about 25 minutes due to high enemy blocks and healing and low damage on my part (warrior). It seems the only choices in the game in total are to: add an item (dice) to your pool and optionally remove a dice from the pool. It's like an auto-battler but it's not auto - you have to do the clicking...

4 helpful
34 min at review
Not Recommended

wayyy tooooo slow need speed up and the enemy pics looks better than your characters lol. you just click over and over the table to roll dice then click available skills the dice gives you, only good part the arrow auto shoots so you don't need to click icon and waste time. if you are not sure the game size is small so just download it and try it, you'll be clicking to roll dice over and over again. it's like a auto battler game your influence over the game is poor 5/10

4 helpful
1 hrs at review
Recommended

I've not played for very long but I love it! I am a sucker for dice games and this is done in a way that lets you build a pool of dice to take into combat with you. its a cute game that Can't wait to play more of. Also considering how low cost it was it's a no brainer.

4 helpful
2 hrs at review
Recommended

So first off, I want to say I know the game just released and it can still be a bit rough around the edges but I enjoyed my first playthrough. I agree with some of the other points people said about saving and such but my particular issue might not affect a lot of people. I bought the game and played it on my Steam Deck and while the game is fully playable without needing any special work-arounds, there is an issue with optimization for Steam Deck. There are currently no ways (as of about 12 hours ago) to adjust the resolution, aspect ratio, etc. Certain textures are fine and others are very blurry or have too many artifacts. FOr example, while in the main battle menu, the left side of the screen gets cut off and you can't see how much money you have. The icons are also hard to make out, especially ones next to your avatar (like the shield break, etc). Icons under the avatar are not as hard to see but still need optimization. The rest of the icons like Dice Pool and especially Equipm...

4 helpful
15 hrs at review
Not Recommended

The game is very short and simple. The problem is that there are balance issues that make the game disgustingly aggravating. Monsters have invisibility and paralyse and when used, you can't hit them. The problem is that some monsters have so much of it that every single round is them hitting you and you doing nothing. Some even have potions so that if you get a rare hit, the immediately heal. You can sit there for hours trying to fight and get nothing done. Every now and then you can visit the shop. There are only a few useful items and it will require you doing ALT F4 /reload over and over again until you get the item you need. At the start of each battle is a dice roll to see who goes first. If the monster goes first, you need to ALT F$/reload and try again because most skills only work if you go first.

3 helpful

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System Requirements

Minimum

Minimum:
  • OS *: Windows 7 (SP1+)
  • Processor: Dual Core +
  • Memory: 3 GB RAM
  • DirectX: Version 10
  • Storage: 400 MB available space

FAQ

How much does Dice & Dungeons cost?

Dice & Dungeons costs $2.99.

What are the system requirements for Dice & Dungeons?

Minimum: Minimum: OS *: Windows 7 (SP1+) Processor: Dual Core + Memory: 3 GB RAM DirectX: Version 10 Storage: 400 MB available space

What platforms is Dice & Dungeons available on?

Dice & Dungeons is available on Windows PC.

Is Dice & Dungeons worth buying?

Dice & Dungeons has 68% positive reviews from 34 players.

When was Dice & Dungeons released?

Dice & Dungeons was released on May 20, 2022.

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