Absolute Tactics: Daughters of Mercy game banner

Absolute Tactics: Daughters of Mercy

$24.99
Release Date:
Developer:
Curious Fate
Publisher:
Akupara Games
Platforms:
Windows
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About This Game

Feature List

Content Rich - Dozens of narrative story maps plus optional maps, including additional post-game content and horde mode!
Challenge Yourself - Three levels of difficulty, plus an additional hardcore mode unlocked after completion - challenge yourself over and over again.
Genre-Bending Gameplay - Shaking up the SRPG experience with diverse gameplay, including large-scale War levels (with dozens of units on the battlefield simultaneously), environmental verticality, puzzle elements and traps!
Deeply Customizable - Accessible, class-based gameplay for the casual player combined with deep customization and mastery for serious tactics fans. 21 individual classes plus the ability to dual class allows for almost endless combinations.
Grow Your Character - Unlock upgrades, collect loot, complete quests and meet a cast of colorful characters on your quest for glory.


About the Game

Absolute Tactics: Daughters of Mercy is a vibrant, turn-based RPG adventure that puts a modern spin on classic tactics-style games. Featuring a diverse cast of characters, enormous boss monsters, and a dark world embroiled in war, Absolute Tactics: Daughters of Mercy plunges players right into the action as our hero Huxley and his dog Max build their team of friends and allies to defend their home against a mysterious invading army.

Control your units and make use of their unique traits to dominate your enemies with masterful strategies which take advantage of unit placement, varied attack patterns, and skills that are as unique as each character. A vast array of deadly enemies, traps, puzzles and obstacles await to challenge you on your adventure.

Screenshots

User Reviews

Mixed
81 user reviews
69%
Positive
11 hrs at review
Not Recommended

This game strongly reminds me of Final Fantasy Tactics, Tactics Ogre, Disgaea and other similar tactical RPGs, but ultimately adds nothing new to a genre. While I wouldn’t call this game bad or unplayable, it is somewhat boring and predictable. After a very short tutorial you find yourself in a caravan (hub), where player can change equipment on heroes, buy/sell things and embark on story/side missions. Story missions are occurring on different and unique grid-based maps, where you fight enemies, pick up loot and occasionally interact with environment (chests, herbs, breakable stuff) in a turn-based fashion. Side missions usually (but not always) reuse already completed story mission’s maps with new goals and enemies for some bonus rewards and can be grinded for exp/money should you desire to do so. PROS: + decent visual style + several different heroes, some variety of builds and possible strategies of playing + music is not annoying, although not very diverse CONS: - diffic...

93 helpful 2 funny
33 hrs at review
Recommended

This is one of those games where it's 90% done and then the developers stopped trying for the last 10%, not dissimilar to submitting an essay for homework but forgetting to spellcheck or proofread it and it's littered with spelling mistakes. Does the game have great art? Absolutely. Gameplay? There's a fun, enjoyable loop here, but there are some questionable design decisions, such as tight spaces and allies blocking your movement path, or being unable to set the starting position of your characters. Story? Nothing remarkable and leans more towards anime-style cut scenes, but nothing where you're invested in. Where the game really suffers (the absent 10%) is the User Interface. The game is mostly done but how come you can't load games outside of the main menu? Or buy/sell multiple items? Or check your character's stats during combat? There's also some weird bugs that just shows the game lacks polish. For example, when characters level up, items you used to increase your stats are...

80 helpful
6 hrs at review
Not Recommended

I wanted to like this one. I really did. I need another tactical RPG in my life right now. That said: it's not the tactical mechanics that turned me off on this one. Some issues: The game tells you how to play every single level so far up at least through the first major boss fight, going out of its way to re-explain mechanics that it has used multiple levels in a row. The dialogue just... look, a joke is funny once. A character's opinion is interesting a few times. Having a character tell me how reckless the tactics we're using are when we're forced into those tactics by the level design, four levels in a row, is... wearying. The options menu literally has no volume knob for sound effects, and even at the lowest for music, it is still -quite loud-. The buy menu does not let you buy items except one at a time, but encourages you to use items in a big way. It's just... a game with a lot of little flaws that have added up to a bad experience for me. Can't recommend this one, fol...

69 helpful
55 min at review
Recommended

About an hour in already and I really love it. What I liked - I love the character builder system so far. Lots of choices. Quite a bit of learning by using which works great for me, I enjoy that exploration of it. Optional missions that are replayable and with some secrets to find is also quite fun. Monsters already have seemed varied and different. I enjoy that it's not all just a different color and call it good. I was actually surprised at how much I enjoyed the art style. The game feels like the true tactics games, with fun RPG elements in how you set up your characters. If you really like tactics games, you don't really need to read any longer, it's worth the cost. Concerns - There are a few UI aspects I wish they'd adjust, and the speed you scroll on the map you may want to change to the slowest possible as it's quite fast on any other setting. Took a little bit to get used to, but once I got things where I wanted them it was fine. The Meh - The story so far seems pretty ...

43 helpful 2 funny
1 hrs at review
Recommended

The first tactics game I ever played was Final Fantasy tactics. Have always been a big fan of the genre. Absolute Tactics *absolutely* does the genre justice ;D. Would definitely recommend if you're a tactics fan and looking for something with a fun story line and accessible mechanics. Well done!

31 helpful 3 funny
1 hrs at review
Not Recommended

I really wanted to enjoy this game, it has a nice art style and I'm a sucker for tactical RPG's. That being said this game sadly feels like a burden to play. -The dialogue is pretty horrible and cringe, what is voice acted makes me question why it was even added. -The audio is rough, even with levels set to the minimum scale of 1 it is still incredibly loud. -The controls are VERY rough on mouse and keyboard, changing to a game pad is only marginally better as while the buttons now map for easier use the manipulation of movement and attacks feel like the developers lack an understanding of basic directional sense. The fact that I obtained the Big Money achievement after only doing the first 4-5 missions, 2 of which are tutorial, and its an achievement that only 54% of players have is very alarming since that's the first 45 minutes of play.

23 helpful 1 funny
12 hrs at review
Not Recommended

Game itself was mediocre. Classes are "meh" and every level requires tons of walking. Here's the catch for me: Got to a level (after Galena) where the game bugged, and despite replaying a level multiple times, you get to the end, not objectives, and no monsters, but the game won't progress. Wrote support, not replies. Cannot even PLAY this game anymore if I wanted to because of bugs.

22 helpful 1 funny
21 hrs at review
Not Recommended

This game sucks. It is painfully and over the top reddit written. If that sounds appealing to you, you should buy this game if not run. The story doesn't take itself serious, constantly undermines itself, breaks the fourth wall, and had le quirky chungus marvel quips. This story also boils down to "f u dad" and is so disjointed due to the above reasons that if there was more buried beneath that, you will not find it. Gameplay is fine, a lot of classes and the systems are fine but at some point you have played against all 10 yes only about 10 enemy types and you just want your suffering to end. As far as writing the only good thing I can say is at least none of the characters are annoying. The art is very good and why I bought the game but the good ends there. Story 0/10, writing 1/10, gameplay 6/10, art style 8/10, map design 4/10 (it was 6/10 until the last boss my god is that map annoying and easy).

19 helpful 1 funny
42 min at review
Recommended

Bought it day 1 and played for an hour. The game runs alright on the steam deck. No issue booting it up and the controls work just fine. The game in itself seems alright so far. Nothing too crazy either. The plot feels like it's going to be cliché as hell and the gameplay in itself is nothing more nor less than you'd expect from the genre. I'm a bit confused about the class leveling system though and I wish the menu you get in between main story missions were a bit more than "just a menu". No world map, just a couple stores, a sidequest list and your roster and that's it. I think any character can equip any sort of equipment as well, which is a bummer. I'd have liked see a bit more diversity in what and who could equip different sorts of equipment, but hey. I guess it'll scratch the itch for a dozen hours, but I would wait to get it on sale with a 50% discount at least. Not worth it at full price.

18 helpful 2 funny
3 hrs at review
Recommended

I’ve been looking forward to this game for awhile because I love SRPGs and graphics that look like high quality hand-drawn animation like Arc Systems Works games, for example. Absolute Tactics doesn’t disappoint and is a worthy successor to classics like Fire Emblem, Vandal Hearts, Shining Force and Final Fantasy Tactics. It’s able to take the best from these famous games that probably inspired it while adding plenty of unique and interesting features of its own. Between its stunning visuals, great gameplay and fun dialogue, this is a game that’s not to be missed. Considering this is the first title from Curious Fate, their future looks bright, indeed!

15 helpful

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System Requirements

Minimum

Minimum:
  • OS: Windows 10
  • Processor: 3rd Gen i3/AMD FX-4100 Series
  • Memory: 4 GB RAM
  • Graphics: GeForce 7 Series/Radeon R7 Series
  • Storage: 3 GB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: 4th Gen i3/1st Gen Ryzen
  • Memory: 4 GB RAM
  • Graphics: GeForce 7 Series/Radeon R7 Series
  • Storage: 3 GB available space

FAQ

How much does Absolute Tactics: Daughters of Mercy cost?

Absolute Tactics: Daughters of Mercy costs $24.99.

What are the system requirements for Absolute Tactics: Daughters of Mercy?

Minimum: Minimum: OS: Windows 10 Processor: 3rd Gen i3/AMD FX-4100 Series Memory: 4 GB RAM Graphics: GeForce 7 Series/Radeon R7 Series Storage: 3 GB available space Recommended: Recommended: OS: Windows 10 Processor: 4th Gen i3/1st Gen Ryzen Memory: 4 GB RAM Graphics: GeForce 7 Series/Radeon R7 Series Storage: 3 GB available space

What platforms is Absolute Tactics: Daughters of Mercy available on?

Absolute Tactics: Daughters of Mercy is available on Windows PC.

Is Absolute Tactics: Daughters of Mercy worth buying?

Absolute Tactics: Daughters of Mercy has 69% positive reviews from 81 players.

When was Absolute Tactics: Daughters of Mercy released?

Absolute Tactics: Daughters of Mercy was released on Sep 15, 2022.

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