This game needs way more content than it already has. Maybe a difficulty increase and more biomes. The boss fights are easier than expected. If this game took inspiration from Dead Cells, it should probably imitate the fact that Dead Cells has more than 4 biomes. This game has potential but there's just not enough to warrant a price higher than the current discounted price. Certified Womp Womp game
Machina Blade
- Release Date:
- Sep 7, 2022
- Developer:
- Guilda Entertainment
- Publisher:
- Guilda Entertainment
- Platforms:
- Windows
Game Tags
About This Game
In Machina Blade what matters the most is your skill. Inspired by games such as Dead Cells, Risk of Rain and Devil May Cry, choose a character and fight your way through hordes of Machinas in this short game with up to four players on local co-op.
A secret lies in the heart of this island. You seek answers, but in your way lies hordes of deadly Machinas that won't hesitate to fight you. Find chests containing powerful treasures that will help you along the way. Keep going until you fall and die... and eventually rise to try again.
MAIN FEATURES
- Responsive and fun combat system that will test your skills and reflexes
- Three characters with different playstyles
- Over 50 items that will change how you approach new challenges
- 4 challenging boss fights
Screenshots
User Reviews
For a full release game, it feels VERY early access. Very little content, four player slot with only 3 playable characters, and a 4 stage/boss run throughout the entire game. The game ran for about an hour with 2 players. It has its fun, wonderful qualities about it, but for the price and what is actually presented to the players, I would say hold off until more content comes out (if that happens). Or wait for it go 60% off.
This game is fun, and the characters and skills are interesting. It has a lot of potential. However... This game is extremely short. I actually thought the final boss was the first big boss. Also, you get a sort of experience when you die or beat the game, but it looks like there is actually only one unlock (when you unlock again, you seem to "unlock" the exact same things as the first unlock?). Overall the game is fun, but it just seems like this is an unfinished, early access release. It's like we haven't gotten all the bosses yet. Playing 84 minutes and feeling like you've done everything isn't exactly a great feeling for a game like this.
Combat is very fluid and addicting. Only 3 biomes despite there being 4 bosses. After you beat the third boss you go directly to fight the fourth one which is kinda lazy but w/e. The game consists of going to the end of each biome so you can defeat the boss. In each biome there is 1 shop and/or 1 chest. The only other way to get items in this game is to get a killstreak going. A killstreak is started by killing 3 enemies (it will give you a killstreak of 3). You need a killstreak of 20 to drop a chest (which contains a permanent item for that run) and then 30 to drop another one and so on. The killstreak timer gets shorter and shorter the longer the streak goes so its in your benefit to just skip picking up the items and go straight to the mobs to keep the combo going. Bosses are a bit too easy in my opinion (very telegraphed attacks). 0 Story btw absolutely nothing. Beat the game in a hour of trying. still gonna stick around for the addicting combat. Theres 3 characters in total which...
I wish I could recommend this, the pixelart is great, the character animation are great. But this feels like a demo. There's no tutorial, no story, no real purpose or goal, this doesn't feel like a finished game. You get in the game, there's a press start and then you select your character and then you're straight in a level, there are kind of generic robot enemies. Most enemies lack a lot of sound effects, killing an enemy aka the only thing you do in the game is very unsatisfying, there's a little white explosion and NO SOUND EFFECT. You don't have much feedback on taking damage or being low on health so when you die you're always surprised because you didn't feel like you were about to and it's game over and start again. It feels the game is artificially stretched due to the lack of content. The character with gun is straight up bugged, she would lock on enemies when using her basic attack, but walking backward would shoot backward even tho the character still looks like they are ...
Pros: Game is incredibly well made and polished. Cons: No content, exceedingly easy, i've already reached the end game with my current playtime. I'd say don't buy unless it starts to get updates. More biomes/bosses/basic enemies. It should be a free tech demo, or like 3-5 bucks. But any price put on it should be taken as purely for it's polish not substance.
I completed this with a friend in just 1.8 hours. I guess it was reasonably fun with good controls and an at least somewhat interesting combo system. However: In my opinion it was just way too short. Also the ending was very abrupt without even a "Congrats!" — it just returned to menu like on the failed runs.
Found this game randomly browsing steam yesterday, got pretty excited due to it looking similar to Risk of Rain(the first one), but visually better. Indeed, it plays and feels a bit like Risk of Rain but if you juiced it up with Dead Cells "combo" system to get faster clears/some sort of buffs. I'm brazilian and this game seems to be brazilian-devolped due to the fact that the creators are named Alysson da Paz and Giovanni Sales, which made me even more excited to test it out when I first loaded, since I know how passionate BRs can be about stuff we put our hands into(such as Dandy Ace, a great game which obviously, probably has more budget, so I'm not trying to compare these two) Right off the bat, I could see there is no access to the settings from the main menu and the controller binds didn't work even though I was using one. Alright, those were minor issues despite being lame The game also does not have the option to be played in the creators native language which is kind of a s...
This is a no-BS action roguelike that both doesn't waste your time, abstains from gimmicks, rewards skill and doesn't overstay its welcome. Combat is similar to Dead Cells but with a focus on playing a character and their respective playstyle instead of a weapon. Moves are on cooldown and all have uses depending on the situation. Red, the posterboy/protagonist has a short-ranged projectile, a dash, a ground pound that serves as both a gap closer and armor breaking tool, and a super that buffs him. The moveset is smaller than I'd like, but as they're designed well, this is more of a nitpick than anything. The dash is on a really long cooldown, so you'll have to get used to jumping to avoid attacks sometimes. Both enemies and bosses are fair and don't cheat you with gimmicks or cheap hitboxes. The bosses might feel a bit basic for some, but I appreciate that they follow the same rules you do and don't have ridiculous amounts of health even without damage items. Items are done very dif...
Have been following the development of this game on Twitter since the beginning. Gameplay loop feels pretty good! A few things I have issues with, such as the UI not showing button binds for gamepad, and navigating the settings menu bugged out while also using gamepad, but otherwise everything seems pretty solid. Really excited to see the future of this game. Overall, the game feels a little lackluster or empty at the moment, but super excited to see future development.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7
- Processor: intel core i3 gen 7th 64bit
- Memory: 4 GB RAM
- Graphics: Onboard Graphics Card
- Storage: 4 GB available space
Recommended
- Requires a 64-bit processor and operating system
FAQ
How much does Machina Blade cost?
Machina Blade costs $11.99.
What are the system requirements for Machina Blade?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 Processor: intel core i3 gen 7th 64bit Memory: 4 GB RAM Graphics: Onboard Graphics Card Storage: 4 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system
What platforms is Machina Blade available on?
Machina Blade is available on Windows PC.
Is Machina Blade worth buying?
Machina Blade has 71% positive reviews from 49 players.
When was Machina Blade released?
Machina Blade was released on Sep 7, 2022.
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