Not nearly as good as the other games they've made. Dull story that's forced in your face, easy levels. Quite sad because I quite enjoyed the other games, especially Desperados 3.
Shadow Gambit: The Cursed Crew
- Release Date:
- Aug 17, 2023
- Metacritic:
- 85
- Developer:
- Mimimi Games
- Publisher:
- Hooded Horse, Mimimi Games
- Platforms:
- Windows
Game Tags
About This Game
Shadow Gambit: The Cursed Crew is a real-time stealth strategy game set in a fantastical version of the Caribbean during the Golden Age of Piracy. A place of mystery and wonder, these islands are home to pirates, vagrants, and all manner of strange folk – but the forces of the Inquisition have set their sights on these isles you call home, and will stop at nothing to eradicate your people as they seek a powerful pirate artifact buried in the region. Recruit and lead an undead pirate crew from aboard your ghost ship to outwit your enemy, striking from the shadows with both blade and sorcery to save your people.
Take charge of an infamous pirate ship and reunite its cursed crew as you fight back against the Inquisition across the multiple islands that dot the region. With eight undead crew members waiting to be revived, you can choose who to recruit to your cause, and when – there are no wrong choices, but your crew’s composition will determine how you traverse the islands, your unique experience through the narrative campaign, and what abilities you have at your disposal at any given time.
Each of your eight shipmates is an individual armed with their own unique supernatural powers and mildly unhinged personalities – use these to your advantage in clever and creative ways to overcome obstacles and enemies. Will you bring Gaëlle and her magical cannon to launch friends over walls and chasms, or will you rely on Mr. Mercury’s ability to bypass obstacles from below? Or perhaps von Presswald can simply possess an enemy guard, use him to unlock the gates, and stand idly by as the rest of your motley crew walks in? Use these and other abilities individually and in tandem, timing their executions to orchestrate intricate maneuvers and attacks against overwhelming odds.
Mix and match your crew's abilities to find your preferred playstyle among the countless synergies that you can deploy against the Inquisition. Each person’s skills are tailored to specific archetypes built around manipulating movement, operating behind enemy lines, hiding the bodies of dispatched enemies, or being particularly capable killers. Missions will limit how many crew members you can take with you, so choose your comrades wisely based on their abilities and limitations.
The forces of the Inquisition are numerous and well-armed, easily able to overwhelm your crew in a fair fight – make use of cover, darkness, and magic to neutralize your opponents without being seen as you traverse the many islands to accomplish your objectives.
Missions span across entire islands in the Lost Caribbean, and not only can you choose the order in which you tackle those missions, but you’ll also have the choice of where to arrive ashore and depart once the deed is done. Will you prioritize safety, targeting less patrolled areas that may be more distant from your objectives? Or will you seek to make haste, arriving at and leaving from more heavily guarded parts of the island to be closer to your objective from start to finish?
The various types of enemies have different strengths and weaknesses, each warranting varied strategies – what may easily distract or defeat one foe may have no effect on another adversary. From the lowly footman to the snipers hiding on high all the way to the magically linked pairs of enemies who must be killed in tandem, your foe will always seek new ways to thwart you, pushing you towards inventive new solutions.
Keep an eye on your enemies’ movements and lines of sight as you navigate the light and shadow, and make sure no-one is watching when you make that killing blow. Your crew’s abilities can complement your surroundings, as well as open up new strategies not otherwise available. Nowhere to hide? Suledie’s magic can create cover anywhere, allowing you to get even closer for the kill, or sneak past any watchful eyes undetected. Particularly attentive guards watching a path from above? Gaëlle’s cannon can launch friends (and foes) to land onto them, knocking them out at the same time.
Your ship will be your home between missions – a place where you can engage in your crew mates’ personal stories and side-quests, and perhaps more importantly, where you can make your plans to stay a step ahead of the Inquisition.
Shadow Gambit: The Cursed Crew takes a non-linear approach to storytelling – you can unlock new crew members in whatever order you please, and more islands get revealed as you make progress, each harboring multiple missions featuring different rewards beyond simple victory over your enemy.
There is no one designated path forward – missions always have multiple approaches available based on the team you’ve brought with you, but with such freedom of choice, there are many factors to consider. Will you temporarily avoid a more challenging mission to chase after a simpler one and gain more experience first? This may allow you to upgrade your crew’s abilities to more powerful versions that open up new paths. Or perhaps an entirely different, not-yet-unlocked crew member would be useful instead?
The Inquisition must be stopped at all costs – assemble your crew, learn their powers, and take the fight to the enemy, one island at a time. The fate of your world, and the lives of your comrades, is at stake.
Screenshots
User Reviews
Shadow Gambit is the easiest video game compared to Shadow Tactics and Desperados 3 from Mimimi Games, even on the highest difficulty level, but it remains extremely fun and definitely suitable for newcomers to the genre. More experienced players can still come up with unique challenges to keep the difficulty level on par with the other titles. Mimimi Games has now shut down, but they did so while keeping all their promises and informing the developers well in advance. We definitely owe them a lot, as they were the only game studio that carried on this genre, allowing us to relive the glory days of the 'Commandos' series.
Been a huge fan of Mimimi for the longest time now. Playing their previous stealth titles were so much fun. In my opinion this game is also pretty good despite comments that it could get "too easy". However, for a game that involves A LOT of trial and errors, playing around "time windows" like when guards rotate, and a lot of experimentation -- The save and load speed on this game is ABSOLUTELY ATROCIOUS! It's less noticeable on shorter levels. But Jesus Christ, on long and huge levels, especially when you're far into the level, the save and load speed is just WAY TOO slow which makes playing the game hella tedious. It was so buttery smooth to quick-save and quick-load back in Shadow Tactics: Blades of the Shogun and Desperados 3. I don't get why they had to ruin it on this one?? The animation of the orb getting cracks when quick loading gets old after like 1 level lol. The idea of placing an animation of an orb at the expense of quality of life just sucks overall.
It is a good game mechanically. Why the thumbs down then? Well, it's story and characters. Shadow tactics had really great characters that you can associate with, to which you can care. Those here are generic (un)dead pirates. No soul. Voice acting is also subpar. And the accents and selection of cast... feels like they wanted to jump late DEI train or something... Not fun, not engaging. Same goes for story itself - it is rather generic so far. I'll try to complete the game (but it is rather slow going to lack of engagement) and will alter this part of review if it becomes interesting. As for visuals and gameplay itself - same perfection as would expect. But that is not enough for me to recommend the game.
Really enjoyable game! I had no expectations when starting playing this game, although I played almost every game of that genre ever. I was pleasantly surprised. The setting is not confined to reality so there are many creative, magic skills for every character. Voice acting is great, characters you brought on the mission even chatter while using their skills. Some heroes have better stories and dialogues, but I think everyone will find someone they like the most. There are 5 story missions between action for every character and stories of those characters are of varied quality in my opinion. I enjoyed Toya story missions the most and I recommend everyone to complete them. The biggest downside for me was that every map has the same layout throughout the game, although I understand that those maps have to be doable with every combination of team possible. Nevertheless it seemed a little bit too repetitive.
very much enjoying this one. a lot of fun characters and the game play is more dynamic than other games. also the save system is amazing, almost instant load on my SSD, which makes the whole process even faster
Mimimi finished on a high note - Shadow Gambit is the best example of the Commandos genre I have played. The removal of the prescriptive team composition of previous games has enabled a much more flexible approach to the game play. Levels are tightly designed, and are missing some of the difficulty spikes of previous entries where you need split second perfect movement to progress - in my view these games are about planning and clever strategy, not fine clicking. A special shout out to the characterisation of the crew. Making them undead enabled very distinct characters with very distinct and clear personalities. In previous games the characters were only really defined by what they could do, not by who they are. The stories here are well told, have some depth, and are well voice acted. If you enjoy the Commandos genre, such as Desperados, Shadow Tactics or Partisans, you can't go wrong with this one.
Love it, yes a little late to the party and this is experience from the demo/first part of the game. Great atmosphere, reminds me very much of the Pirates of the Caribbean, love the characters and the levels are well thought out. I hope the devs from Mimimi are still in development somewhere else in the field (and of course have disregarded all the uncalled for negativity that a handful of misogynistic and racist numpties dished out!). I would say a def buy!
Each character is really powerful and is strong enough to solo most of the map except the situations where you need two or three characters. None of them are boring to use
So far it has a fun story, fun cast and fun gameplay loop. I'm sure it'll get harder but I'm enjoying playing a game with a pretty fixed scope that does what it intends to do well, rather than a million half baked ideas. In short it's a rapid save, rapid retry stealth 'em up. Save-scumming is the intended play style, this isn't for everyone so know that going in.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows® 10 (64-bit)
- Processor: Intel® Core™ i5-7400 (quad-core) / AMD® Ryzen™ 3 1200 (quad-core)
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce® GTX 750 Ti (2 GB) / AMD® Radeon™ HD 7870 (2 GB)
- DirectX: Version 11
- Storage: 28 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows® 11 (64-bit)
- Processor: Intel® Core™ i5-8400 (hexa-core) / AMD® Ryzen™ 5 1600 (hexa-core)
- Memory: 16 GB RAM
- Graphics: NVIDIA® GeForce® GTX 970 (4 GB) / AMD® Radeon™ RX 6500 XT (4 GB)
- DirectX: Version 12
- Storage: 28 GB available space
FAQ
How much does Shadow Gambit: The Cursed Crew cost?
Shadow Gambit: The Cursed Crew costs $9.99. Currently 75% off!
What are the system requirements for Shadow Gambit: The Cursed Crew?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows® 10 (64-bit) Processor: Intel® Core™ i5-7400 (quad-core) / AMD® Ryzen™ 3 1200 (quad-core) Memory: 8 GB RAM Graphics: NVIDIA® GeForce® GTX 750 Ti (2 GB) / AMD® Radeon™ HD 7870 (2 GB) DirectX: Version 11 Storage: 28 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows® 11 (64-bit) Processor: Intel® Core™ i5-8400 (hexa-core) / AMD® Ryzen™ 5 1600 (hexa-core) Memory: 16 GB RAM Graphics: NVIDIA® GeForce® GTX 970 (4 GB) / AMD® Radeon™ RX 6500 XT (4 GB) DirectX: Version 12 Storage: 28 GB available space
What platforms is Shadow Gambit: The Cursed Crew available on?
Shadow Gambit: The Cursed Crew is available on Windows PC.
Is Shadow Gambit: The Cursed Crew worth buying?
Shadow Gambit: The Cursed Crew has 86% positive reviews from 100 players. Metacritic score: 85/100.
When was Shadow Gambit: The Cursed Crew released?
Shadow Gambit: The Cursed Crew was released on Aug 17, 2023.
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